Problem with SelectTextDraw -
deathrunner - 12.06.2014
Here is the problem:
https://www.youtube.com/watch?v=sgDa...ature=*********
Код:
Login_Textdraw7 = CreatePlayerTextDraw(playerid,240.000000, 245.000000, "News 1: Blablablablablablablablabla");
PlayerTextDrawBackgroundColor(playerid,Login_Textdraw7, 255);
PlayerTextDrawFont(playerid,Login_Textdraw7, 1);
PlayerTextDrawLetterSize(playerid,Login_Textdraw7, 0.250000, 1.200000);
PlayerTextDrawColor(playerid,Login_Textdraw7, -1);
PlayerTextDrawSetOutline(playerid,Login_Textdraw7, 0);
PlayerTextDrawSetProportional(playerid,Login_Textdraw7, 1);
PlayerTextDrawSetShadow(playerid,Login_Textdraw7, 1);
PlayerTextDrawSetSelectable(playerid,Login_Textdraw7, 1);
Login_Textdraw8 = CreatePlayerTextDraw(playerid,240.000000, 265.000000, "News 2: Blablablablablablablablabla");
PlayerTextDrawBackgroundColor(playerid,Login_Textdraw8, 255);
PlayerTextDrawFont(playerid,Login_Textdraw8, 1);
PlayerTextDrawLetterSize(playerid,Login_Textdraw8, 0.250000, 1.200000);
PlayerTextDrawColor(playerid,Login_Textdraw8, -1);
PlayerTextDrawSetOutline(playerid,Login_Textdraw8, 0);
PlayerTextDrawSetProportional(playerid,Login_Textdraw8, 1);
PlayerTextDrawSetShadow(playerid,Login_Textdraw8, 1);
PlayerTextDrawSetSelectable(playerid,Login_Textdraw8, 1);
Login_Textdraw9 = CreatePlayerTextDraw(playerid,240.000000, 285.000000, "News 3: Blablablablablablablablabla");
PlayerTextDrawBackgroundColor(playerid,Login_Textdraw9, 255);
PlayerTextDrawFont(playerid,Login_Textdraw9, 1);
PlayerTextDrawLetterSize(playerid,Login_Textdraw9, 0.250000, 1.200000);
PlayerTextDrawColor(playerid,Login_Textdraw9, -1);
PlayerTextDrawSetOutline(playerid,Login_Textdraw9, 0);
PlayerTextDrawSetProportional(playerid,Login_Textdraw9, 1);
PlayerTextDrawSetShadow(playerid,Login_Textdraw9, 1);
PlayerTextDrawSetSelectable(playerid,Login_Textdraw9, 1);
Login_Textdraw10 = CreatePlayerTextDraw(playerid,240.000000, 305.000000, "News 4: Blablablablablablablablabla");
PlayerTextDrawBackgroundColor(playerid,Login_Textdraw10, 255);
PlayerTextDrawFont(playerid,Login_Textdraw10, 1);
PlayerTextDrawLetterSize(playerid,Login_Textdraw10, 0.250000, 1.200000);
PlayerTextDrawColor(playerid,Login_Textdraw10, -1);
PlayerTextDrawSetOutline(playerid,Login_Textdraw10, 0);
PlayerTextDrawSetProportional(playerid,Login_Textdraw10, 1);
PlayerTextDrawSetShadow(playerid,Login_Textdraw10, 1);
PlayerTextDrawSetSelectable(playerid,Login_Textdraw10, 1);
Login_Textdraw11 = CreatePlayerTextDraw(playerid,240.000000, 325.000000, "News 5: Blablablablablablablablabla");
PlayerTextDrawBackgroundColor(playerid,Login_Textdraw11, 255);
PlayerTextDrawFont(playerid,Login_Textdraw11, 1);
PlayerTextDrawLetterSize(playerid,Login_Textdraw11, 0.250000, 1.200000);
PlayerTextDrawColor(playerid,Login_Textdraw11, -1);
PlayerTextDrawSetOutline(playerid,Login_Textdraw11, 0);
PlayerTextDrawSetProportional(playerid,Login_Textdraw11, 1);
PlayerTextDrawSetShadow(playerid,Login_Textdraw11, 1);
PlayerTextDrawSetSelectable(playerid,Login_Textdraw11, 1);
Код:
PlayerTextDrawShow(playerid, Login_Textdraw7);
PlayerTextDrawShow(playerid, Login_Textdraw8);
PlayerTextDrawShow(playerid, Login_Textdraw9);
PlayerTextDrawShow(playerid, Login_Textdraw10);
PlayerTextDrawShow(playerid, Login_Textdraw11);
SelectTextDraw(playerid, 0xFFFFFF);
with cant select one??
pls help
Re: Problem with SelectTextDraw -
sl!x - 12.06.2014
so you want to click on them or what?
Re: Problem with SelectTextDraw -
deathrunner - 12.06.2014
yes, but he select all, if you see in the video
Re: Problem with SelectTextDraw -
Faisal_khan - 12.06.2014
Change PlayerTextDrawLetterSize by small value till the problem is fixed.
Re: Problem with SelectTextDraw -
sl!x - 12.06.2014
try to add this at the bottom of gamemode init
Код:
TextDrawSetSelectable(Login_Textdraw11, true);
TextDrawSetSelectable(Login_Textdraw10, true);
TextDrawSetSelectable(Login_Textdraw9, true);
TextDrawSetSelectable(Login_Textdraw7, true);
TextDrawSetSelectable(Login_Textdraw8, true);
and you should also have this
Код:
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(_:clickedid != INVALID_TEXT_DRAW) // If the player clicked a valid textdraw, continue with the coding. (_:var removes the Text: tag, to avoid tag mismatch)
{
if(clickedid == Login_Textdraw11)
{
//write what you want the script to do when the click on the dialog
}
else if(clickedid == Login_Textdraw10)
{
//write what you want the script to do when the click on the dialog
}
else if(clickedid == Login_Textdraw9)
{
//write what you want the script to do when the click on the dialog
}
else if(clickedid == Login_Textdraw8)
{
//write what you want the script to do when the click on the dialog
}
else if(clickedid == Login_Textdraw7)
{
//write what you want the script to do when the click on the dialog
}
TextDrawHideForPlayer(playerid, Login_Textdraw11);
TextDrawHideForPlayer(playerid, Login_Textdraw10);
TextDrawHideForPlayer(playerid, Login_Textdraw9);
TextDrawHideForPlayer(playerid, Login_Textdraw8);
TextDrawHideForPlayer(playerid, Login_Textdraw7);
CancelSelectTextDraw(playerid); // This will indeed call OnPlayerClickTextDraw again, but with an ID of 65535. The code above stops it from resulting in an eternal loop.
}
return 1;
}
Re: Problem with SelectTextDraw -
deathrunner - 12.06.2014
i use playertextdraws, shouldnt i use
OnPlayerClickPlayerTextDraw(playerid, PlayerText
layertextid)
instead of
OnPlayerClickTextDraw(playerid, Text:clickedid)
and
"try to add this at the bottom of gamemode init "
i create the textdraws with onplayerconnect
Re: Problem with SelectTextDraw -
Faisal_khan - 12.06.2014
Have you tried what I said?
Re: Problem with SelectTextDraw -
deathrunner - 12.06.2014
and
"try to add this at the bottom of gamemode init "
i create the textdraws with onplayerconnect
//edit: you mean i should create the textdraws with gamemod init and only show it the player or?
Re: Problem with SelectTextDraw -
sl!x - 12.06.2014
actually i think both would work correct but you have to add this code at the bottom of them
Код:
TextDrawSetSelectable(Login_Textdraw11, true);
TextDrawSetSelectable(Login_Textdraw10, true);
TextDrawSetSelectable(Login_Textdraw9, true);
TextDrawSetSelectable(Login_Textdraw7, true);
TextDrawSetSelectable(Login_Textdraw8, true);
Re: Problem with SelectTextDraw -
deathrunner - 12.06.2014
i cant use
Код:
TextDrawSetSelectable(Login_Textdraw11, true);
TextDrawSetSelectable(Login_Textdraw10, true);
TextDrawSetSelectable(Login_Textdraw9, true);
TextDrawSetSelectable(Login_Textdraw7, true);
TextDrawSetSelectable(Login_Textdraw8, true);
because of playertextdraw, but i tried with
Код:
PlayerTextDrawSetSelectable
but i dont work when i use true instead of 1
//edit
i can try to make normal textdraws and do [MAX_PLAYERS] probably it works