public OnPlayerPickUpPickup(playerid, pickupid)
{
new str[128];
if(pickupid == MoneyBagPickup)
{
new money = MoneyBagCash;
new str2[140];
format(str2, sizeof(str2), "MONEYBAG: %s(%d) found the Money Bag that had inside "COL_GREEN"$%d, "white"Located in: "red"%s", GetName(playerid), playerid, money, MoneyBagLocation);
SendClientMessageToAll(COLOR_WHITE, str2);
MoneyBagFound = 1;
DestroyPickup(MoneyBagPickup);
SendClientMessage(playerid, COLOR_LIME, "[MoneyBag]: You've found the money bag!");
GivePlayerCash(playerid, money);
SetPlayerScore(playerid, GetPlayerScore(playerid) + 2);
ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
return 1;
}
if(pickupid == Pickup[5] || pickupid == Pickup[6] || pickupid == Pickup[7] || pickupid == Pickup[8] || pickupid == Pickup[9] || pickupid == Pickup[10] || pickupid == Pickup[11] || pickupid == Pickup[12] || pickupid == Pickup[13] ||
pickupid == Pickup[14] || pickupid == Pickup[15] || pickupid == Pickup[16] || pickupid == Pickup[17])
{
if(pVehicles[playerid] != -1)
{
for(new i; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsPlayerInVehicle(i, pVehicles[playerid])) DestroyVehicle(pVehicles[playerid]);
}
}
}
DestroyVehicle(pVehicles[playerid]);
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, a);
pVehicles[playerid] = AddStaticVehicle(522, x, y, z, a, -1, -1);
PutPlayerInVehicle(playerid, pVehicles[playerid], 0);
for(new i = 0; i < MAX_HOUSE; i++)
{
if(pickupid == House[i][PickupU]) return 1;
}
return 1;
}
public OnPlayerPickUpDynamicPickup(playerid, pickupid)
{
for(new i = 0; i < MAX_HOUSE; i++)
{
if(pickupid == House[i][PickupU]) return 1;
}
return 1;
}
|
Create the moneybag as dymamic, add them all into one pickup check fxn. |
public MoneyBag()
{
if(!MoneyBagFound)
{
format(strg, sizeof(strg), ""red"MONEYBAG: "white"The "yellow"money bag "white"still hasn't been found in: "orange"%s", MoneyBagLocation);
SendClientMessageToAll(-1, strg);
}
else if(MoneyBagFound)
{
MoneyBagFound = 0;
new randombag = random(sizeof(MBSPAWN));
MoneyBagPos[0] = MBSPAWN[randombag][XPOS];
MoneyBagPos[1] = MBSPAWN[randombag][YPOS];
MoneyBagPos[2] = MBSPAWN[randombag][ZPOS];
format(MoneyBagLocation, sizeof(MoneyBagLocation), "%s", MBSPAWN[randombag][Positions]);
format(strg, sizeof(strg), ""red"MONEYBAG: "white"A Money Bag is placed somewhere in "yellow"%s, "white"Go for it. It contains big cash!", MoneyBagLocation);
SendClientMessageToAll(-1, strg);
DestroyPickup(MoneyBagPickup);
MoneyBagPickup = CreatePickup(1550, 2, MoneyBagPos[0], MoneyBagPos[1], MoneyBagPos[2], -1);
}
return 1;
}
public MoneyBag()
{
if(!MoneyBagFound)
{
format(strg, sizeof(strg), ""red"MONEYBAG: "white"The "yellow"money bag "white"still hasn't been found in: "orange"%s", MoneyBagLocation);
SendClientMessageToAll(-1, strg);
}
else if(MoneyBagFound)
{
MoneyBagFound = 0;
new randombag = random(sizeof(MBSPAWN));
MoneyBagPos[0] = MBSPAWN[randombag][XPOS];
MoneyBagPos[1] = MBSPAWN[randombag][YPOS];
MoneyBagPos[2] = MBSPAWN[randombag][ZPOS];
format(MoneyBagLocation, sizeof(MoneyBagLocation), "%s", MBSPAWN[randombag][Positions]);
format(strg, sizeof(strg), ""red"MONEYBAG: "white"A Money Bag is placed somewhere in "yellow"%s, "white"Go for it. It contains big cash!", MoneyBagLocation);
SendClientMessageToAll(-1, strg);
DestroyPickup(MoneyBagPickup);
MoneyBagPickup = CreatePickup(1550, 2, MoneyBagPos[0], MoneyBagPos[1], MoneyBagPos[2], -1);
}
return 1;
}