[Help Please] warning 217: loose indentation -
NexisHotel - 22.05.2014
( 7720 ) : warning 217: loose indentation
Код:
stock WepPlayer(playerid, giveplayerid) // playerid = Gifter. giveplayerid = gift receiver
{
if(PlayerInfo[playerid][pAdmin] >= 2 || playerid == MAX_PLAYERS)
{
new wep = Random(1, 7);
if(wep == 1)
{
if(PlayerInfo[giveplayerid][pConnectTime] < 2 || PlayerInfo[giveplayerid][pWRestricted] > 0) return WepPlayer(playerid, giveplayerid);
GivePlayerValidWeapon(giveplayerid, 27, 30);
GivePlayerCash(playerid, -50000);
SendClientMessageEx(giveplayerid, COLOR_GRAD2, " You recieved a Combat Shotgun from the China Imports");
}
else if(wep == 2)
{
if(PlayerInfo[giveplayerid][pConnectTime] < 2 || PlayerInfo[giveplayerid][pWRestricted] > 0) return WepPlayer(playerid, giveplayerid);
GivePlayerValidWeapon(giveplayerid, 28, 80);
GivePlayerCash(playerid, -50000);
SendClientMessageEx(giveplayerid, COLOR_GRAD2, " You recieved a Micro Uzi from the China Imports");
}
else if(wep == 4)
{
if(PlayerInfo[giveplayerid][pConnectTime] < 2 || PlayerInfo[giveplayerid][pWRestricted] > 0) return WepPlayer(playerid, giveplayerid);
GivePlayerValidWeapon(giveplayerid, 30, 85);
GivePlayerCash(playerid, -50000);
SendClientMessageEx(giveplayerid, COLOR_GRAD2, " You recieved a AK47 from the China Imports");
}
else if(wep == 5)
{
if(PlayerInfo[giveplayerid][pConnectTime] < 2 || PlayerInfo[giveplayerid][pWRestricted] > 0) return WepPlayer(playerid, giveplayerid);
GivePlayerValidWeapon(giveplayerid, 31, 85);
GivePlayerCash(playerid, -50000);
SendClientMessageEx(giveplayerid, COLOR_GRAD2, " You recieved a M4A1 from the China Imports");
}
else if(wep == 6)
{
if(PlayerInfo[giveplayerid][pConnectTime] < 2 || PlayerInfo[giveplayerid][pWRestricted] > 0) return WepPlayer(playerid, giveplayerid);
GivePlayerValidWeapon(giveplayerid, 32, 80);
GivePlayerCash(playerid, -50000);
SendClientMessageEx(giveplayerid, COLOR_GRAD2, " You recieved a TEC9 from the China Imports");
}
PlayerInfo[giveplayerid][pWepTime] = 300;
}
return 1; -- > This is the line 7720
}
( 29988 ) : warning 217: loose indentation
Код:
// FBI Rancher
case 490:
{
obj1[vehicleid] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0); //grill
AttachDynamicObjectToVehicle(obj1[vehicleid], vehicleid, -0.02, 2.18, -0.15, 0.00, 0.00, 0.00);
}
default:
{
return SendClientMessage(playerid, -1, "* You are not in a code 2 compatible police vehicle! *");
}
}
format(string, sizeof(string), "* %s flicks the switch on the center console, activating the emergency lights", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
} else {
if (IsValidDynamicObject(obj1[vehicleid]) || IsValidDynamicObject(obj2[vehicleid]) || IsValidDynamicObject(obj3[vehicleid])) {
DestroyDynamicObject(obj1[vehicleid]), DestroyDynamicObject(obj2[vehicleid]), DestroyDynamicObject(obj3[vehicleid]);
format(string, sizeof(string), "* %s flicks the switch on the center console, deactivating the emergency lights", GetPlayerNameEx(playerid)); -- > Line 29988
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
return 1;
}
else return SendClientMessage(playerid, -1, "You are not a Law Enforcement Officer");
}
( 30119 ) : warning 217: loose indentation
Код:
// FBI Rancher
case 490:
{
obj1[vehicleid] = CreateDynamicObject(19294, 10.0, 10.0, 10.0, 0, 0, 0); //grill
obj2[vehicleid] = CreateDynamicObject(19290, 10.0, 10.0, 10.0, 0, 0, 0); //rear
obj3[vehicleid] = CreateDynamicObject(19292, 10.0, 10.0, 10.0, 0, 0, 0); //rear
AttachDynamicObjectToVehicle(obj1[vehicleid], vehicleid, 0, -1.67, 0.5, 0.00, 0.00, 0.00);
AttachDynamicObjectToVehicle(obj2[vehicleid], vehicleid, -0.60, -1.67, 0.39, 0.00, 0.00, 0.00);
AttachDynamicObjectToVehicle(obj3[vehicleid], vehicleid, 0.50, -1.67, 0.39, 0.00, 0.00, 0.00);
}
default:
{
return SendClientMessage(playerid, -1, "* You are not in a compatible police vehicle! *");
}
}
format(string, sizeof(string), "* %s flicks the switch on the center console, activating the rear lights", GetPlayerNameEx(playerid)); -- > Line 30119
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
} else {
if (IsValidDynamicObject(obj1[vehicleid]) || IsValidDynamicObject(obj2[vehicleid]) || IsValidDynamicObject(obj3[vehicleid])) {
DestroyDynamicObject(obj1[vehicleid]), DestroyDynamicObject(obj2[vehicleid]), DestroyDynamicObject(obj3[vehicleid]);
format(string, sizeof(string), "* %s flicks the switch on the center console, deactivating the rear lights", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
return 1;
}
Re: [Help Please] warning 217: loose indentation -
NexisHotel - 24.05.2014
*Bump* Help Please! ?
Re: [Help Please] warning 217: loose indentation -
Infinity - 24.05.2014
Apart from the fact that you posted in the wrong section, what don't you understand? Your indentation is horrible, and the compiler is telling you this. Go read a tutorial on how to indent properly.
Re: [Help Please] warning 217: loose indentation -
TheSimpleGuy - 24.05.2014
Use #pragma tabsize 0 and like Infinity said... Indent it properly.
Re: [Help Please] warning 217: loose indentation -
RajatPawar - 24.05.2014
Quote:
Originally Posted by TheSimpleGuy
Use #pragma tabsize 0
|
That is absolute shit. Bad practice.