GameMode Size -
rappy93 - 22.05.2014
Okay,so my gamemode has 30.300 lines and after compiling it has 70mb, which I know is a LOT.
The .pwn file has 1,2mb.
This is what the compiler says at the end :
Код:
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 27836 bytes
Code size: 1872704 bytes
Data size: 286748040 bytes
Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements:288664964 bytes
Firstly, I'd like to ask if anyone can give advice on how to find that recursive function.
Secondly, what other things might cause this ?
Re: GameMode Size -
Luis- - 22.05.2014
String sizes could be a problem.
Re: GameMode Size -
superrobot48 - 22.05.2014
reduce string sizes like
new string[512];
to string[128];
or try deleting your includes folder and try to add new 1ns (i had the same problem when the streamer include had some bugs)
Re: GameMode Size -
Stanford - 22.05.2014
Always try to use the smallest len. for strings, ****** made a thread about this issue:
https://sampforum.blast.hk/showthread.php?tid=55261
Re: GameMode Size -
rappy93 - 22.05.2014
I have global defined variables for these.
At the top of the script.
pawn Код:
//Global Variables for querys & format messages
new msg[256], query[500];
//Global Variables for querys & format messages
Re: GameMode Size -
iZN - 22.05.2014
That size is just INSANE. You should search the forum about optimizing your codes. Slice, ****** and Emmet_ wrote some thread(s) before, you can easily find them out.
About the recursion, you need to check where you are calling the function itself.
Best example for recursion:
http://forum.sa-mp.com/showpost.php?...40&postcount=4
Re: GameMode Size -
Pasa - 22.05.2014
I had a similar problem when i started a script from scratch....
I have created a variable with an enum and my the script size was about 20MB, when i find it out that i have a problem with the enum when i fixed it the size of my script has reduced to 2.8MB...
I want to say check your enums (especially if you creating an "3D" variable enum ve { array[50] }; new variable[50][ve]; )
Re: GameMode Size -
rappy93 - 22.05.2014
Alright,thanks for your input. I'll keep searching. Another question which might sound stupid.Can the recursion occur in Public statements and in Stocks ?
Re: GameMode Size -
Konstantinos - 22.05.2014
Quote:
Originally Posted by rappy93
Can the recursion occur in Public statements and in Stocks ?
|
Yes.
PS: They're functions, it's wrong to say "in Stocks".
Re: GameMode Size - Patrick - 22.05.2014
This is worrying can we see the includes you are using?
YSI causes recursion but its not a problem when its used properly.
pawn Код:
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 27,836 bytes - 0.026546478 MB
Code size: 1,872,704 bytes - 1.785949707 MB
Data size: 286,748,040 bytes - 273.464241028 MB
Stack/heap size: 16,384 bytes; estimated max. usage: unknown, due to recursion - 0.015625 MB
Total requirements: 288,664,964 bytes - 275.292362213 MB