pawn Код:
{
// Block the player's text if he has been muted
if (APlayerData[playerid][Muted] == true)
{
// Let the player know he's still muted
SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}Vocк ainda estб mudo.");
// Don't allow his text to be sent to the chatbox
return SendClientMessage(playerid,COLOR_RED ,"COMANDO NГO INVALIDO PORFAVOR DIGITE /COMANDOS");
}
{
new string[128], nomej[MAX_PLAYER_NAME];
GetPlayerName(playerid, nomej, sizeof(nomej));
format(string, sizeof(string),"> %d < %s: %s", playerid, nomej, text);
SendClientMessageToAll(-1, string);
}
{
if ( IsPlayerVIP(playerid))
{
new Name[24];
GetPlayerName(playerid, Name, 24);
#if CHAT_MODEL == 1
{
new dStr[128];
format ( dStr, 128, "[%d]%s[V.I.P]: {FFFFFF}%s", playerid, Name, text);
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
return 0;
}
#endif
#if CHAT_MODEL == 2
{
new dStr[128];
format ( dStr, 128, "%s[%d][V.I.P]: {FFFFFF}%s", Name, playerid, text);
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
return 0;
}
#endif
#if CHAT_MODEL == 3
{
new dStr[128];
format ( dStr, 128, "{F9BD0B}VIP {FFFFFF}%s diz: {FFFFFF}%s", Name, text);
SendClientMessageToAll(GetPlayerColor(playerid), dStr);
return 0;
}
#endif
}
return 1;
}
return 1;
}