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key fire - Printable Version

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key fire - iBots - 14.05.2014

i have made a system with progress bar,that needs you to click on fire button,each time you press it counts +1 exp,
but when i click ,sometimes i need to click again to get +1,i tried it on the same gamemode without my edits and it worked good,i checked what i have added till now,nothing is wrong and the code is right,why?


Re: key fire - Bingo - 14.05.2014

Post your codes?


Re: key fire - AroseKhanNiazi - 14.05.2014

i think it might be pressed while pressing some other key some time this makes it ignored


Re: key fire - Konstantinos - 14.05.2014

https://sampwiki.blast.hk/wiki/OnPlayerK..._being_pressed

Quote:
Originally Posted by AroseKhanNaizi
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i think it might be pressed while pressing some other key some time this makes it ignored
You cannot press more than 1 keys at the same time (even if it seems you do - you actually don't). OnPlayerKeyStateChange will be called normally.


Re: key fire - AroseKhanNiazi - 14.05.2014

but sometime it happens too me


Re: key fire - iBots - 14.05.2014

i have checked and found the problem,i got anti cbug,when i remove the anti cbug keystatechange thing it works,anti cbug works with key fire,so how can i fix it?


Re: key fire - Lordzy - 14.05.2014

Quote:
Originally Posted by iBots
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i have checked and found the problem,i got anti cbug,when i remove the anti cbug keystatechange thing it works,anti cbug works with key fire,so how can i fix it?
Add an exception to CBug detection when progress bar is being used with keys.


Re: key fire - iBots - 14.05.2014

eh i dont get it,example?