AddStaticVehicleEx(429,-2359.6999500,-1761.5999800,487.8999900,310.0000000,93,126,15); //Banshee CreateObject(2920, 1544.5999755859, -1630.8000488281, 12.39999961853, 0, 0, 118); CreateObject(2773, 2045.1999511719, 1456.9000244141, 20, 0, 0, 50); CreateObject(2773, 2018.0999755859, 1913.1999511719, 11.89999961853, 0, 0, 269.5); CreateObject(2773, 2020.0999755859, 1913.1999511719, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2022.0999755859, 1913.1999511719, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2024.0999755859, 1913.1999511719, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2026.1999511719, 1913.1999511719, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2030.4000244141, 1913.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2028.3000488281, 1913.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2018.1999511719, 1923.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2020.1999511719, 1923.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2022.1999511719, 1923.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2024.3000488281, 1923.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2026.5, 1923.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2028.8000488281, 1923.3000488281, 11.89999961853, 0, 0, 269.49462890625); CreateObject(2773, 2031, 1923.1999511719, 11.89999961853, 0, 0, 269.49462890625); CreateObject(14537, 1871.9000244141, -1404.5999755859, 14.5, 0, 0, 2); CreateObject(996, 1664.6999511719, -1692.0999755859, 20.200000762939, 0, 0, 0); CreateObject(996, 1646.4000244141, -1692.3000488281, 20.299999237061, 0, 0, 0); CreateObject(4874,-2241.3999000,-1670.0000000,482.7000100,0.0000000,0.0000000,257.9970000); //object(helipad1_las) (1) CreateObject(10148,-2356.1001000,-1664.5999800,486.2000100,0.0000000,0.0000000,314.0000000); //object(bombshop) (1) CreateObject(6300,151.5000000,125.1000000,514.4000200,0.0000000,0.0000000,0.0000000); //object(pier04_law2) (1) CreateObject(9482,-2314.1999500,-1717.1999500,490.8999900,0.0000000,0.0000000,42.4940000); //object(chinagate) (1) CreateObject(12843,-2366.1992200,-1763.1992200,484.2000100,0.0000000,0.0000000,132.2420000); //object(cos_liquorshop) (1) CreateObject(1710,152.5000000,121.5000000,515.0999800,0.0000000,0.0000000,0.0000000); //object(kb_couch07) (1) CreateObject(2755,-2319.5000000,-1711.3000500,485.7999900,0.0000000,0.0000000,313.4990000); //object(dojo_wall) (1) CreateObject(2755,-2309.1999500,-1723.1999500,486.2999900,0.0000000,0.0000000,311.9940000); //object(dojo_wall) (2) CreateObject(13638,-2384.5000000,-1597.4000200,505.3999900,0.0000000,0.0000000,144.0000000); //object(stunt1) (1) CreateObject(13638,-2375.8000500,-1601.0999800,513.0999800,0.0000000,0.0000000,230.0000000); //object(stunt1) (2) CreateObject(13638,-2379.3999000,-1606.0000000,520.9000200,0.0000000,0.0000000,50.0000000); //object(stunt1) (3) CreateObject(13638,-2376.0000000,-1601.6999500,528.4000200,0.0000000,0.0000000,230.0000000); //object(stunt1) (4) CreateObject(13643,-2360.8000500,-1611.0000000,535.0000000,0.0000000,0.0000000,320.0000000); //object(logramps02) (1) CreateObject(18367,-2361.8000500,-1609.8000500,533.0000000,0.0000000,0.0000000,46.0000000); //object(cw2_bikelog) (1) CreateObject(18367,-2360.5000000,-1623.5000000,515.7999900,0.0000000,0.0000000,0.0000000); //object(cw2_bikelog) (2) CreateObject(1660,-2320.6001000,-1724.5000000,479.3999900,0.0000000,0.0000000,318.5000000); //object(ramp) (3) CreateObject(1660,-2323.8999000,-1721.1999500,479.3999900,0.0000000,0.0000000,320.7500000); //object(ramp) (4) CreateObject(1491,-2364.5000000,-1757.5000000,484.1000100,0.0000000,0.0000000,311.9990000); //object(gen_doorint01) (1) CreateObject(1491,-2362.6999500,-1759.4000200,484.1000100,0.0000000,0.0000000,133.9990000); //object(gen_doorint01) (2) CreateObject(6300,-2335.1001000,-1749.1999500,476.2999900,0.0000000,0.0000000,312.7500000); //object(pier04_law2) (4) CreateObject(12843,-2348.5000000,-1782.0000000,488.5000000,0.0000000,0.0000000,135.5000000); //object(cos_liquorshop) (3) CreateObject(12844,-2346.6999500,-1784.3000500,490.5000000,0.0000000,0.0000000,136.0000000); //object(cos_liqinside) (2) CreateObject(12845,-2365.1999500,-1765.3000500,486.2000100,0.0000000,0.0000000,131.7500000); //object(cos_liqinsidebits) (1) CreateObject(10244,-2342.6999500,-1779.4000200,485.0000000,0.0000000,0.0000000,140.0000000); //object(vicjump_sfe) (1) CreateObject(12845,-2346.8999000,-1783.5999800,490.7000100,0.0000000,0.0000000,134.0000000); //object(cos_liqinsidebits) (2) CreateObject(1491,-2347.0000000,-1776.0000000,488.7000100,0.0000000,0.0000000,316.0000000); //object(gen_doorint01) (3) CreateObject(1491,-2345.1999500,-1777.9000200,488.7000100,0.0000000,0.0000000,138.0000000); //object(gen_doorint01) (4) CreateObject(18014,-2314.1999500,-1731.5999800,484.7999900,0.0000000,0.0000000,38.0000000); //object(int_rest_veg03) (1) CreateObject(18014,-2323.6999500,-1740.0999800,484.7999900,0.0000000,0.0000000,42.0000000); //object(int_rest_veg03) (2) CreateObject(18014,-2318.3000500,-1735.6999500,484.7999900,0.0000000,0.0000000,42.0000000); //object(int_rest_veg03) (3) CreateObject(18014,-2318.3000500,-1751.1999500,484.7999900,0.0000000,0.0000000,308.0000000); //object(int_rest_veg03) (4) CreateObject(18014,-2313.0000000,-1746.9000200,484.7999900,0.0000000,0.0000000,308.0000000); //object(int_rest_veg03) (5) CreateObject(18014,-2308.1999500,-1743.0000000,484.7999900,0.0000000,0.0000000,310.0000000); //object(int_rest_veg03) (6) CreateObject(18014,-2301.6999500,-1738.0000000,484.7999900,0.0000000,0.0000000,310.0000000); //object(int_rest_veg03) (7) CreateObject(891,-2375.0000000,-1754.9000200,484.3999900,0.0000000,0.0000000,0.0000000); //object(elmdead_po) (1) CreateObject(891,-2357.1999500,-1771.3000500,484.3999900,0.0000000,0.0000000,0.0000000); //object(elmdead_po) (2) CreateObject(891,-2352.5000000,-1777.0999800,484.3999900,0.0000000,0.0000000,0.0000000); //object(elmdead_po) (3) CreateObject(891,-2337.8999000,-1719.8000500,484.3999900,0.0000000,0.0000000,6.0000000); //object(elmdead_po) (4) CreateObject(891,-2350.3999000,-1746.0999800,484.3999900,0.0000000,0.0000000,0.0000000); //object(elmdead_po) (5) CreateObject(891,-2353.6001000,-1742.3000500,484.3999900,0.0000000,0.0000000,352.0000000); //object(elmdead_po) (6) CreateObject(891,-2357.6999500,-1738.4000200,484.3999900,0.0000000,0.0000000,344.0000000); //object(elmdead_po) (7) CreateObject(18057,-2350.3999000,-1742.1999500,485.2000100,0.0000000,0.0000000,314.5000000); //object(table-plain) (1) CreateObject(643,-2300.3000500,-1740.8000500,484.7999900,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (1) CreateObject(643,-2271.6999500,-1732.0000000,479.0000000,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (2) CreateObject(643,-2336.1999500,-1717.6999500,484.7999900,0.0000000,0.0000000,18.0000000); //object(kb_chr_tbl_test) (3) CreateObject(643,-2338.8000500,-1721.4000200,484.7999900,0.0000000,0.0000000,358.0000000); //object(kb_chr_tbl_test) (4) CreateObject(643,-2311.1999500,-1749.0999800,484.7999900,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (5) CreateObject(643,-2306.3000500,-1745.1999500,484.7999900,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (6) CreateObject(643,-2316.8000500,-1753.3000500,484.7999900,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (7) CreateObject(982,-2320.3000500,-1776.9000200,485.0000000,0.0000000,0.0000000,314.0000000); //object(fenceshit) (1) CreateObject(982,-2362.6999500,-1734.3000500,485.0000000,0.0000000,0.0000000,316.0000000); //object(fenceshit) (2) CreateObject(982,-2302.8999000,-1746.4000200,485.3999900,0.0000000,0.0000000,311.5000000); //object(fenceshit) (3) CreateObject(8674,-2314.6999500,-1757.8000500,485.7999900,0.0000000,0.0000000,42.0000000); //object(csrsfence02_lvs) (1) CreateObject(8674,-2320.0000000,-1737.8000500,476.2999900,0.0000000,0.0000000,0.0000000); //object(csrsfence02_lvs) (2) CreateObject(8674,-2314.8999000,-1764.5000000,485.1000100,0.0000000,0.0000000,312.0000000); //object(csrsfence02_lvs) (3)
if (strcmp("/chiliad", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,-2322.3193,-1639.4596,483.7031); SendClientMessage(playerid, 0xFFFFFFFF, "SERVER:You Have Been Teleported to Chiliad"); GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,"%s teleports to Mount Chiliad. (/chiliad)",pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1;
You see empty space under the buildings and Helipads, you could've filled something over there in order to make it more realistic.
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