[FilterScript] HitMarker (With hit-sound and enable/disable) - Printable Version
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+--- Thread: [FilterScript] HitMarker (With hit-sound and enable/disable) (
/showthread.php?tid=514826)
HitMarker (With hit-sound and enable/disable) -
alexoneda - 23.05.2014
Hello there fellow scripters, I am here today with a simple filterscript, that adds a hitmarker (a red
X on your
AIM, whenever you hit someone) with sounds and a
enable/
disable function, through the command /marker.
This isn't my first filterscript, but it is my first to be published, as I am still learning (kinda)
Required to run: YSI 3.1 (using Y_Commands)
Download: Pastebin
You may do whatever you want with this, just
keep the credits.
Tell me if you find any bugs, as I didn't had any chance to test it with HITs yet, only through debug commands.
Att, [VGS]GuaxXxiniN
Re: HitMarker (With hit-sound and enable/disable) -
AviPeker - 23.05.2014
Nice and simple
Re: HitMarker (With hit-sound and enable/disable) -
alexoneda - 23.05.2014
@Topic
Simplified it into 70-lines, should be working fine...
If it does not, let me know
Re: HitMarker (With hit-sound and enable/disable) -
Raza2013 - 23.05.2014
add a screenshot please gotta check out without test.
Re: HitMarker (With hit-sound and enable/disable) -
alexoneda - 23.05.2014
As I said previously, didn't got a chance to test it while hitting someone, only through debug commands.
Will post a screenshot using the debug commands soon, give me a minute.
Edit:
That's basically it.

PS: HitMarker on the photo above was made through a debug command, that's why I am aiming to nowhere.
Re: HitMarker (With hit-sound and enable/disable) -
Alex MagaŃa - 23.05.2014
great job ! :O
Re: HitMarker (With hit-sound and enable/disable) -
HitterHitman - 24.05.2014
Looks Nice