Problemas com textdraw -
Luucass - 13.05.2014
bom pessoal fiz uma textdraw com o zamaroth e por fim dps q eu exporto e coloco ela no gm ela fica torta
Imagem de Como Deve ficar :

e Como ficou :
Codigo das text draw
pawn Код:
// topo:
new Text:Textdraw2;
new PlayerText:Textdraw3[MAX_PLAYERS] = {PlayerText:INVALID_TEXT_DRAW, ...};
// em on player conect:
Textdraw2 = TextDrawCreate(4.000000, 431.000000, "SCORE");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 3);
TextDrawLetterSize(Textdraw2, 0.460000, 1.200000);
TextDrawColor(Textdraw2, -1);
TextDrawSetOutline(Textdraw2, 1);
TextDrawSetProportional(Textdraw2, 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid,5.000000, 417.000000, "-=-");
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
PlayerTextDrawShow(playerid, Textdraw3[playerid]);
Alguem pode ajudar ?
Re: Problemas com textdraw -
DogeMan - 13.05.2014
Oque q ta torto?
Re: Problemas com textdraw -
Luucass - 13.05.2014
Quote:
Originally Posted by DogeMan
Oque q ta torto?
|
no caso ali meu score й 571 ali so aparece o 71 e nao estar centralizado
o texto score nao aparece esta pro lado esquerdo, creio q seja um bug pois no zamaroth estar perfeito
Re: Problemas com textdraw -
DogeMan - 13.05.2014
CreatePlayerTextDraw(playerid, x, y, "exemplo");
Muda os valores X e Y atй arrumas.
@por isso que nгo apoio a ideia de usar editores de textdraw's antes de saber fazer na raзa. Da nisso ai...
Re: Problemas com textdraw -
DoN_ReNaTo - 13.05.2014
tenta ae:
pawn Код:
Textdraw0 = TextDrawCreate(2.000000, 415.000000, "9999");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
Textdraw1 = TextDrawCreate(4.000000, 427.000000, "Score");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.519999, 1.500000);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
muda os nomes pro nome das suas textdraws