/Call 112 in 60 seconds - Printable Version
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+--- Thread: /Call 112 in 60 seconds (
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/Call 112 in 60 seconds -
nedisor - 15.05.2014
Hello everyone! I am looking for a script or timer. I found some timers but it never stops. I want to create a script for onplayerdeath. When player X kill player Y, player Y have 60 seconds to use /call 112 and automatically player X get a new wanted level...
Код:
YCMD:call(playerid, params[], help)
{
#pragma unused help
#pragma unused params
if(killerid == INVALID_PLAYER_ID)
{
}
else
{
new killerwantedlevel;
killerwantedlevel = GetPlayerWantedLevel(killerid);
killerwantedlevel ++;
if(killerwantedlevel >= 6)
{
SetPlayerWantedLevel(killerid, 6);
}
else
{
SetPlayerWantedLevel(killerid, killerwantedlevel);
}
}
}
I am not sure if it's working... I am newbee in pawno. I want to create a RP server... It will use MYSql.....
For now I created my own MYSql login/register system (Email/Age/Pass/Ban/Name). I am still working on that.
I have few more questions:
1.If I set everythig to use database, it will be overloaded? I mean that database will store wantedlevel, guns, money, skin etc.... Should I save less things?
2. If is here anyone who use System32's house system include, can you explain me how to save houses to database? I use /createhouse, I set interior, virtualword etc... but it says "The house has just been created". I reeded that I have to use /rcon gmx, but in database is nothing happening and house image dissapear..... my login system works so connection exists.....
3. Should I buy a VPS or a SA:MP dedicated host with gamepanel?