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+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Help (/showthread.php?tid=511763)



Help - Salman1700 - 07.05.2014

Where can i get /reports check for admins
how can chnage a cmd to VIPS?


Re: Help - BlAcKEdiTioN - 07.05.2014

can you show the code of the cmd you want to change ?


Re: Help - Salman1700 - 07.05.2014

i have it in filterscripts and its cmd /laser /laseron /laseroff


Re: Help - BlAcKEdiTioN - 07.05.2014

can you post the Script here ? copy the CMD code and post it here. so i can help you


Re: Help - Salman1700 - 07.05.2014

Код:
#include <a_samp>
#include <foreach>
#include <sscanf2>
#include <zcmd>

//====================================================

#define C_GREY 0xAFAFAFAA
#define C_VIOLET 0x9955DEEE

//====================================================

public OnFilterScriptInit()
{
        foreach(new i: Player)
		{
                SetPVarInt(i, "laser", 0);
                SetPVarInt(i, "color", 18643);
        }
        return 1;
}

public OnFilterScriptExit()
{
        foreach(new i: Player)
		{
                SetPVarInt(i, "laser", 0);
                RemovePlayerAttachedObject(i, 0);
        }
        return 1;
}

//====================================================

public OnPlayerSpawn(playerid)
{
    if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
}

public OnPlayerDisconnect(playerid)
{
        RemovePlayerAttachedObject(playerid, 0);
        return 1;
}

//====================================================


CMD:laseron(playerid, params[])
{
	SetPVarInt(playerid, "laser", 1);
 	SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
  	return 1;
}

CMD:laseroff(playerid, params[])
{
	SetPVarInt(playerid, "laser", 0);
 	RemovePlayerAttachedObject(playerid, 0);
  	return 1;
}

CMD:lasercol(playerid, params[])
{
    new color[16];
    if(sscanf(params, "s[15]", color)) return SendClientMessage(playerid, C_GREY, "USAGE: /lasercol [color]");

    if(!strcmp(color, "red", true)) SetPVarInt(playerid, "color", 18643);
    else if(!strcmp(color, "blue", true)) SetPVarInt(playerid, "color", 19080);
    else if(!strcmp(color, "pink", true)) SetPVarInt(playerid, "color", 19081);
    else if(!strcmp(color, "orange", true)) SetPVarInt(playerid, "color", 19082);
    else if(!strcmp(color, "green", true)) SetPVarInt(playerid, "color", 19083);
    else if(!strcmp(color, "yellow", true)) SetPVarInt(playerid, "color", 19084);
    else SendClientMessage(playerid, C_VIOLET, "Color not available!");
    return 1;
}

public OnPlayerUpdate(playerid)
{
        if(GetPVarInt(playerid, "laser") == 1)
		{
			RemovePlayerAttachedObject(playerid, 0);
     		if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
       		switch (GetPlayerWeapon(playerid))
			{
   				case 23:
		    	{
       				if (IsPlayerAiming(playerid))
			    	{
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		 				{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
             				0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
              			}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched aiming
              				0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
                  		}
                    }
					else
				 	{
      					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
			   			{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing not aiming
              				0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                  		}
	  					else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched not aiming
         					0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                        }
      				}
			  	}
				case 27:
			 	{
     				if (IsPlayerAiming(playerid))
  					{
       					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
			    		{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing aiming
              				0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
                  		}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched aiming
              				0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
                  		}
           			}
				   	else
				    {
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				 		{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing not aiming
             				0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                 		}
				 		else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched not aiming
        					0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                        }
					}
				}
				case 30:
			 	{
     				if (IsPlayerAiming(playerid))
				 	{
      					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				  		{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing aiming
             				0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
                 		}
					 	else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched aiming
             				0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
                 		}
                   	}
				   	else
			    	{
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
					 	{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing not aiming
             				0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                 		}
					 	else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched not aiming
             				0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                        }
					}
				}
				case 31:
			 	{
     				if (IsPlayerAiming(playerid))
			  		{
       					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				   		{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing aiming
              				0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
          				}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched aiming
              				0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
               			}
                  	}
			  		else
				   	{
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				 		{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing not aiming
             				0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                 		}
				 		else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched not aiming
             				0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                        }
					}
				}
				/*case 34:
			 	{
					if (IsPlayerAiming(playerid))
			 		{
						if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
						{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing aiming
							0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
						}
						else
					 	{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched aiming
							0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
						}
					}
					else
				 	{
						if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
					 	{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing not aiming
							0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
						}
						else
					 	{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched not aiming
							0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
						}
					}
				}*/
    			case 29:
			 	{
     				if (IsPlayerAiming(playerid))
			  		{
       					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
			    		{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing aiming
   							0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
          				}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched aiming
              				0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
                  		}
                    }
					else
					{
    					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				 		{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing not aiming
             				0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                 		}
				 		else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
             				0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                        }
					}
				}
			}
		}
        return 1;
}

stock IsPlayerInWater(playerid)
{
	new anim = GetPlayerAnimationIndex(playerid);
 	if (((anim >=  1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062)) return 1;
  	return 0;
}

stock IsPlayerAiming(playerid)
{
	new anim = GetPlayerAnimationIndex(playerid);
	if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) || (anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
 	return 0;
}



Re: Help - BlAcKEdiTioN - 07.05.2014

Try This i hope it help

Код:
#include <a_samp>
#include <foreach>
#include <sscanf2>
#include <zcmd>

//====================================================

#define C_GREY 0xAFAFAFAA
#define C_VIOLET 0x9955DEEE

//====================================================

public OnFilterScriptInit()
{
        foreach(new i: Player)
		{
                SetPVarInt(i, "laser", 0);
                SetPVarInt(i, "color", 18643);
        }
        return 1;
}

public OnFilterScriptExit()
{
        foreach(new i: Player)
		{
                SetPVarInt(i, "laser", 0);
                RemovePlayerAttachedObject(i, 0);
        }
        return 1;
}

//====================================================

public OnPlayerSpawn(playerid)
{
    if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
}

public OnPlayerDisconnect(playerid)
{
        RemovePlayerAttachedObject(playerid, 0);
        return 1;
}

//====================================================


CMD:laseron(playerid, params[])
{
        	if(PlayerInfo[playerid][dRank] >= 2)
		{
	SetPVarInt(playerid, "laser", 1);
 	SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
         		 }
	  else return SendClientMessage(playerid,red,"ERROR: You need to be DONOR rank 2 in order To Use this   command");
  	return 1;
}

CMD:laseroff(playerid, params[])
{
        if(PlayerInfo[playerid][dRank] >= 2)
         {
	SetPVarInt(playerid, "laser", 0);
 	RemovePlayerAttachedObject(playerid, 0);
         		 }
	  else return SendClientMessage(playerid,red,"ERROR: You need to be DONOR rank 2 in order To Use this   command");
  	return 1;
}

CMD:lasercol(playerid, params[])
{
     if(PlayerInfo[playerid][dRank] >= 2)
	{
    new color[16];
    if(sscanf(params, "s[15]", color)) return SendClientMessage(playerid, C_GREY, "USAGE: /lasercol [color]");

    if(!strcmp(color, "red", true)) SetPVarInt(playerid, "color", 18643);
    else if(!strcmp(color, "blue", true)) SetPVarInt(playerid, "color", 19080);
    else if(!strcmp(color, "pink", true)) SetPVarInt(playerid, "color", 19081);
    else if(!strcmp(color, "orange", true)) SetPVarInt(playerid, "color", 19082);
    else if(!strcmp(color, "green", true)) SetPVarInt(playerid, "color", 19083);
    else if(!strcmp(color, "yellow", true)) SetPVarInt(playerid, "color", 19084);
    else SendClientMessage(playerid, C_VIOLET, "Color not available!");
         		 }
	  else return SendClientMessage(playerid,red,"ERROR: You need to be DONOR rank 2 in order To Use this   command");
    return 1;
}

public OnPlayerUpdate(playerid)
{
        if(GetPVarInt(playerid, "laser") == 1)
		{
			RemovePlayerAttachedObject(playerid, 0);
     		if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
       		switch (GetPlayerWeapon(playerid))
			{
   				case 23:
		    	{
       				if (IsPlayerAiming(playerid))
			    	{
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		 				{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
             				0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
              			}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched aiming
              				0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
                  		}
                    }
					else
				 	{
      					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
			   			{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing not aiming
              				0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                  		}
	  					else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched not aiming
         					0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                        }
      				}
			  	}
				case 27:
			 	{
     				if (IsPlayerAiming(playerid))
  					{
       					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
			    		{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing aiming
              				0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
                  		}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched aiming
              				0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
                  		}
           			}
				   	else
				    {
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				 		{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing not aiming
             				0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                 		}
				 		else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched not aiming
        					0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                        }
					}
				}
				case 30:
			 	{
     				if (IsPlayerAiming(playerid))
				 	{
      					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				  		{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing aiming
             				0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
                 		}
					 	else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched aiming
             				0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
                 		}
                   	}
				   	else
			    	{
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
					 	{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing not aiming
             				0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                 		}
					 	else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched not aiming
             				0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                        }
					}
				}
				case 31:
			 	{
     				if (IsPlayerAiming(playerid))
			  		{
       					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				   		{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing aiming
              				0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
          				}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched aiming
              				0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
               			}
                  	}
			  		else
				   	{
        				if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				 		{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing not aiming
             				0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                 		}
				 		else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched not aiming
             				0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                        }
					}
				}
				/*case 34:
			 	{
					if (IsPlayerAiming(playerid))
			 		{
						if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
						{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing aiming
							0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
						}
						else
					 	{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched aiming
							0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
						}
					}
					else
				 	{
						if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
					 	{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing not aiming
							0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
						}
						else
					 	{
							SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched not aiming
							0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
						}
					}
				}*/
    			case 29:
			 	{
     				if (IsPlayerAiming(playerid))
			  		{
       					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
			    		{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing aiming
   							0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
          				}
					  	else
					   	{
         					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched aiming
              				0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
                  		}
                    }
					else
					{
    					if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
				 		{
       						SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing not aiming
             				0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                 		}
				 		else
					  	{
        					SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
             				0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                        }
					}
				}
			}
		}
        return 1;
}

stock IsPlayerInWater(playerid)
{
	new anim = GetPlayerAnimationIndex(playerid);
 	if (((anim >=  1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062)) return 1;
  	return 0;
}

stock IsPlayerAiming(playerid)
{
	new anim = GetPlayerAnimationIndex(playerid);
	if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) || (anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
 	return 0;
}



Re: Help - Salman1700 - 07.05.2014

where to use this code