Making an inventory with sub parameters... - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Making an inventory with sub parameters... (
/showthread.php?tid=511980)
Making an inventory with sub parameters... -
BrightLiteFilms - 08.05.2014
How would I go about setting up a y_ini based inventory system that has items (that we can specify and call upon to be used later) that can have other modifiers such as weapon/item condition, quantity, etc.?
I know I'm going to have to whip out an assload of enums for this, but I really don't know how to get it set up.