OnPlayerCommandPerformed - Printable Version
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+--- Thread: OnPlayerCommandPerformed (
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OnPlayerCommandPerformed -
SickAttack - 14.05.2014
Wrong callback and just a misunderstanding, sorry.
Re: OnPlayerCommandPerformed -
ChuckyBabe - 14.05.2014
Why you want a "%s" you can just simply send a "wrong command lol" ? btw, here's my code in my server..
pawn Код:
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
if(!success) SendClientMessage(playerid, COLOR_WHITE, "That {00FF00}command{FFFFFF} doesn't exist. Use /help or /newb to see the commands or seek a help.");
return 1;
}
+rep if i help
Re: OnPlayerCommandPerformed -
SickAttack - 14.05.2014
Quote:
Originally Posted by ChuckyBabe
Why you want a "%s" you can just simply send a "wrong command lol" ? btw, here's my code in my server..
pawn Код:
public OnPlayerCommandPerformed(playerid, cmdtext[], success) { if(!success) SendClientMessage(playerid, COLOR_WHITE, "That {00FF00}command{FFFFFF} doesn't exist. Use /help or /newb to see the commands or seek a help."); return 1; }
+rep if i help
|
Did you even read my post?
That doesn't help me with anything, but thanks anyway ._.
Re: OnPlayerCommandPerformed -
Scottas - 14.05.2014
So you want to send custom message, when command is longer than 31 symbol? Then try:
pawn Код:
public OnPlayerCommandReceived(playerid, cmdtext[])
{
if(strlen(cmdtext) > 31)
{
// custom message
return 0;
}
return 1;
}
Re: OnPlayerCommandPerformed -
SickAttack - 14.05.2014
Nevermind, it has been solved.
Re: OnPlayerCommandPerformed -
Tingesport - 14.05.2014
Just a heads up, don't use strings bigger than 128, useless..
WHY YOU SHOULD NOT USE CELLS BIGGER THAN 128
Re: OnPlayerCommandPerformed -
RajatPawar - 14.05.2014
Also, a side-note, AFAIK, functions more than 32 characters are not supported. (IIRC) Since ZCMD makes functions out of commands, it shouldn't probably work.