pawn Код:
PTextdraw[playerid][4] = CreatePlayerTextDraw(playerid,**, **, "_");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][4], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][4], 1);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][4], 0.500000, 14.799999);
PlayerTextDrawColor(playerid,PTextdraw[playerid][4], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][4], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][4], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][4], 1);
PlayerTextDrawUseBox(playerid,PTextdraw[playerid][4], 1);
PlayerTextDrawBoxColor(playerid,PTextdraw[playerid][4], 136);
PlayerTextDrawTextSize(playerid,PTextdraw[playerid][4], 450.000000, 10.000000);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][4], 0);
PTextdraw[playerid][5] = CreatePlayerTextDraw(playerid,**, **, "Loja - Armas");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][5], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][5], 2);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][5], 0.429999, 3.199999);
PlayerTextDrawColor(playerid,PTextdraw[playerid][5], 754265343);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][5], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][5], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][5], 1);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][5], 0);
PTextdraw[playerid][6] = CreatePlayerTextDraw(playerid,**,**, "Nome");
PlayerTextDrawAlignment(playerid,PTextdraw[playerid][6], 2);
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][6], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][6], 2);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][6], 0.299999, 2.899999);
PlayerTextDrawColor(playerid,PTextdraw[playerid][6], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][6], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][6], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][6], 1);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][6], 0);
PTextdraw[playerid][7] = CreatePlayerTextDraw(playerid,**, **, "~<~");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][7], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][7], 1);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][7], 0.709999, 2.399999);
PlayerTextDrawColor(playerid,PTextdraw[playerid][7], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][7], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][7], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][7], 1);
PlayerTextDrawUseBox(playerid,PTextdraw[playerid][7], 1);
PlayerTextDrawBoxColor(playerid,PTextdraw[playerid][7], 0);
PlayerTextDrawTextSize(playerid,PTextdraw[playerid][7], 480.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][7], 1);
PTextdraw[playerid][8] = CreatePlayerTextDraw(playerid,**, **, "~>~");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][8], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][8], 1);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][8], 0.709999, 2.399999);
PlayerTextDrawColor(playerid,PTextdraw[playerid][8], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][8], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][8], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][8], 1);
PlayerTextDrawUseBox(playerid,PTextdraw[playerid][8], 1);
PlayerTextDrawBoxColor(playerid,PTextdraw[playerid][8], 0);
PlayerTextDrawTextSize(playerid,PTextdraw[playerid][8], 620.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][8], 1);
PTextdraw[playerid][9] = CreatePlayerTextDraw(playerid,**, **, "Dias: ~w~1");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][9], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][9], 2);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][9], 0.420000, 2.100000);
PlayerTextDrawColor(playerid,PTextdraw[playerid][9], 754265343);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][9], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][9], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][9], 1);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][9], 0);
PTextdraw[playerid][10] = CreatePlayerTextDraw(playerid,563.000000, 200.000000, "~<~");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][10], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][10], 1);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][10], 0.589999, 1.900000);
PlayerTextDrawColor(playerid,PTextdraw[playerid][10], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][10], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][10], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][10], 1);
PlayerTextDrawUseBox(playerid,PTextdraw[playerid][10], 1);
PlayerTextDrawBoxColor(playerid,PTextdraw[playerid][10], 0);
PlayerTextDrawTextSize(playerid,PTextdraw[playerid][10], 579.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][10], 1);
PTextdraw[playerid][11] = CreatePlayerTextDraw(playerid,**, **, "~>~");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][11], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][11], 1);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][11], 0.589999, 1.900000);
PlayerTextDrawColor(playerid,PTextdraw[playerid][11], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][11], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][11], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][11], 1);
PlayerTextDrawUseBox(playerid,PTextdraw[playerid][11], 1);
PlayerTextDrawBoxColor(playerid,PTextdraw[playerid][11], 0);
PlayerTextDrawTextSize(playerid,PTextdraw[playerid][11], 605.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][11], 1);
PTextdraw[playerid][12] = CreatePlayerTextDraw(playerid,**, **, "Preco: ~w~0 $ ou Coins");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][12], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][12], 2);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][12], 0.420000, 2.100000);
PlayerTextDrawColor(playerid,PTextdraw[playerid][12], 754265343);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][12], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][12], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][12], 1);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][12], 0);
PTextdraw[playerid][13] = CreatePlayerTextDraw(playerid,**, **, "Comprar");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][13], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][13], 1);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][13], 0.509999, 1.899999);
PlayerTextDrawColor(playerid,PTextdraw[playerid][13], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][13], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][13], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][13], 1);
PlayerTextDrawUseBox(playerid,PTextdraw[playerid][13], 1);
PlayerTextDrawBoxColor(playerid,PTextdraw[playerid][13], 255);
PlayerTextDrawTextSize(playerid,PTextdraw[playerid][13], 532.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][13], 1);
PTextdraw[playerid][14] = CreatePlayerTextDraw(playerid,**, **, "Cancelar");
PlayerTextDrawBackgroundColor(playerid,PTextdraw[playerid][14], 255);
PlayerTextDrawFont(playerid,PTextdraw[playerid][14], 1);
PlayerTextDrawLetterSize(playerid,PTextdraw[playerid][14], 0.509999, 1.899999);
PlayerTextDrawColor(playerid,PTextdraw[playerid][14], -1);
PlayerTextDrawSetOutline(playerid,PTextdraw[playerid][14], 0);
PlayerTextDrawSetProportional(playerid,PTextdraw[playerid][14], 1);
PlayerTextDrawSetShadow(playerid,PTextdraw[playerid][14], 1);
PlayerTextDrawUseBox(playerid,PTextdraw[playerid][14], 1);
PlayerTextDrawBoxColor(playerid,PTextdraw[playerid][14], 255);
PlayerTextDrawTextSize(playerid,PTextdraw[playerid][14], 619.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,PTextdraw[playerid][14], 1);
vai definir a parte selecionбvel do TextDraw. Lembrando que estб funзгo nгo tem nada aver com o tamanho da letra.