error to change GivePlayerWeapon GivePlayerValidWeapon - Printable Version
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+--- Thread: error to change GivePlayerWeapon GivePlayerValidWeapon (
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error to change GivePlayerWeapon GivePlayerValidWeapon -
NTVbeleza - 25.04.2014
Help my GM does not allow GivePlayerWeapon, so I put a GivePlayerValidWeapon but I get this error.
Code:
C:\Users\NTV\Desktop\Lumberjack.pwn(123) : error 017: undefined symbol "GivePlayerValidWeapon"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
I define a new GivePlayerValidWeapon, but I do not agree
Код:
if(GetPlayerSkin(playerid) == 260)
{
GivePlayerValidWeapon(playerid, 9, 1); ((Line of error
RemoveBuildingForPlayer(playerid, 341,-1168.7000000,-1407.7000000,126.6000000, 0.0);
SendClientMessage(playerid, COLOR_GREY, "* you picked up a chainsaw");
ApplyAnimation(playerid,"BOMBER","BOM_Plant_Loop",4.0,1,0,0,1,0);
I need to change giveplayerweapon by giveplayervalidweapon
use a job because of my gm fs gun takes my job.
Re: error to change GivePlayerWeapon GivePlayerValidWeapon -
Tayab - 25.04.2014
You don't have GivePlayerValidWeapon defined..
Add this in the bottom of your script.
pawn Код:
stock GivePlayerValidWeapon(playerid,weaponid,ammo)
{
if(IsPlayerConnected(playerid){
if(!(-1 < weaponid < 47)) return 0;
GivePlayerWeapon(playerid,weaponid,ammo);
}
return 1;
}
Re: error to change GivePlayerWeapon GivePlayerValidWeapon -
NTVbeleza - 25.04.2014
tk
Код:
C:\Users\NTV\Desktop\lumberjack.pwn(566) : warning 225: unreachable code
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 1988 bytes
Code size: 16260 bytes
Data size: 3788 bytes
Stack/heap size: 16384 bytes; estimated max. usage=97 cells (388 bytes)
Total requirements: 38420 bytes
1 Warning.
Код:
stock GivePlayerValidWeapon(playerid,weaponid,ammo)
{
if(-1 < weaponid < 47)
{
GivePlayerWeapon(playerid,weaponid,ammo);
return 1;
}else return 0;
return 1; (((Line of error
}