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[Map] Santos Mall Interior V.1.0.0 - Printable Version

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+---- Thread: [Map] Santos Mall Interior V.1.0.0 (/showthread.php?tid=510516)



Santos Mall Interior V.1.0.0 - Kdarkig - 01.05.2014

Santos Mall Interior V.1.0.0


-Hi Friends. As you know, gta san andreas hasn't a mall interior like Vice City. I wanted to solve this problems and i started this project. I hope you'll like it !

V.1.0.0


- Ground
- Floors and walls
- Interior design
- One Cafe and one bar&casino
- Escalator and posters
- Ceiling
- Solve all bugs
Video and Screenshots


Video

[ame]http://www.youtube.com/watch?v=4kX_Pwt8Mck[/ame]
















New versions are coming soon.

I am waiting your suggest and answer


Codes
Код:
CreateObject(6130,330.8999900,-452.2999900,946.0000000,0.0000000,0.0000000,0.0000000); //object(mallb_law) (1)
CreateObject(3586,342.2999900,-439.1000100,931.5999800,0.0000000,0.0000000,0.0000000); //object(escl_la) (2)
CreateObject(2978,341.2999900,-444.1000100,934.7000100,0.0000000,180.0000000,0.0000000); //object(kmilitary_base) (1)
CreateObject(2978,343.2999900,-444.1000100,934.7000100,0.0000000,179.9950000,0.0000000); //object(kmilitary_base) (2)
CreateObject(3586,342.2998000,-464.1992200,931.7000100,0.0000000,0.0000000,179.9950000); //object(escl_la) (3)
CreateObject(1359,308.0000000,-444.5000000,935.7000100,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (1)
CreateObject(932,336.8999900,-504.6000100,928.0000000,0.0000000,0.0000000,90.0000000); //object(h_wheelchair) (1)
CreateObject(1363,332.8999900,-445.0000000,928.9000200,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)
CreateObject(1363,333.1000100,-448.1000100,928.9000200,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (2)
CreateObject(1367,338.7999900,-468.7999900,928.7000100,0.0000000,0.0000000,0.0000000); //object(cj_postbox) (1)
CreateObject(1285,315.6000100,-386.8999900,928.7000100,0.0000000,0.0000000,270.0000000); //object(newstandnew5) (1)
CreateObject(1288,315.6000100,-387.2999900,928.7000100,0.0000000,0.0000000,270.0000000); //object(newstandnew2) (1)
CreateObject(1287,315.6000100,-387.7000100,928.7000100,0.0000000,0.0000000,270.0000000); //object(newstandnew3) (1)
CreateObject(642,344.1000100,-515.4000200,936.5000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateObject(4048,324.8994100,-358.2998000,940.0000000,0.0000000,0.0000000,270.0000000); //object(lacityhall4_lan) (1)
CreateObject(4048,344.8999900,-358.2999900,940.0000000,0.0000000,0.0000000,270.0000000); //object(lacityhall4_lan) (2)
CreateObject(4048,364.8994100,-358.2998000,940.0000000,0.0000000,0.0000000,270.0000000); //object(lacityhall4_lan) (3)
CreateObject(4048,305.0000000,-358.2999900,940.0000000,0.0000000,0.0000000,270.0000000); //object(lacityhall4_lan) (4)
CreateObject(4048,384.8994100,-358.2998000,940.0000000,0.0000000,0.0000000,270.0000000); //object(lacityhall4_lan) (5)
CreateObject(5762,385.1000100,-450.8999900,930.7999900,0.0000000,0.0000000,270.0000000); //object(foodmartlawn) (1)
CreateObject(642,337.6000100,-514.0000000,936.5000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (2)
CreateObject(8503,322.1000100,-517.7999900,939.0999800,0.0000000,0.0000000,90.0000000); //object(shop08_lvs) (1)
CreateObject(8503,359.2000100,-518.0999800,939.0999800,0.0000000,0.0000000,270.0000000); //object(shop08_lvs) (2)
CreateObject(2773,345.7999900,-496.6000100,928.4000200,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (2)
CreateObject(13132,343.1000100,-528.0000000,938.2999900,0.0000000,0.0000000,270.0000000); //object(ce_bar01) (1)
CreateObject(6988,190.6000100,-559.4000200,952.2000100,90.0000000,179.9950000,0.0000000); //object(casinoblock3) (1)
CreateObject(642,343.6000100,-506.6000100,936.5000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (3)
CreateObject(642,337.3999900,-506.7000100,936.5000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (4)
CreateObject(2123,345.5000000,-514.0999800,935.7000100,0.0000000,0.0000000,0.0000000); //object(swank_din_chair_4) (1)
CreateObject(2123,342.7999900,-514.0999800,935.7000100,0.0000000,0.0000000,180.0000000); //object(swank_din_chair_4) (2)
CreateObject(2725,344.1000100,-514.0999800,935.5000000,0.0000000,0.0000000,0.0000000); //object(lm_striptable) (1)
CreateObject(2123,339.1000100,-512.9000200,935.7000100,0.0000000,0.0000000,0.0000000); //object(swank_din_chair_4) (3)
CreateObject(2725,337.7000100,-513.0000000,935.5000000,0.0000000,0.0000000,0.0000000); //object(lm_striptable) (2)
CreateObject(2123,336.2000100,-513.0000000,935.7000100,0.0000000,0.0000000,179.9950000); //object(swank_din_chair_4) (4)
CreateObject(8503,293.2000100,-519.5000000,939.0999800,0.0000000,0.0000000,90.0000000); //object(shop08_lvs) (4)
CreateObject(8503,327.1000100,-534.5000000,943.4000200,0.0000000,0.0000000,180.0000000); //object(shop08_lvs) (5)
CreateObject(2123,344.8999900,-505.1000100,935.7000100,0.0000000,0.0000000,0.0000000); //object(swank_din_chair_4) (5)
CreateObject(2725,343.6000100,-505.2000100,935.5000000,0.0000000,0.0000000,0.0000000); //object(lm_striptable) (3)
CreateObject(2123,342.2999900,-505.2000100,935.7000100,0.0000000,0.0000000,179.9950000); //object(swank_din_chair_4) (6)
CreateObject(2123,336.2000100,-505.1000100,935.7000100,0.0000000,0.0000000,179.9950000); //object(swank_din_chair_4) (7)
CreateObject(2725,337.5000000,-505.3999900,935.5000000,0.0000000,0.0000000,0.0000000); //object(lm_striptable) (4)
CreateObject(2123,338.8999900,-505.2000100,935.7000100,0.0000000,0.0000000,0.0000000); //object(swank_din_chair_4) (8)
CreateObject(1368,350.3999900,-455.7000100,928.7999900,0.0000000,0.0000000,90.0000000); //object(cj_blocker_bench) (1)
CreateObject(1368,350.3999900,-449.3999900,928.7999900,0.0000000,0.0000000,90.0000000); //object(cj_blocker_bench) (2)
CreateObject(6130,330.8994100,-452.2998000,946.0000000,0.0000000,0.0000000,0.0000000); //object(mallb_law) (3)
CreateObject(1359,358.5000000,-457.7999900,935.7000100,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (2)
CreateObject(1359,334.3994100,-497.1992200,935.7000100,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (3)
CreateObject(1359,338.2000100,-393.5000000,935.7000100,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (4)
CreateObject(1359,337.7999900,-434.5000000,928.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (5)
CreateObject(1359,315.7000100,-389.7999900,928.7999900,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (6)
CreateObject(955,336.5000000,-386.2000100,928.5000000,0.0000000,0.0000000,0.0000000); //object(cj_ext_sprunk) (1)
CreateObject(1568,345.3999900,-499.7999900,935.0000000,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (1)
CreateObject(1568,336.3999900,-500.1000100,935.0000000,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (2)
CreateObject(15038,337.1000100,-486.1000100,928.7000100,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (1)
CreateObject(15038,346.7000100,-486.8999900,928.7000100,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (2)
CreateObject(2599,343.3999900,-497.3999900,935.5000000,0.0000000,0.0000000,0.0000000); //object(cj_sex_shop_sign) (1)
CreateObject(3467,338.7999900,-387.5000000,928.7999900,0.0000000,0.0000000,0.0000000); //object(vegstreetsign1) (1)
CreateObject(4058,346.3994100,-505.7998000,897.5999800,0.0000000,0.0000000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(8403,327.5000000,-507.6992200,930.0999800,0.0000000,0.0000000,0.0000000); //object(shop03_lvs) (1)
CreateObject(8403,355.3994100,-507.8994100,930.0999800,0.0000000,0.0000000,0.0000000); //object(shop03_lvs) (2)
CreateObject(4058,338.0000000,-532.7999900,970.2000100,0.0000000,180.0000000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,337.8999900,-517.0999800,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,337.8999900,-465.1000100,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,303.7998000,-465.1992200,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,303.7999900,-517.2000100,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,372.0000000,-517.0999800,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,372.0000000,-465.1000100,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,372.0000000,-413.0996100,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,337.8999900,-413.1000100,972.2999900,0.0000000,180.0000000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,303.7999900,-413.1000100,972.2999900,0.0000000,179.9950000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(10671,341.7000100,-493.5000000,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (1)
CreateObject(10671,341.6000100,-489.7999900,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (2)
CreateObject(10671,341.8999900,-497.2000100,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (3)
CreateObject(10671,352.2999900,-499.8999900,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (4)
CreateObject(10671,341.8994100,-497.1992200,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (5)
CreateObject(10671,341.2999900,-500.8999900,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (6)
CreateObject(10671,340.7000100,-504.6000100,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (7)
CreateObject(10671,341.6000100,-489.7999900,933.0000000,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (10)
CreateObject(10671,341.6000100,-489.7999900,933.0999800,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (11)
CreateObject(10671,341.6000100,-489.7999900,933.2000100,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (12)
CreateObject(10671,341.6000100,-489.7999900,933.2999900,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (13)
CreateObject(10671,341.6000100,-489.7999900,933.4000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (14)
CreateObject(10671,341.6000100,-489.7999900,933.5000000,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (15)
CreateObject(10671,341.6000100,-489.7999900,933.5999800,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (16)
CreateObject(8403,336.7000100,-532.2000100,930.0999800,0.0000000,0.0000000,270.0000000); //object(shop03_lvs) (2)
CreateObject(10671,340.7000100,-508.2999900,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (19)
CreateObject(10671,340.7000100,-512.0000000,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (20)
CreateObject(10671,340.7999900,-515.5000000,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (21)
CreateObject(10671,341.0000000,-519.2000100,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (22)
CreateObject(10671,341.2000100,-522.9000200,932.9000200,0.0000000,90.0000000,90.0000000); //object(savehousegdoor_sfs) (23)
CreateObject(932,336.8999900,-505.5000000,928.0000000,0.0000000,0.0000000,90.0000000); //object(h_wheelchair) (1)
CreateObject(932,336.8999900,-506.6000100,927.9000200,0.0000000,0.0000000,90.0000000); //object(h_wheelchair) (1)
CreateObject(932,337.0000000,-507.7999900,927.9000200,0.0000000,0.0000000,90.0000000); //object(h_wheelchair) (1)
CreateObject(2773,337.2999900,-496.8999900,928.4000200,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (2)
CreateObject(2773,339.5000000,-496.8999900,928.4000200,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (2)
CreateObject(2773,343.7000100,-496.6000100,928.4000200,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (2)
CreateObject(2946,342.7999900,-523.5999800,928.0000000,0.0000000,0.0000000,90.0000000); //object(cr_door_03) (2)
CreateObject(2946,339.6000100,-523.5999800,928.0000000,0.0000000,0.0000000,270.0000000); //object(cr_door_03) (3)
CreateObject(8399,288.6000100,-453.3999900,930.0999800,0.0000000,0.0000000,272.0000000); //object(nightclub01_lvs) (1)
CreateObject(4058,283.0000000,-432.1992200,904.6550300,0.0000000,0.0000000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(4058,283.0000000,-484.1000100,904.6550300,0.0000000,0.0000000,90.0000000); //object(fighotblok2_lan) (1)
CreateObject(8403,279.0996100,-470.1992200,939.0999800,0.0000000,0.0000000,95.9990000); //object(shop03_lvs) (2)
CreateObject(8403,278.8994100,-441.8994100,939.0999800,0.0000000,0.0000000,90.0000000); //object(shop03_lvs) (2)
CreateObject(2964,290.8999900,-457.6000100,935.0999800,0.0000000,0.0000000,6.0000000); //object(k_pooltablesm) (1)
CreateObject(8403,274.8999900,-462.7999900,939.0999800,0.0000000,0.0000000,0.0000000); //object(shop03_lvs) (2)
CreateObject(2942,334.1000100,-454.2000100,928.7000100,0.0000000,0.0000000,270.0000000); //object(kmb_atm1) (1)
CreateObject(2942,334.1000100,-455.1000100,928.7000100,0.0000000,0.0000000,269.9950000); //object(kmb_atm1) (2)
CreateObject(2942,334.1000100,-456.0000000,928.7000100,0.0000000,0.0000000,269.9950000); //object(kmb_atm1) (3)
CreateObject(2662,289.7999900,-450.6000100,938.5000000,0.0000000,0.0000000,0.0000000); //object(cj_banner08) (1)
CreateObject(3462,346.3999900,-452.1000100,929.5999800,0.0000000,0.0000000,178.0000000); //object(csrangel_lvs) (1)
CreateObject(2681,287.8999900,-451.0000000,935.0999800,0.0000000,0.0000000,0.0000000); //object(cj_coin_op) (1)
CreateObject(2681,287.1000100,-451.0000000,935.0999800,0.0000000,0.0000000,0.0000000); //object(cj_coin_op) (2)
CreateObject(2640,286.2000100,-451.0000000,935.9000200,0.0000000,0.0000000,0.0000000); //object(neil_slot) (1)
CreateObject(2640,285.3999900,-451.0000000,935.9000200,0.0000000,0.0000000,0.0000000); //object(neil_slot) (2)
CreateObject(2778,288.8999900,-451.0000000,935.0999800,0.0000000,0.0000000,0.0000000); //object(cj_coin_op_1) (1)
CreateObject(2778,289.7999900,-451.0000000,935.0999800,0.0000000,0.0000000,0.0000000); //object(cj_coin_op_1) (2)
CreateObject(2779,290.7000100,-451.0000000,935.0999800,0.0000000,0.0000000,0.0000000); //object(cj_coin_op_2) (1)
CreateObject(2779,291.6000100,-451.0000000,935.0999800,0.0000000,0.0000000,0.0000000); //object(cj_coin_op_2) (2)
CreateObject(1895,294.7999900,-450.7000100,937.7999900,0.0000000,0.0000000,0.0000000); //object(wheel_o_fortune) (1)
CreateObject(2188,294.7999900,-451.2999900,936.0000000,0.0000000,0.0000000,0.0000000); //object(blck_jack) (1)
CreateObject(16151,284.6000100,-456.1000100,935.0999800,0.0000000,0.0000000,180.0000000); //object(ufo_bar) (1)
CreateObject(3004,290.0000000,-457.6000100,936.0000000,0.0000000,0.0000000,284.0000000); //object(k_poolq2) (1)
CreateObject(2998,290.6000100,-457.7999900,936.0000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp04) (1)
CreateObject(2961,349.7000100,-498.1000100,937.2000100,0.0000000,0.0000000,0.0000000); //object(fire_break) (1)
CreateObject(16780,288.1000100,-455.5000000,942.0000000,0.0000000,0.0000000,0.0000000); //object(ufo_light03) (1)
CreateObject(1287,336.2000100,-488.2999900,935.5999800,0.0000000,0.0000000,180.0000000); //object(newstandnew3) (2)
CreateObject(1287,336.6000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (3)
CreateObject(1287,337.0000000,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (4)
CreateObject(1288,337.3999900,-488.2999900,935.5999800,0.0000000,0.0000000,180.0000000); //object(newstandnew2) (2)
CreateObject(1288,338.2000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew2) (3)
CreateObject(1287,337.7999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (5)
CreateObject(1286,338.6000100,-488.2999900,935.5999800,0.0000000,0.0000000,180.0000000); //object(newstandnew4) (1)
CreateObject(1286,339.0000000,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (2)
CreateObject(1285,339.3999900,-488.2999900,935.5999800,0.0000000,0.0000000,180.0000000); //object(newstandnew5) (3)
CreateObject(1286,339.7999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (3)
CreateObject(1287,340.2000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (6)
CreateObject(1287,340.6000100,-488.2999900,935.5999800,0.0000000,0.0000000,180.0000000); //object(newstandnew3) (7)
CreateObject(1286,341.0000000,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (4)
CreateObject(1285,341.3999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew5) (4)
CreateObject(1287,341.7999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (8)
CreateObject(1287,342.2000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (9)
CreateObject(1287,342.6000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (10)
CreateObject(1288,343.0000000,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew2) (4)
CreateObject(1287,343.3999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (11)
CreateObject(1288,343.7999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew2) (5)
CreateObject(1287,344.2000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew3) (12)
CreateObject(1286,344.6000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (5)
CreateObject(1286,345.0000000,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (6)
CreateObject(1285,345.3999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew5) (5)
CreateObject(1285,345.7999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew5) (6)
CreateObject(1286,346.2000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (7)
CreateObject(1285,346.6000100,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew5) (7)
CreateObject(1286,347.0000000,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (8)
CreateObject(1286,347.3999900,-488.2999900,935.5999800,0.0000000,0.0000000,179.9950000); //object(newstandnew4) (9)
CreateObject(1775,295.8999900,-459.7000100,936.2000100,0.0000000,0.0000000,180.0000000); //object(cj_sprunk1) (1)
CreateObject(1776,294.6000100,-459.7999900,936.2000100,0.0000000,0.0000000,180.0000000); //object(cj_candyvendor) (1)
CreateObject(2963,375.3999900,-450.1000100,928.9000200,0.0000000,0.0000000,0.0000000); //object(freezer_door) (1)

/*
Objects converted: 157
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish 0.03 micro-fortnights have passed!
*/



Re: Santos Mall Interior V.1.0.0 - MpK - 01.05.2014

First suggest; post codes, for only screenshots go to screenshots/videos section.


Re: Santos Mall Interior V.1.0.0 - JakeGuzik - 01.05.2014

Nice WORK!


Re: Santos Mall Interior V.1.0.0 - Tuntun - 01.05.2014

May we see the map from the top? take a screen shot from top of the mall and post it and I don't know why new floor,roof are important for the mall? Anyways,The screen shot you given looks simple and good. 4/10.


Re: Santos Mall Interior V.1.0.0 - Mckarlis - 01.05.2014

I have seen this before somewhere else


Re: Santos Mall Interior V.1.0.0 - Kdarkig - 04.05.2014

Quote:
Originally Posted by MpK
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First suggest; post codes, for only screenshots go to screenshots/videos section.
Sorry for this mistake. I've added now .. TY

Quote:
Originally Posted by JakeGuzik
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Nice WORK!
Thank you bro..


Quote:
Originally Posted by Tuntun
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May we see the map from the top? take a screen shot from top of the mall and post it and I don't know why new floor,roof are important for the mall? Anyways,The screen shot you given looks simple and good. 4/10.
It's only V.1.0.0 thanks for you suggests .. I will add a lot screenshot for other versions. Thank you again..


Quote:
Originally Posted by Mckarlis
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I have seen this before somewhere else
Hmm. I didn't see this project anywhere ... Made in Kdarkig



Re: Santos Mall Interior V.1.0.0 - iRaiDeN - 04.05.2014

Very Nice!


Re: Santos Mall Interior V.1.0.0 - GeasyW - 04.05.2014

Kewl


Re: Santos Mall Interior V.1.0.0 - Yves - 04.05.2014

seriously hate the pedo song. nice work


Re: Santos Mall Interior V.1.0.0 - Kdarkig - 14.05.2014

Quote:
Originally Posted by iRaiDeN
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Very Nice!
Quote:
Originally Posted by GeasyW
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Kewl

Thank you brothers

Quote:
Originally Posted by Yves
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seriously hate the pedo song. nice work
I am sorry but it is my favourite song. Thank youu


new version is soon