CMD:cc(playerid, params[]) { if(Player[playerid][Vip] < 3) return SendClientMessage(playerid, Branco, "Vocк nгo й Vip ou nгo tem level suficiente!"); if(sscanf(params, "ddd", Veiculo, Cor01, Cor02)) return SendClientMessage(playerid, -1, "USO: /cc [ID] [Cor1] [Cor2]"); if(Veiculo < 400 || Veiculo > 611) return SendClientMessage(playerid, -1, "ERRO: ID's de 400 a 611"); if(Veiculo == 432|| Veiculo == 520|| Veiculo == 447) return SendClientMessage(playerid, -1, "|ERRO| Id proibido tente outro"); if(Cor01 < 1 || Cor01 > 255) return SendClientMessage(playerid, -1, "ERRO: Cores de 1 a 255"); new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); DestroyVehicle(CarroCriado[playerid]); CarroCriado[playerid] = CreateVehicle(Veiculo, X, Y, Z, 0.0, Cor01, Cor02, -1); format(String, sizeof(String), "Carro VIP de {FFFF00}%s", Nome(playerid)); DonoCarro[playerid] = Create3DTextLabel(String, VERDE_CLARO, X, Y, Z+1, 30, 0, 1); Attach3DTextLabelToVehicle(DonoCarro[playerid], CarroCriado[playerid], 0, 0, 0); PutPlayerInVehicle(playerid, CarroCriado[playerid], 0); return 1; } |
COMMAND:gasosal(playerid, params[]) { // Setup local variables new vID; // Send the command to all admins so they can see it SendAdminText(playerid, "/gasosa", params); // Check if the player has logged in if (APlayerData[playerid][LoggedIn] == true) { // Check if the player's admin-level is at least 1 if (APlayerData[playerid][PlayerLevel] >= 1) { // Check if the player is inside a vehicle if (IsPlayerInAnyVehicle(playerid)) { // Get the vehicleid vID = GetPlayerVehicleID(playerid); // Refuel the vehicle AVehicleData[vID][Fuel] = MaxFuel; // Let the player know about it SendClientMessage(playerid, 0x00FF00FF, "O Seu Veiculo foi Reabastecido!"); } else SendClientMessage(playerid, 0x00FF00FF, "Voce nao esta em um Veiculo"); } else return 0; } else return 0; // Let the server know that this was a valid command return 1; } |
CMD:cc(playerid, params[])
{
if(Player[playerid][Vip] < 3) return SendClientMessage(playerid, Branco, "Vocк nгo й Vip ou nгo tem level suficiente!");
if(sscanf(params, "ddd", Veiculo, Cor01, Cor02)) return SendClientMessage(playerid, -1, "USO: /cc [ID] [Cor1] [Cor2]");
if(Veiculo < 400 || Veiculo > 611) return SendClientMessage(playerid, -1, "ERRO: ID's de 400 a 611");
if(Veiculo == 432|| Veiculo == 520|| Veiculo == 447) return SendClientMessage(playerid, -1, "|ERRO| Id proibido tente outro");
if(Cor01 < 1 || Cor01 > 255) return SendClientMessage(playerid, -1, "ERRO: Cores de 1 a 255");
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
DestroyVehicle(CarroCriado[playerid]);
CarroCriado[playerid] = CreateVehicle(Veiculo, X, Y, Z, 0.0, Cor01, Cor02, -1);
format(String, sizeof(String), "Carro VIP de {FFFF00}%s", Nome(playerid));
DonoCarro[playerid] = Create3DTextLabel(String, VERDE_CLARO, X, Y, Z+1, 30, 0, 1);
Attach3DTextLabelToVehicle(DonoCarro[playerid], CarroCriado[playerid], 0, 0, 0);
AVehicleData[CarroCriado][Fuel] = MaxFuel;
PutPlayerInVehicle(playerid, CarroCriado[playerid], 0);
return 1;
}
error 017: undefined symbol "AVehicleData" error 001: expected token: ";", but found "]" error 029: invalid expression, assumed zero fatal error 107: too many error messages on one line |