Car reversing to checkpoint - Printable Version
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+--- Thread: Car reversing to checkpoint (
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Car reversing to checkpoint -
MacT - 17.05.2014
Hey!
I discussing for driving license how can detect player reversing vehicle to checkpoint.
I know how use GetVehicleZAngle and angle must be 270 +- 5.
pawn Код:
#define Carrangle 270
public OnPlayerEnterRaceCheckpoint(playerid)
{
new Float:carangle
GetVehicleZAngle(vehicleid, carangle);
{
if(CarAngle > 265 & CarAngle < 275)
Show_NextCP;
}
{
else
DisablePlayerCheckpoint;
return 1;
}
}
Re: Car reversing to checkpoint -
Abagail - 17.05.2014
I don't get where your confused if you say you know how to detect it with angles... Wheres the issue here?
Re: Car reversing to checkpoint -
MacT - 17.05.2014
I confused how make algoritm do detect vehicle rotation in checkpoint. I need little extra help for this. I know but my pawno skill are not good enough.
GetVehicleZAngle is stock that check vehicle rotation in checkpoint or ay location where you vehicle