if(GetPlayerState(playerid) ! PLAYER_STATE_DRIVER && newkeys & KEY_CROUCH)
{
if(CameraLigada[playerid] == 0)
{
GameTextForPlayer(playerid, "~w~camera~g~ ligada", 5000, 6);
AttachCameraToObject(playerid, ObjetoPlayer[playerid]);
CameraLigada[playerid] = 1;
}
else if(CameraLigada[playerid] == 1)
{
GameTextForPlayer(playerid, "~w~camera~r~ desligada", 5000, 6);
SetCameraBehindPlayer(playerid);
CameraLigada[playerid] = 0;
}
return 1;
}
C:\Users\Erickson\Documents\EMPRESA COMERCIAL BRV @GTSBR.NET\SA-MP @BRV.NET\Brasil Style Life - RPG\gamemodes\bslgm.pwn(462) : error 010: invalid function or declaration
C:\Users\Erickson\Documents\EMPRESA COMERCIAL BRV @GTSBR.NET\SA-MP @BRV.NET\Brasil Style Life - RPG\gamemodes\bslgm.pwn(464) : error 010: invalid function or declaration
C:\Users\Erickson\Documents\EMPRESA COMERCIAL BRV @GTSBR.NET\SA-MP @BRV.NET\Brasil Style Life - RPG\gamemodes\bslgm.pwn(470) : error 010: invalid function or declaration
C:\Users\Erickson\Documents\EMPRESA COMERCIAL BRV @GTSBR.NET\SA-MP @BRV.NET\Brasil Style Life - RPG\gamemodes\bslgm.pwn(476) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
(462) if(GetPlayerState(playerid) ! PLAYER_STATE_DRIVER && newkeys & KEY_CROUCH)
(464) if(CameraLigada[playerid] == 0)
(470) else if(CameraLigada[playerid] == 1)
(476) return 1;
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER && newkeys & KEY_CROUCH)
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER && newkeys & KEY_CROUCH)
{
if(CameraLigada[playerid] == 0)
{
GameTextForPlayer(playerid, "~w~camera~g~ ligada", 5000, 6);
AttachCameraToObject(playerid, ObjetoPlayer[playerid]);
CameraLigada[playerid] = 1;
}
else
{
GameTextForPlayer(playerid, "~w~camera~r~ desligada", 5000, 6);
SetCameraBehindPlayer(playerid);
CameraLigada[playerid] = 0;
}
return 1;
}
if(newkeys & KEY_CROUCH)
{
if(IsPlayerInAnyVehicle(playerid)) //PODE SER ADICIONADO && GetPlayerState(playerid) != PLAYER_STATE_DRIVER PORЙM EU NГO ACHO QUE SERIA LEGAL
{
if(CameraLigada[playerid] == 0)
{
GameTextForPlayer(playerid, "~w~camera~g~ ligada", 5000, 6);
AttachCameraToObject(playerid, ObjetoPlayer[playerid]);
CameraLigada[playerid] = 1;
}
else
{
GameTextForPlayer(playerid, "~w~camera~r~ desligada", 5000, 6);
SetCameraBehindPlayer(playerid);
CameraLigada[playerid] = 0;
}
}
}
if(newkeys & KEY_CROUCH)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
{
if(CameraLigada[playerid] == 0)
{
GameTextForPlayer(playerid, "~w~camera~g~ ligada", 5000, 6);
AttachCameraToObject(playerid, ObjetoPlayer[playerid]);
CameraLigada[playerid] = 1;
}
else
{
GameTextForPlayer(playerid, "~w~camera~r~ desligada", 5000, 6);
SetCameraBehindPlayer(playerid);
CameraLigada[playerid] = 0;
}
}
return 1;
}
Nгo funcionou esse tambйm. sim eu estou colocando nessa public.
Tб osso ;/ |