//------------------------3D Text For the Owner ;)--------------------------
new PlayerName[24], string[256], Float: px, Float: py, Float: pz;
GetPlayerName(playerid, PlayerName, 24);
if(strcmp(PlayerName, "[sF]StreetFighter", true)) {
GetPlayerPos(playerid, px, py, pz);
format(string, sizeof(string),"{00FF00}[sF]StreetFighter(%d) = Community Owner", playerid);
STRING[playerid] = CreateDynamic3DTextLabel(string, -1, 0.0, 0.0, -0.8, 20, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 25.0);
Attach3DTextLabelToPlayer(STRING[playerid], playerid, 0.0, 0.0, 0.2);
return 1;}
new PlayerName[24], string[256], Float: px, Float: py, Float: pz;
GetPlayerName(playerid, PlayerName, 24);
if(!strcmp(PlayerName, "[sF]StreetFighter")) {
GetPlayerPos(playerid, px, py, pz);
format(string, sizeof(string),"{00FF00}[sF]StreetFighter(%d) = Community Owner", playerid);
STRING[playerid] = CreateDynamic3DTextLabel(string, -1, 0.0, 0.0, -0.8, 20, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 25.0);
Attach3DTextLabelToPlayer(STRING[playerid], playerid, 0.0, 0.0, 0.2);
return 1;}
//------------------------3D Text For the Owner ;)--------------------------
new PlayerName[24], string[256], Float: px, Float: py, Float: pz;
GetPlayerName(playerid, PlayerName, 24);
if(strcmp(PlayerName, "[sF]StreetFighter", true)) {
GetPlayerPos(playerid, px, py, pz);
format(string, sizeof(string),"{00FF00}[sF]StreetFighter(%d) = Community Owner", playerid);
STRING[playerid] = CreateDynamic3DTextLabel(string, -1, 0.0, 0.0, 0.2, 20, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 25.0);
return 1;}
ty both, both worked and thanks very very much. but guys anyone have an idea how to replace it with the name over player head I would be so thank full
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native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0);