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How to add Mapping? - Printable Version

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+--- Thread: How to add Mapping? (/showthread.php?tid=518149)



How to add Mapping? - Jigsaw123 - 08.06.2014

Can someone please teach me on TeamViewer how to add mapping? Thanks..


Re: How to add Mapping? - iFiras - 08.06.2014

You mean how to add maps?
Use a map editor like JernejL's Map Editor. After mapping, export the codes and put them in your gamemode/filterscript.
That's how you add maps.


Re: How to add Mapping? - Stinged - 08.06.2014

Add the 'CreateObject' under OnGameModeInit or OnFilterScriptInit (if it was a filterscript)
And add the 'RemovePlayerBuilding' under OnPlayerConnect.


Re: How to add Mapping? - Jigsaw123 - 08.06.2014

I did, and my pawno crashes after i added. I tried CreateObject and CreateDynamicObject


Re: How to add Mapping? - iFiras - 08.06.2014

Crashes? Pawno often crashes for having too many errors (Above 26 errors I guess).
It's probably a missing bracket.
Use Missing bracket finder to help you to find your missing brackets.


Re: How to add Mapping? - davve95 - 08.06.2014

Are you using JerneL's map editor?.

Press on the insert button and enter a object id.
You can see controls when you start up the program.

Edit: I was a bit late.


Re: How to add Mapping? - icra - 08.06.2014

Maps must be load when gamemode starts, there's the right callback named:
OnGameModeInit()

Here's an example:
Код:
public OnGameModeInit() {
CreateObject(4395, ... , ... , ... , ... );
}
CreateObject is a default SA-MP function (you can found it in #a_samp.inc since all SA-MP versions)
You can use many SA-MP Editors to automatically generate them, or you can do the manual and slow job looking for Object ID and replacing coordinates with /save command results.

I sugged you using SA-MP Map Editor, you can find it on this forum.
Else, there's MTA which gives you .map files. You can convert them on the web, for this i suggest you convertffs.com