CMD:locker(playerid, params[]) return cmd_lspd(playerid, params); CMD:locker(playerid, params[]) return cmd_fbi(playerid, params); CMD:locker(playerid, params[]) return cmd_lsfmd(playerid, params); CMD:locker(playerid, params[]) return cmd_govl(playerid, params);
C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(8827) : warning 217: loose indentation C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(10163) : warning 217: loose indentation C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(10179) : warning 225: unreachable code C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(10422) : warning 219: local variable "gun" shadows a variable at a preceding level C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(24502) : error 021: symbol already defined: "cmd_locker" C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(24503) : error 021: symbol already defined: "cmd_locker" C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(24504) : error 021: symbol already defined: "cmd_locker" C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(42253) : warning 202: number of arguments does not match definition C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(42748) : warning 217: loose indentation C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(42869) : warning 217: loose indentation C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(43920) : warning 217: loose indentation C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(44629) : warning 217: loose indentation C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(64036) : warning 203: symbol is never used: "gun" C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(64036) : warning 203: symbol is never used: "gun2" C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(64036) : warning 203: symbol is never used: "gun3" C:\Users\user\Desktop\org\scr\script\gamemodes\NBGv1.0.9.2.pwn(64036) : warning 203: symbol is never used: "prize" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
CMD:locker(playerid, params[])
{
if(PlayerInfo[playerid][pFaction] == FACTION_LSPD) return cmd_lspd(playerid, params);
else if(PlayerInfo[playerid][pFaction] == FACTION_FBI) return cmd_fbi(playerid, params);
else if(PlayerInfo[playerid][pFaction] == FACTION_LSFMD) return cmd_lsfmd(playerid, params);
else if(PlayerInfo[playerid][pFaction] == FACTION_GOV) return cmd_govl(playerid, params);
return 1;
}
CMD:locker(playerid, params[])
{
switch(PlayerInfo[playerid][pFaction) {
case FACTION_LSPD: return cmd_lspd(playerid, params);
case FACTION_FBI: return cmd_fbi(playerid, params);
case FACTION_LSFMD: return cmd_lsfmd(playerid, params);
case FACTION_GOV: return cmd_govl(playerid, params);
default: return 0;
}
return 0;
}
You can't just do that. You can't define locker multiple times. Do it like this,
pawn Код:
pawn Код:
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