new player[MAX_PLAYERS], string[128]; GetPlayerName(playerid, player, sizeof(player)); if(strlen(text) >= 80) { SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000); new mess[128]; strmid(string,text,64,128,128); strdel(text,64,128); format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text); format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string); for(new i = 0; i < MAX_PLAYERS; i++) { SendClientMessage(i, GetPlayerColor(playerid), text); SendClientMessage(i, GetPlayerColor(playerid), mess); } return false; } else { SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000); format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text); for(new i = 0; i < MAX_PLAYERS; i++) { SendClientMessage(i, GetPlayerColor(playerid), text); } return false; }
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
if(strlen(text) < 80)
{
format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text);
SendClientMessageToAll(GetPlayerColor(playerid), text);
}
else
{
new mess[128];
strmid(string,text,64,128,128);
strdel(text,64,128);
format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text);
SendClientMessageToAll(GetPlayerColor(playerid), text);
format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string);
SendClientMessageToAll(GetPlayerColor(playerid), mess);
}
return 0;
if(strlen(text) >= 80) { SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000); new mess[128]; strmid(string,text,64,128,128); strdel(text,64,128); format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text); format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string); for(new i = 0; i < MAX_PLAYERS; i++) { SendClientMessage(i, GetPlayerColor(playerid), text); SendClientMessage(i, GetPlayerColor(playerid), mess); } } else { SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000); format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text); for(new i = 0; i < MAX_PLAYERS; i++) { SendClientMessage(i, GetPlayerColor(playerid), text); } }
new player[MAX_PLAYERS], string[128]; GetPlayerName(playerid, player, sizeof(player)); if(strlen(text) >= 80) { SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000); new mess[128]; strmid(string,text,64,128,128); strdel(text,64,128); format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text); format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string); for(new i = 0; i < MAX_PLAYERS; i++) { SendClientMessage(i, GetPlayerColor(playerid), text); SendClientMessage(i, GetPlayerColor(playerid), mess); } return false; } else { SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000); format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text); for(new i = 0; i < MAX_PLAYERS; i++) { SendClientMessage(i, GetPlayerColor(playerid), text); } return false; }
Уважаю) [код правда не проверял, но тем не менее] - не то, что серая масса школьников, которая сообщает, что нашли решение, но не делятся.
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