new player[MAX_PLAYERS], string[128];
GetPlayerName(playerid, player, sizeof(player));
if(strlen(text) >= 80)
{
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
new mess[128];
strmid(string,text,64,128,128);
strdel(text,64,128);
format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text);
format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SendClientMessage(i, GetPlayerColor(playerid), text);
SendClientMessage(i, GetPlayerColor(playerid), mess);
}
return false;
}
else
{
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SendClientMessage(i, GetPlayerColor(playerid), text);
}
return false;
}
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
if(strlen(text) < 80)
{
format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text);
SendClientMessageToAll(GetPlayerColor(playerid), text);
}
else
{
new mess[128];
strmid(string,text,64,128,128);
strdel(text,64,128);
format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text);
SendClientMessageToAll(GetPlayerColor(playerid), text);
format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string);
SendClientMessageToAll(GetPlayerColor(playerid), mess);
}
return 0;
if(strlen(text) >= 80)
{
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
new mess[128];
strmid(string,text,64,128,128);
strdel(text,64,128);
format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text);
format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SendClientMessage(i, GetPlayerColor(playerid), text);
SendClientMessage(i, GetPlayerColor(playerid), mess);
}
}
else
{
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SendClientMessage(i, GetPlayerColor(playerid), text);
}
}
new player[MAX_PLAYERS], string[128];
GetPlayerName(playerid, player, sizeof(player));
if(strlen(text) >= 80)
{
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
new mess[128];
strmid(string,text,64,128,128);
strdel(text,64,128);
format(text, 104, "%s(%d): {FFFFFF}%s",player, playerid, text);
format(mess, 88, "%s(%d): {FFFFFF}%s", player, playerid, string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SendClientMessage(i, GetPlayerColor(playerid), text);
SendClientMessage(i, GetPlayerColor(playerid), mess);
}
return false;
}
else
{
SetPlayerChatBubble(playerid,text,0xFFFFFF,150,10000);
format(text, 104, "%s(%d): {FFFFFF}%s", player, playerid, text);
for(new i = 0; i < MAX_PLAYERS; i++)
{
SendClientMessage(i, GetPlayerColor(playerid), text);
}
return false;
}
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Уважаю) [код правда не проверял, но тем не менее] - не то, что серая масса школьников, которая сообщает, что нашли решение, но не делятся.
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