Zombie Apocalypse going good. - Printable Version
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Zombie Apocalypse going good. -
Johnson_Brooks - 19.06.2014
So i've been making a zombie apocalypse server and these are the current features:
- Dynamic Weapon System:
You can enter the police station and check the ammunation room to see if there's any weapon in stock .When you find a weapon , you will have to wait 10 minutes again to find a new one.Players can type /weaponshop and a dialog will pop up with the current available and fair-to-use on zombies weapons .The players can "buy" these weapons if they have the required score.
- Dynamic Score System:Humans earn 1 score point for killing a zombie on foot and 2 score points for running them over.Zombies earn 2 score points for inifecting humans and 1 score point for killing them
- Custom Mapped:The server is based in Fort Carson as its a small town and it looks good for a zombie apocalypse.It has alot of custom objects and it will make surviving hard(Depending on your weaponry).
- Custom Random Weapon Drops:Every 10 minutes an army helicopter(its not visible) is dropping a weapon crate(custom object) and it will give a random weapon .Warning: You need to be fast , otherwise the zombies have the ability to destroy it . If they destroy it , the timer gets decreased to 5 minutes . Zombies unlike humans get informed only that a crate is being dropped , humans on the other hand are being informed about the exact pos of the object.
Tell me what you like/dislike .
Re: Zombie Apocalypse going good. -
Kitten - 19.06.2014
Zombie NPC.
Also, wrong section mate.
http://forum.sa-mp.com/forumdisplay.php?f=13
Re: Zombie Apocalypse going good. -
YoDawg - 20.06.2014
Quote:
Originally Posted by Kitten
Zombie NPC.
|
This, everyone wants zombie npc's, but no buggy ones.
Re: Zombie Apocalypse going good. -
iAnonymous - 20.06.2014
Zombie NPC
Realistic maps
Good location
User friendly script