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[Map] Respawn Dos Civis [Orginal] - Printable Version

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Respawn Dos Civis [Orginal] - iBruninhoBorges - 12.05.2014

respawn dos civis em local nunca usado & bom local
util para RPG/RP



Codigos Do Mapa:


CreateObject(2773,1244.7000000,-1560.4000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (1)
CreateObject(2773,1244.7000000,-1562.3000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (2)
CreateObject(2773,1244.7000000,-1564.2000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (3)
CreateObject(2773,1244.7000000,-1566.1000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (4)
CreateObject(2773,1251.3000000,-1560.4000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (5)
CreateObject(2773,1251.3000000,-1562.3000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (6)
CreateObject(2773,1251.3000000,-1564.2000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (7)
CreateObject(2773,1251.3000000,-1566.1000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (
CreateObject(3578,1239.9000000,-1567.0000000,11.8000000,0.0000000,0.0000000,0.0000 000); //object(dockbarr1_la) (1)
CreateObject(3578,1235.2000000,-1567.0000000,11.8000000,0.0000000,0.0000000,0.0000 000); //object(dockbarr1_la) (2)
CreateObject(3578,1230.2000000,-1562.1000000,11.8000000,0.0000000,0.0000000,269.75 00000); //object(dockbarr1_la) (3)
CreateObject(3578,1244.8000000,-1561.8000000,11.8000000,0.0000000,0.0000000,269.74 70000); //object(dockbarr1_la) (4)
CreateObject(3578,1251.4000000,-1562.1000000,11.8000000,0.0000000,0.0000000,269.74 70000); //object(dockbarr1_la) (5)
CreateObject(3578,1265.5000000,-1562.1000000,11.8000000,0.0000000,0.0000000,270.50 00000); //object(dockbarr1_la) (6)
CreateObject(3578,1260.7000000,-1567.0000000,11.8000000,0.0000000,0.0000000,359.75 00000); //object(dockbarr1_la) (7)
CreateObject(3578,1256.2000000,-1567.0000000,11.8000000,0.0000000,0.0000000,359.99 70000); //object(dockbarr1_la) (
CreateObject(2773,1230.1000000,-1566.2000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (12)
CreateObject(2773,1230.1000000,-1564.3000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (13)
CreateObject(2773,1230.1000000,-1562.4000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (14)
CreateObject(2773,1230.1000000,-1560.5000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (15)
CreateObject(2773,1265.5000000,-1566.1000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (16)
CreateObject(2773,1265.5000000,-1564.2000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (17)
CreateObject(2773,1265.5000000,-1562.3000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (1
CreateObject(2773,1265.5000000,-1560.4000000,13.1000000,0.0000000,0.0000000,0.0000 000); //object(cj_airprt_bar) (19)
CreateObject(1215,1244.7000000,-1567.3000000,13.0000000,0.0000000,0.0000000,0.0000 000); //object(bollardlight) (1)
CreateObject(1215,1251.3000000,-1567.3000000,12.9000000,0.0000000,0.0000000,0.0000 000); //object(bollardlight) (2)
CreateObject(1215,1265.5000000,-1567.3000000,12.9000000,0.0000000,0.0000000,0.0000 000); //object(bollardlight) (3)
CreateObject(1215,1230.1000000,-1567.3000000,12.9000000,0.0000000,0.0000000,0.0000 000); //object(bollardlight) (4)
CreateObject(1215,1245.3000000,-1559.6000000,13.3000000,0.0000000,0.0000000,0.0000 000); //object(bollardlight) (5)
CreateObject(1215,1250.9000000,-1559.6000000,13.3000000,0.0000000,0.0000000,0.0000 000); //object(bollardlight) (6)



Veiculos:

AddStaticVehicleEx(462,1232.9000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1234.3000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1235.6000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1236.6000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1237.8000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1239.0000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1240.1000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1241.4000000,-1563.2000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1242.8000000,-1563.1000000,13.3000000,180.0000000,245,245,15); //Faggio
AddStaticVehicleEx(545,1254.1000000,-1564.2000000,13.5000000,180.0000000,109,122,15); //Hustler
AddStaticVehicleEx(545,1257.5000000,-1564.2000000,13.5000000,181.0000000,109,122,15); //Hustler
AddStaticVehicleEx(545,1261.2000000,-1564.2000000,13.5000000,180.9940000,109,122,15); //Hustler
AddStaticVehicleEx(545,1264.2000000,-1564.2000000,13.5000000,180.9940000,109,122,15); //Hustler



Remove De Um Objecto: "POSTO"

RemoveBuildingForPlayer(playerid,1297,1252.3247,-1566.9814,14.27369,6.0116315);



Prints

http://i58.servimg.com/u/f58/18/81/71/79/mta-sc10.jpg


Re: Respawn Dos Civis [Orginal] - Samuel300 - 12.05.2014

Sinceramente ... estб horrivel .

Bom, quase n tem objetos, sу coloco umas cercas e uns veiculos ...
Poderia ter colocado + objetos combinando com o local ...


Re: Respawn Dos Civis [Orginal] - Canema - 13.05.2014

USE o "[CODE]" (Sem Aspas),dava pra por uma coisa mais legal ai.


Re: Respawn Dos Civis [Orginal] - MatheusDalZot - 16.05.2014

Sinceramente ai pra mim ai nгo й um spawn original de civis, se for para rpg pioro ainda por ter colocado os hustler, geralmente um player novo no server nгo tem habilitaзгo, entгo andaria de bicicleta, e outra tem quase nada de objetos relacionados a spawn carinha, minha opiniгo dб uma melhorada ai


Re: Respawn Dos Civis [Orginal] - SeV_ - 16.05.2014

Mapa super bбsico e com poucos objetos, e ficou meio feio.

Use mais objetos, inove seu sistema, eu se eu tivesse um RPG nunca iria fazer este SpawnCivil, eu concerteza usaria o interior do Aeroporto com NPCґs, simulando que vocк se mudou para a cidade recentemente. infelizmente nгo tenho interesse em rpg, pois nгo tenho paciкncia para jogar isso. Poderiam ser bem mais reais estes servidores, porйm nгo querem ou nгo sabem fazer.

@topic: Veja uns tutoriais de mappers, tente criar seu mйtodo de mapear. Observe a realidade e veja como poderб ser encaixada no jogo.


Re: Respawn Dos Civis [Orginal] - MatheusDalZot - 16.05.2014

Quote:
Originally Posted by SeV_
Посмотреть сообщение
Mapa super bбsico e com poucos objetos, e ficou meio feio.

Use mais objetos, inove seu sistema, eu se eu tivesse um RPG nunca iria fazer este SpawnCivil, eu concerteza usaria o interior do Aeroporto com NPCґs, simulando que vocк se mudou para a cidade recentemente. infelizmente nгo tenho interesse em rpg, pois nгo tenho paciкncia para jogar isso. Poderiam ser bem mais reais estes servidores, porйm nгo querem ou nгo sabem fazer.

@topic: Veja uns tutoriais de mappers, tente criar seu mйtodo de mapear. Observe a realidade e veja como poderб ser encaixada no jogo.
eu estou com projeto rpg mano sу que ainda nгo consegui intender como fazer para por npc's no server, pois eu tenho muitas idйias envolvendo npc's


Re: Respawn Dos Civis [Orginal] - iBruninhoBorges - 17.05.2014

Vlw Pelos Comentбrios, Irei Melhorar Meus Mapas !

Vlw Galera !


Re: Respawn Dos Civis [Orginal] - PT - 17.05.2014

isso й mais para TDM/DM e mesmo assim ta fraco. Nao se enquadra de ponto algum no RPG.

Mesmo assim continue que melhora.