[question / help] +1 Score for murder with a fighter / tank / apache -
Rhymed32 - 30.04.2014
hello
the problem is this: I need to when the player sitting in the fighter, tank or Apache and he somebody killed him (shot) that the murderer gave +1 Score
nothing I can not do
off site also do not know
help)
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Rhymed32 - 02.05.2014
UP
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
BroZeus - 02.05.2014
do u want to give +1 score to person sitting in tank or the person who killed him?
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Rhymed32 - 03.05.2014
Quote:
Originally Posted by BroZeus
do u want to give +1 score to person sitting in tank or the person who killed him?
|
No! Look at this: you're sitting in the tank, the other player so zhe.Ty shoot him - he dies, and they give you one point, and the deceased -1
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Dignity - 03.05.2014
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)
{
switch(GetPlayerVehicleID(killerid))
{
// Rhino and Hunter
case 425, 432:
{
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SetPlayerScore(playerid, GetPlayerScore(playerid) - 1);
}
}
}
return 1;
}
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Rhymed32 - 04.05.2014
does not work((
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Dignity - 04.05.2014
It's an example of how it could be, make it yourself using my example.
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Rhymed32 - 04.05.2014
there may be other relevant options?
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Rhymed32 - 08.05.2014
UP!!!
Re: [question / help] +1 Score for murder with a fighter / tank / apache -
Konstantinos - 08.05.2014
Quote:
Originally Posted by Mionee
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) {
if(killerid != INVALID_PLAYER_ID) { switch(GetPlayerVehicleID(killerid)) {
// Rhino and Hunter case 425, 432: { SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); SetPlayerScore(playerid, GetPlayerScore(playerid) - 1); } } }
return 1; }
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You need to get the vehicle's model ID so it should be:
pawn Код:
switch(GetVehicleModel(GetPlayerVehicleID(killerid)))
Note that it sometimes make the player dies from explosion and the killer is invalid (so it will fail there).