Help -
Salman1700 - 07.05.2014
Where can i get /reports check for admins
how can chnage a cmd to VIPS?
Re: Help -
BlAcKEdiTioN - 07.05.2014
can you show the code of the cmd you want to change ?
Re: Help -
Salman1700 - 07.05.2014
i have it in filterscripts and its cmd /laser /laseron /laseroff
Re: Help -
BlAcKEdiTioN - 07.05.2014
can you post the Script here ? copy the CMD code and post it here. so i can help you
Re: Help -
Salman1700 - 07.05.2014
Код:
#include <a_samp>
#include <foreach>
#include <sscanf2>
#include <zcmd>
//====================================================
#define C_GREY 0xAFAFAFAA
#define C_VIOLET 0x9955DEEE
//====================================================
public OnFilterScriptInit()
{
foreach(new i: Player)
{
SetPVarInt(i, "laser", 0);
SetPVarInt(i, "color", 18643);
}
return 1;
}
public OnFilterScriptExit()
{
foreach(new i: Player)
{
SetPVarInt(i, "laser", 0);
RemovePlayerAttachedObject(i, 0);
}
return 1;
}
//====================================================
public OnPlayerSpawn(playerid)
{
if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
}
public OnPlayerDisconnect(playerid)
{
RemovePlayerAttachedObject(playerid, 0);
return 1;
}
//====================================================
CMD:laseron(playerid, params[])
{
SetPVarInt(playerid, "laser", 1);
SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
return 1;
}
CMD:laseroff(playerid, params[])
{
SetPVarInt(playerid, "laser", 0);
RemovePlayerAttachedObject(playerid, 0);
return 1;
}
CMD:lasercol(playerid, params[])
{
new color[16];
if(sscanf(params, "s[15]", color)) return SendClientMessage(playerid, C_GREY, "USAGE: /lasercol [color]");
if(!strcmp(color, "red", true)) SetPVarInt(playerid, "color", 18643);
else if(!strcmp(color, "blue", true)) SetPVarInt(playerid, "color", 19080);
else if(!strcmp(color, "pink", true)) SetPVarInt(playerid, "color", 19081);
else if(!strcmp(color, "orange", true)) SetPVarInt(playerid, "color", 19082);
else if(!strcmp(color, "green", true)) SetPVarInt(playerid, "color", 19083);
else if(!strcmp(color, "yellow", true)) SetPVarInt(playerid, "color", 19084);
else SendClientMessage(playerid, C_VIOLET, "Color not available!");
return 1;
}
public OnPlayerUpdate(playerid)
{
if(GetPVarInt(playerid, "laser") == 1)
{
RemovePlayerAttachedObject(playerid, 0);
if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
switch (GetPlayerWeapon(playerid))
{
case 23:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched aiming
0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing not aiming
0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched not aiming
0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
}
}
}
case 27:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing aiming
0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched aiming
0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing not aiming
0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched not aiming
0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
}
}
}
case 30:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing aiming
0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched aiming
0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing not aiming
0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched not aiming
0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
}
}
}
case 31:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing aiming
0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched aiming
0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing not aiming
0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched not aiming
0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
}
}
}
/*case 34:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing aiming
0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched aiming
0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing not aiming
0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched not aiming
0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
}
}
}*/
case 29:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing aiming
0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched aiming
0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing not aiming
0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
}
}
}
}
}
return 1;
}
stock IsPlayerInWater(playerid)
{
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062)) return 1;
return 0;
}
stock IsPlayerAiming(playerid)
{
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) || (anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
return 0;
}
Re: Help -
BlAcKEdiTioN - 07.05.2014
Try This
i hope it help
Код:
#include <a_samp>
#include <foreach>
#include <sscanf2>
#include <zcmd>
//====================================================
#define C_GREY 0xAFAFAFAA
#define C_VIOLET 0x9955DEEE
//====================================================
public OnFilterScriptInit()
{
foreach(new i: Player)
{
SetPVarInt(i, "laser", 0);
SetPVarInt(i, "color", 18643);
}
return 1;
}
public OnFilterScriptExit()
{
foreach(new i: Player)
{
SetPVarInt(i, "laser", 0);
RemovePlayerAttachedObject(i, 0);
}
return 1;
}
//====================================================
public OnPlayerSpawn(playerid)
{
if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
}
public OnPlayerDisconnect(playerid)
{
RemovePlayerAttachedObject(playerid, 0);
return 1;
}
//====================================================
CMD:laseron(playerid, params[])
{
if(PlayerInfo[playerid][dRank] >= 2)
{
SetPVarInt(playerid, "laser", 1);
SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
}
else return SendClientMessage(playerid,red,"ERROR: You need to be DONOR rank 2 in order To Use this command");
return 1;
}
CMD:laseroff(playerid, params[])
{
if(PlayerInfo[playerid][dRank] >= 2)
{
SetPVarInt(playerid, "laser", 0);
RemovePlayerAttachedObject(playerid, 0);
}
else return SendClientMessage(playerid,red,"ERROR: You need to be DONOR rank 2 in order To Use this command");
return 1;
}
CMD:lasercol(playerid, params[])
{
if(PlayerInfo[playerid][dRank] >= 2)
{
new color[16];
if(sscanf(params, "s[15]", color)) return SendClientMessage(playerid, C_GREY, "USAGE: /lasercol [color]");
if(!strcmp(color, "red", true)) SetPVarInt(playerid, "color", 18643);
else if(!strcmp(color, "blue", true)) SetPVarInt(playerid, "color", 19080);
else if(!strcmp(color, "pink", true)) SetPVarInt(playerid, "color", 19081);
else if(!strcmp(color, "orange", true)) SetPVarInt(playerid, "color", 19082);
else if(!strcmp(color, "green", true)) SetPVarInt(playerid, "color", 19083);
else if(!strcmp(color, "yellow", true)) SetPVarInt(playerid, "color", 19084);
else SendClientMessage(playerid, C_VIOLET, "Color not available!");
}
else return SendClientMessage(playerid,red,"ERROR: You need to be DONOR rank 2 in order To Use this command");
return 1;
}
public OnPlayerUpdate(playerid)
{
if(GetPVarInt(playerid, "laser") == 1)
{
RemovePlayerAttachedObject(playerid, 0);
if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
switch (GetPlayerWeapon(playerid))
{
case 23:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched aiming
0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing not aiming
0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched not aiming
0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
}
}
}
case 27:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing aiming
0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched aiming
0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing not aiming
0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched not aiming
0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
}
}
}
case 30:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing aiming
0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched aiming
0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing not aiming
0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched not aiming
0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
}
}
}
case 31:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing aiming
0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched aiming
0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing not aiming
0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched not aiming
0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
}
}
}
/*case 34:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing aiming
0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched aiming
0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing not aiming
0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched not aiming
0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
}
}
}*/
case 29:
{
if (IsPlayerAiming(playerid))
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing aiming
0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched aiming
0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
}
}
else
{
if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing not aiming
0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
}
else
{
SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
}
}
}
}
}
return 1;
}
stock IsPlayerInWater(playerid)
{
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062)) return 1;
return 0;
}
stock IsPlayerAiming(playerid)
{
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) || (anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
return 0;
}
Re: Help -
Salman1700 - 07.05.2014
where to use this code