SA-MP Forums Archive
Pool - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Pool (/showthread.php?tid=517109)



Pool - audriuxxx - 03.06.2014

Hi,

Maybe somebody is already created pool and can share it?


Re: Pool - audriuxxx - 04.06.2014

UP THREAD i mean billiard


Re: Pool - MattTucker - 04.06.2014

If you are looking for a map, I found this one http://forum.sa-mp.com/showthread.ph...highlight=pool


Re: Pool - audriuxxx - 04.06.2014

What i will do with map i need a billiard playing system 1x1. Where you can add tables.


Re: Pool - Konstantinos - 04.06.2014

I think he means the minigame: https://github.com/uPeppe/Object-Phy...oolphysics.pwn
Include: https://github.com/uPeppe/Object-Phy...de/physics.inc


Re: Pool - audriuxxx - 04.06.2014

Here is no using onplayerupdate, onplayerkeystatechange, how then here is billiard?


Re: Pool - Konstantinos - 04.06.2014

It uses 2 commands. There's a video too: http://*********/G_zYQBLI6ow


Re: Pool - audriuxxx - 04.06.2014

I understand it. But maybe there is or can make with billiard weapon, and then you can with key_Fire hit white ball


Re: Pool - audriuxxx - 04.06.2014

https://sampforum.blast.hk/showthread.php?tid=332330


Re: Pool - Aerotactics - 04.06.2014

Quote:
Originally Posted by audriuxxx
Посмотреть сообщение
All that is is writing a script that uses the pool include.