Icons and Texdraws. - Printable Version
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Icons and Texdraws. -
rappy93 - 23.05.2014
Hey there. Does anyone know how or what functions should be used to created something like this ?
Look on the right side.
Re: Icons and Texdraws. -
ball - 24.05.2014
https://sampwiki.blast.hk/wiki/TextDrawSetPreviewModel
This is textdraw - you have to create normal textdraw with font TEXT_DRAW_FONT_MODEL_PREVIEW and use function TextDrawSetPreviewModel.
Re : Icons and Texdraws. -
S4t3K - 24.05.2014
Use iPLEOMAX's textdraw creator to create an
empty textdraw on the position you want (easier InGame than on Internet I think).
Then, get the code of the empty textdraw and replace the font by TEXT_DRAW_FONT_MODEL_PREVIEW, and use the function ball have mentionned above to set a preview model into the empty textdraw.
Re: Icons and Texdraws. -
rappy93 - 24.05.2014
Okay,so by using "TextDrawSetPreviewModel" I can make the model be that pizza or bottle?
Re : Icons and Texdraws. -
S4t3K - 24.05.2014
Absolutely.
Put the model in TextDrawSetPreviewModel as you would put it in first parameter in Create(Dynamic)Object.