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[Map] Resgate Para Servidor De Truck - Printable Version

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+----- Thread: [Map] Resgate Para Servidor De Truck (/showthread.php?tid=513837)



Resgate Para Servidor De Truck - CrazyHelp - 18.05.2014

Galerinha jб tentei ajudar com codicos e tls mas nгo deu certo, entгo resolvi criar mapas para servidor de caminhoneiro, Esse de hoje й resgate em LV, em breve Estarei criando rotas e etcc..

Prints:



Veнculos :
pawn Код:
LastVehicleID = Vehicle_AddStatic(515,2439.5000000,2788.1001000,12.0000000,89.9990000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(584,2391.8000000,2815.6001000,12.0000000,180.0000000,245,245,15); //Trailer 3
LastVehicleID = Vehicle_AddStatic(515,2414.2002000,2806.0000000,12.0000000,179.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(584,2414.2002000,2815.2002000,12.0000000,180.0000000,245,245,15); //Trailer 3
LastVehicleID = Vehicle_AddStatic(515,2407.2002000,2805.9004000,12.0000000,179.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(584,2407.5000000,2815.1006000,12.0000000,180.0000000,245,245,15); //Trailer 3
LastVehicleID = Vehicle_AddStatic(515,2383.7000000,2806.1001000,12.0000000,180.0000000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(584,2399.7000000,2815.3000000,12.0000000,180.0000000,245,245,15); //Trailer 3
LastVehicleID = Vehicle_AddStatic(515,2399.8000000,2805.7000000,12.0000000,180.0000000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(584,2449.5000000,2788.0000000,12.0000000,89.9950000,245,245,15); //Trailer 3
LastVehicleID = Vehicle_AddStatic(515,2440.0000000,2795.2002000,12.0000000,89.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(584,2450.1448000,2795.1992000,12.0885300,89.9950000,245,245,15); //Trailer 3
LastVehicleID = Vehicle_AddStatic(515,2391.7000000,2806.0000000,12.0000000,179.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(435,2356.2000000,2814.2000000,11.5000000,179.9950000,245,245,15); //Trailer 1
LastVehicleID = Vehicle_AddStatic(515,2376.3999000,2806.0000000,12.0000000,179.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(435,2383.6001000,2814.2000000,11.5000000,179.9950000,245,245,15); //Trailer 1
LastVehicleID = Vehicle_AddStatic(435,2376.3000000,2814.1001000,11.5000000,179.9950000,245,245,15); //Trailer 1
LastVehicleID = Vehicle_AddStatic(515,2369.3000000,2805.8000000,12.0000000,179.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(515,2356.2000000,2805.7000000,12.0000000,179.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(435,2369.3999000,2814.3000000,11.5000000,179.9950000,245,245,15); //Trailer 1
LastVehicleID = Vehicle_AddStatic(515,2423.8000000,2769.3000000,12.0000000,77.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(435,2362.6006000,2813.7002000,11.5000000,179.9950000,245,245,15); //Trailer 1
LastVehicleID = Vehicle_AddStatic(455,2347.5000000,2754.3000000,11.4000000,270.0000000,95,10,15); //Flatbed
LastVehicleID = Vehicle_AddStatic(515,2362.6006000,2805.7002000,12.0000000,179.9950000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(515,2404.5000000,2747.7000000,12.0000000,77.9920000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(450,2421.2998000,2754.2002000,11.5000000,77.9970000,245,245,15); //Trailer 2
LastVehicleID = Vehicle_AddStatic(450,2429.2002000,2762.9004000,11.5000000,77.9970000,245,245,15); //Trailer 2
LastVehicleID = Vehicle_AddStatic(515,2420.8000000,2764.6001000,12.0000000,77.9920000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(450,2425.7581000,2758.6309000,11.5000000,77.9920000,245,245,15); //Trailer 2
LastVehicleID = Vehicle_AddStatic(515,2417.3999000,2760.5000000,12.0000000,77.9920000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(515,2412.5000000,2756.2000000,12.0000000,77.9920000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(450,2417.3000000,2750.0000000,11.5000000,77.9970000,245,245,15); //Trailer 2
LastVehicleID = Vehicle_AddStatic(515,2408.8000000,2751.7000000,12.0000000,77.9920000,102,28,15); //Roadtrain
LastVehicleID = Vehicle_AddStatic(450,2412.8000000,2746.0000000,11.5000000,77.9970000,245,245,15); //Trailer 2
LastVehicleID = Vehicle_AddStatic(450,2432.1001000,2767.7000000,11.5000000,77.9920000,245,245,15); //Trailer 2
LastVehicleID = Vehicle_AddStatic(455,2347.3999000,2780.1001000,11.4000000,270.0000000,95,10,15); //Flatbed
LastVehicleID = Vehicle_AddStatic(455,2347.1001000,2770.3999000,11.4000000,270.0000000,95,10,15); //Flatbed
LastVehicleID = Vehicle_AddStatic(455,2347.6001000,2764.0000000,11.4000000,270.0000000,95,10,15); //Flatbed
LastVehicleID = Vehicle_AddStatic(578,2341.5000000,2803.3000000,11.6000000,180.0000000,245,245,15); //DFT-30
LastVehicleID = Vehicle_AddStatic(578,2345.5000000,2803.2000000,11.6000000,180.0000000,245,245,15); //DFT-30
LastVehicleID = Vehicle_AddStatic(578,2349.6001000,2803.2000000,11.6000000,180.0000000,245,245,15); //DFT-30
LastVehicleID = Vehicle_AddStatic(578,2337.6001000,2803.3999000,11.6000000,180.0000000,245,245,15); //DFT-30

Objetos :
pawn Код:
CreateDynamicObject(1597,2378.8000000,2777.8999000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (1)
CreateDynamicObject(1597,2378.8000000,2767.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (2)
CreateDynamicObject(1597,2378.8000000,2757.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (3)
CreateDynamicObject(1597,2378.8000000,2747.1001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (4)
CreateDynamicObject(1597,2371.7000000,2747.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (5)
CreateDynamicObject(1597,2371.7000000,2757.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (6)
CreateDynamicObject(1597,2371.6001000,2768.1001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (7)
CreateDynamicObject(1597,2371.6001000,2778.3999000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (8)
CreateDynamicObject(617,2355.7000000,2720.8000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (1)
CreateDynamicObject(617,2362.3000000,2721.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (2)
CreateDynamicObject(617,2370.8999000,2720.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (3)
CreateDynamicObject(617,2390.7000000,2720.8000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (4)
CreateDynamicObject(617,2378.4004000,2720.7002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (5)
CreateDynamicObject(617,2384.9004000,2720.6006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (6)
CreateDynamicObject(617,2397.2000000,2720.8000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (7)
CreateDynamicObject(617,2331.3000000,2720.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (8)
CreateDynamicObject(617,2339.4004000,2720.9004000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (9)
CreateDynamicObject(617,2331.2998000,2720.7002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (10)
CreateDynamicObject(617,2324.3999000,2720.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (11)
CreateDynamicObject(617,2303.7000000,2720.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (12)
CreateDynamicObject(617,2317.4004000,2720.7002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (13)
CreateDynamicObject(617,2310.5000000,2720.6006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (14)
CreateDynamicObject(617,2297.3000000,2720.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (15)
CreateDynamicObject(617,2410.1001000,2711.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (16)
CreateDynamicObject(617,2405.2000000,2708.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (17)
CreateDynamicObject(617,2395.5000000,2700.8000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (18)
CreateDynamicObject(617,2364.5000000,2705.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (19)
CreateDynamicObject(617,2377.4004000,2705.2002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (20)
CreateDynamicObject(617,2370.4004000,2705.4004000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (21)
CreateDynamicObject(617,2323.3000000,2707.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (22)
CreateDynamicObject(617,2357.4004000,2705.9004000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (23)
CreateDynamicObject(617,2348.7998000,2706.6006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (24)
CreateDynamicObject(617,2339.1006000,2706.9004000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (25)
CreateDynamicObject(617,2330.7002000,2706.9004000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (26)
CreateDynamicObject(617,2316.0000000,2706.3000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (27)
CreateDynamicObject(617,2310.2000000,2705.8000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (28)
CreateDynamicObject(617,2284.7000000,2706.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (29)
CreateDynamicObject(617,2303.8000000,2705.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (30)
CreateDynamicObject(617,2297.6006000,2705.2002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (31)
CreateDynamicObject(617,2291.2002000,2705.6006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (32)
CreateDynamicObject(617,2277.8000000,2706.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (33)
CreateDynamicObject(617,2264.0000000,2706.2000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (34)
CreateDynamicObject(617,2271.6006000,2706.2002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (35)
CreateDynamicObject(617,2257.3999000,2706.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (36)
CreateDynamicObject(617,2243.8000000,2706.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (37)
CreateDynamicObject(617,2250.1006000,2706.7998000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (38)
CreateDynamicObject(617,2237.5000000,2706.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (39)
CreateDynamicObject(617,2267.3999000,2721.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (40)
CreateDynamicObject(617,2290.1006000,2720.7002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (41)
CreateDynamicObject(617,2274.9004000,2720.9004000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (42)
CreateDynamicObject(617,2237.5000000,2719.8000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (43)
CreateDynamicObject(617,2258.7002000,2720.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (44)
CreateDynamicObject(617,2246.7002000,2720.2002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (45)
CreateDynamicObject(617,2398.1006000,2705.9004000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (46)
CreateDynamicObject(617,2380.3000000,2701.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (47)
CreateDynamicObject(3463,2375.5000000,2755.2000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (2)
CreateDynamicObject(3463,2376.0000000,2770.2000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (3)
CreateDynamicObject(3463,2375.7998000,2762.7998000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (4)
CreateDynamicObject(3463,2376.0000000,2779.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (5)
CreateDynamicObject(3463,2375.2998000,2745.6006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (6)
CreateDynamicObject(3505,2419.1001000,2821.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (1)
CreateDynamicObject(3505,2455.1001000,2791.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (2)
CreateDynamicObject(3505,2403.3999000,2821.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (3)
CreateDynamicObject(3505,2395.6001000,2821.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (4)
CreateDynamicObject(3505,2387.2000000,2821.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (5)
CreateDynamicObject(3505,2379.3999000,2821.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (6)
CreateDynamicObject(3505,2372.3000000,2821.8000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (7)
CreateDynamicObject(3505,2365.8000000,2821.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (8)
CreateDynamicObject(3505,2352.8000000,2821.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (9)
CreateDynamicObject(3505,2359.1006000,2821.6006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (10)
CreateDynamicObject(3505,2410.2998000,2821.7002000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (11)
CreateDynamicObject(3505,2454.7998000,2799.1006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (12)
CreateDynamicObject(3505,2441.0000000,2764.2000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (13)
CreateDynamicObject(3505,2455.1006000,2785.1006000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (14)
CreateDynamicObject(3505,2435.8000000,2758.2000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (15)
CreateDynamicObject(3505,2430.5000000,2752.7000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (16)
CreateDynamicObject(3505,2425.7000000,2747.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (17)
CreateDynamicObject(3505,2420.2000000,2741.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (18)
CreateDynamicObject(3505,2414.6001000,2736.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (19)
CreateDynamicObject(3505,2409.3000000,2730.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (20)
CreateDynamicObject(3505,2404.5000000,2725.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y01) (21)
Objetos Removidos :

pawn Код:
<map edf:definitions="editor_main">
    <removeWorldObject id="removeWorldObject (CJ_SKIP_Rubbish) (1)" radius="4.7604465" interior="0" model="1358" lodModel="0" posX="2388.8125" posY="2758.6719" posZ="11.00781" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_BIG_SKIP1) (1)" radius="5.3201618" interior="0" model="1365" lodModel="0" posX="2383.8281" posY="2757.9844" posZ="10.95313" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_Dumpster2) (1)" radius="3.3981552" interior="0" model="1344" lodModel="0" posX="2379.2778" posY="2759.9141" posZ="11.29841" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_Dumpster2) (2)" radius="3.3981552" interior="0" model="1344" lodModel="0" posX="2374.9988" posY="2759.489" posZ="11.17511" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (vgnhseing112) (1)" radius="35.500278" interior="0" model="7020" lodModel="7146" posX="2379.8906" posY="2760.7344" posZ="13.39844" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_Dumpster2) (3)" radius="3.3981552" interior="0" model="1344" lodModel="0" posX="2362.2124" posY="2781.4058" posZ="10.51061" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_Dumpster2) (4)" radius="3.3981552" interior="0" model="1344" lodModel="0" posX="2362.3228" posY="2792.4031" posZ="11.40492" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_BIG_SKIP1) (2)" radius="5.3201618" interior="0" model="1365" lodModel="0" posX="2372.6719" posY="2797.5313" posZ="10.95313" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_BIG_SKIP1) (3)" radius="5.3201618" interior="0" model="1365" lodModel="0" posX="2366.0781" posY="2797.5313" posZ="10.95313" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (DYN_RAMP) (1)" radius="4.96556" interior="0" model="1503" lodModel="0" posX="2425.3301" posY="2807.0242" posZ="11.58134" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_BIG_SKIP1) (4)" radius="5.3201618" interior="0" model="1365" lodModel="0" posX="2338.2891" posY="2787.0469" posZ="10.95313" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
    <removeWorldObject id="removeWorldObject (CJ_SKIP_Rubbish) (2)" radius="4.7604465" interior="0" model="1358" lodModel="0" posX="2332.6172" posY="2785.8594" posZ="11.00781" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
Galera Os Objetos e os objetos removidos nгo Estгo Convertidos, Conseguir Converter So Os Veiculos.

By> CrazyHelp


Re: Resgate Para Servidor De Truck - Prefacio - 18.05.2014

Nao Gostei Pois os caminhos ja vem com as carga enganchadas... podia ter deichado as cargas em um lado e os camiao do outro


Re: Resgate Para Servidor De Truck - JoaoMonteiro - 18.05.2014

Gostei! +rep



Re: Resgate Para Servidor De Truck - Fenix4000 - 18.05.2014

Igual o Prefacio disse, Poderia Ter deixado as Cargas desatreladas, Fora Isso fico bem Bacana.


Re: Resgate Para Servidor De Truck - CrazyHelp - 18.05.2014

Fenix4000 e Prefacio, irei fazer outros resgates porem seguirem seus conselhos !