CreateObject(3749,836.5999800,-1928.2000000,17.7000000,0.0000000,0.0000000,0.0000000); CreateObject(1411,849.0000000,-1928.5000000,13.5000000,0.0000000,0.0000000,0.0000000); CreateObject(1411,850.7000100,-1928.5000000,13.5000000,0.0000000,0.0000000,0.0000000); CreateObject(1411,824.2000100,-1928.1000000,13.5000000,0.0000000,0.0000000,0.0000000); CreateObject(1411,819.4000200,-1930.9000000,13.5000000,0.0000000,0.0000000,90.0000000); CreateObject(1411,853.5000000,-1931.3000000,13.5000000,0.0000000,0.0000000,270.0000000); CreateObject(1411,853.5000000,-1936.5000000,13.5000000,0.0000000,0.0000000,270.0000000); CreateObject(1411,853.5000000,-1941.7000000,13.5000000,0.0000000,0.0000000,270.0000000); CreateObject(1411,853.5000000,-1946.9000000,13.5000000,0.0000000,0.0000000,270.0000000); CreateObject(1411,853.5000000,-1952.1000000,13.5000000,0.0000000,0.0000000,270.0000000); CreateObject(1411,822.2000100,-1954.5000000,13.5000000,0.0000000,0.0000000,180.0000000); CreateObject(1411,819.4000200,-1936.1000000,13.5000000,0.0000000,0.0000000,90.0000000); CreateObject(1411,819.4000200,-1941.3000000,13.5000000,0.0000000,0.0000000,90.0000000); CreateObject(1411,819.4000200,-1946.5000000,13.5000000,0.0000000,0.0000000,90.0000000); CreateObject(1411,819.4000200,-1951.7000000,13.5000000,0.0000000,0.0000000,90.0000000); CreateObject(3749,836.7000100,-1953.5000000,17.7000000,0.0000000,0.0000000,0.0000000); CreateObject(1411,822.2002000,-1928.0996000,13.5000000,0.0000000,0.0000000,0.0000000); CreateObject(1411,825.5999800,-1954.5000000,13.5000000,0.0000000,0.0000000,179.9950000); CreateObject(1411,850.7000100,-1954.9000000,13.5000000,0.0000000,0.0000000,180.0000000); CreateObject(1411,847.5000000,-1954.9000000,13.5000000,0.0000000,0.0000000,179.9950000); CreateObject(966,839.9000200,-1927.7000000,11.9000000,0.0000000,0.0000000,0.0000000); CreateObject(968,839.9000200,-1927.7000000,12.8000000,359.0000000,270.0000000,0.0000000); CreateObject(5837,844.2000100,-1935.3000000,13.6000000,0.0000000,0.0000000,90.0000000); CreateObject(1999,843.5999800,-1932.7000000,12.2000000,0.0000000,0.0000000,0.0000000); CreateObject(1622,836.2000100,-1925.4000000,18.4000000,0.0000000,0.0000000,240.0000000); CreateObject(1461,844.5000000,-1925.9000000,12.7000000,0.0000000,0.0000000,180.0000000); CreateObject(3214,827.5000000,-1971.7000000,20.4000000,0.0000000,0.0000000,90.0000000); CreateObject(8877,829.5000000,-1962.4000000,18.0000000,0.0000000,0.0000000,90.0000000); CreateObject(8877,828.2000100,-1979.7000000,18.0000000,0.0000000,0.0000000,180.0000000); CreateObject(16090,837.7999900,-1983.0000000,11.9000000,0.0000000,0.0000000,90.0000000); CreateObject(3258,824.9000200,-1959.7000000,11.9000000,0.0000000,0.0000000,0.0000000); CreateObject(3259,833.5000000,-1971.7000000,11.9000000,0.0000000,0.0000000,0.0000000); CreateObject(10675,838.5000000,-1993.7000000,15.2000000,0.0000000,0.0000000,0.0000000);
Thanks, iRaiDeN.
I'm just trying to get ideas of what to map!? I'm honestly clueless with suggestions. |
It's cool
i think you can map the whole los santos LOL that's big project |