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detecting nos - Printable Version

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+--- Thread: detecting nos (/showthread.php?tid=510024)



detecting nos - iBots - 29.04.2014

Hey,i am making a system for nos,if i enter a car and the car has nitro and i dont use the nitro it shows me a textdraw : "You dont use nos"
and if i click on fire button it changes to "You use nitro"
How can i detect when player enter a car if the car got nos ?
+rep


Re: detecting nos - EpicDutchie - 29.04.2014

I suggest you take a look here: https://sampwiki.blast.hk/wiki/GetVehicleComponentType
And here: https://sampwiki.blast.hk/wiki/GetVehicleComponentInSlot


Re: detecting nos - iBots - 30.04.2014

i have used this:
pawn Код:
if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),GetVehicleComponentType(1010)) == 1010 && GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),GetVehicleComponentType(1009)) == 1009 && GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),GetVehicleComponentType(1008)) == 1008)
        {
//code...
but even if i enter a car it doesnt do anything,how to let it work?