CreateObject(18227,2967.8000000,-2021.0000000,0.0000000,0.0000000,0.0000000,325.9918200); //object(cunt_rockgp2_20) (1)
CreateObject(14804,2946.3000000,-2046.6000000,3.6000000,0.0000000,0.0000000,0.0000000); //object(bdups_plant) (1)
CreateObject(1815,2944.2000000,-2043.5000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(coffee_low_2) (1)
CreateObject(1646,2942.7002000,-2042.9004000,2.9000001,0.0000000,0.0000000,147.9968300); //object(lounge_towel_up) (1)
CreateObject(1255,2943.2998000,-2044.2002000,3.2000000,0.0000000,0.0000000,55.9973140); //object(lounger) (1)
CreateObject(1703,2946.9004000,-2046.0996000,2.5999999,0.0000000,0.0000000,269.9890100); //object(kb_couch02) (1)
CreateObject(2831,2944.6001000,-2042.9000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(gb_platedirty03) (1)
CreateObject(1281,2946.5000000,-2041.7000000,3.4000001,0.0000000,0.0000000,317.9937700); //object(parktable1) (1)
CreateObject(14467,2959.0000000,-2024.1000000,14.3000000,0.0000000,0.0000000,272.0000000); //object(carter_statue) (1)
CreateObject(3497,2949.8000000,-2059.1001000,6.4000001,0.0000000,0.0000000,179.9945100); //object(vgsxrefbballnet2) (2)
CreateObject(1515,2951.7002000,-2059.5000000,2.5999999,0.0000000,0.0000000,0.0000000); //object(dyn_slot_prop) (1)
CreateObject(3499,2927.3999000,-2062.2000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (1)
CreateObject(3499,2942.3000000,-2062.0000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (2)
CreateObject(3499,2941.3999000,-2041.0000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (3)
CreateObject(3499,2952.0000000,-2040.9000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (4)
CreateObject(3499,2965.3999000,-2062.0000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (5)
CreateObject(3499,2955.8999000,-2061.7000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (6)
CreateObject(15038,2942.2000000,-2062.0000000,4.1000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (1)
CreateObject(15038,2955.8000000,-2061.7000000,4.0999999,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (2)
CreateObject(15038,2965.2000000,-2062.0000000,4.1000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (3)
CreateObject(15038,2927.5000000,-2062.2000000,4.1000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (4)
CreateObject(15038,2941.3999000,-2041.0000000,4.1000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (5)
CreateObject(15038,2952.0000000,-2040.8000000,4.1000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_3_sv) (6)
CreateObject(3439,2963.9004000,-2060.7002000,6.8000002,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (1)
CreateObject(2811,2944.3000000,-2049.8000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (1)
CreateObject(2811,2947.2000000,-2049.0000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (2)
CreateObject(2811,2947.2000000,-2044.4000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (3)
CreateObject(2811,2944.2000000,-2052.6001000,2.7000000,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (4)
CreateObject(2811,2944.2000000,-2055.6001000,2.7000000,0.0000000,0.0000000,357.9950000); //object(gb_romanpot01) (5)
CreateObject(2811,2944.3000000,-2058.3999000,2.7000000,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (6)
CreateObject(641,2953.0000000,-2043.8000000,-1.0000000,0.0000000,0.0000000,208.0000000); //object(veg_palmkb13) (1)
CreateObject(688,2969.0000000,-2052.0000000,3.2000000,0.0000000,0.0000000,183.9880400); //object(sm_fir_scabg) (1)
CreateObject(2245,2944.8000000,-2049.6001000,7.4000001,0.0000000,0.0000000,0.0000000); //object(plant_pot_11) (1)
CreateObject(2245,2945.0000000,-2058.6001000,7.4000001,0.0000000,0.0000000,0.0000000); //object(plant_pot_11) (2)
CreateObject(14591,2926.1006000,-2054.2998000,5.9000001,0.0000000,0.0000000,90.0000000); //object(mafcaswalllite) (1)
CreateObject(2630,2958.8000000,-2046.9000000,2.5999999,0.0000000,0.0000000,35.9976810); //object(gym_bike) (1)
CreateObject(2628,2957.6001000,-2047.5000000,2.5999999,0.0000000,0.0000000,89.9954830); //object(gym_bench2) (1)
CreateObject(2627,2958.5000000,-2044.8000000,2.5000000,0.0000000,0.0000000,181.9995100); //object(gym_treadmill) (1)
CreateObject(1419,2959.7002000,-2062.5000000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (1)
CreateObject(1419,2963.5000000,-2062.5000000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (2)
CreateObject(1419,2964.9004000,-2059.3994000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (3)
CreateObject(1419,2964.9004000,-2056.7998000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (4)
CreateObject(14705,2957.9004000,-2056.0000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(int2vase) (1)
CreateObject(2818,2959.7998000,-2058.2002000,2.8000000,0.0000000,0.0000000,0.0000000); //object(gb_bedrug02) (1)
CreateObject(641,2952.8000000,-2041.1000000,0.1000000,0.0000000,0.0000000,235.9973100); //object(veg_palmkb13) (2)
CreateObject(638,2941.8999000,-2057.1001000,3.4000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (1)
CreateObject(638,2941.8999000,-2060.1001000,3.4000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (2)
CreateObject(638,2948.7002000,-2062.0000000,3.0999999,0.0000000,0.0000000,91.9940190); //object(kb_planter_bush) (4)
CreateObject(2245,2944.7002000,-2062.0996000,2.9000001,0.0000000,0.0000000,0.0000000); //object(plant_pot_11) (3)
CreateObject(2245,2953.1006000,-2062.0000000,2.9000001,0.0000000,0.0000000,0.0000000); //object(plant_pot_11) (4)
CreateObject(1437,2956.2000000,-2042.7000000,2.7000000,0.0000000,0.0000000,175.9899900); //object(dyn_ladder_2) (1)
CreateObject(2672,2955.5000000,-2042.4000000,3.0000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (1)
CreateObject(1332,2954.7000000,-2043.1000000,3.5999999,0.0000000,0.0000000,180.0000000); //object(binnt02_la) (1)
CreateObject(1419,2941.3999000,-2043.8000000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (5)
CreateObject(1419,2924.5000000,-2048.6001000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (10)
CreateObject(1419,2920.3999000,-2048.6001000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (11)
CreateObject(1419,2916.3999000,-2048.6001000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (12)
CreateObject(1419,2916.9004000,-2054.8994000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (13)
CreateObject(1419,2925.1006000,-2054.8994000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (15)
CreateObject(1419,2921.1006000,-2054.8994000,2.9000001,0.0000000,0.0000000,0.0000000); //object(dyn_f_iron_1) (16)
CreateObject(1419,2927.2002000,-2056.7998000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (17)
CreateObject(1419,2927.1006000,-2059.5000000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (18)
CreateObject(1419,2930.0000000,-2062.5996000,2.9000001,0.0000000,0.0000000,179.9945100); //object(dyn_f_iron_1) (19)
CreateObject(1419,2934.7002000,-2062.5996000,2.9000001,0.0000000,0.0000000,179.9945100); //object(dyn_f_iron_1) (20)
CreateObject(1419,2939.2998000,-2062.5996000,2.9000001,0.0000000,0.0000000,179.9945100); //object(dyn_f_iron_1) (21)
CreateObject(646,2936.9004000,-2062.2998000,3.9000001,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (1)
CreateObject(646,2932.2002000,-2062.3994000,3.9000001,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (2)
CreateObject(1946,2950.2998000,-2060.0000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(baskt_ball_hi) (1)
CreateObject(638,2957.3999000,-2057.8999000,3.4000001,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (3)
CreateObject(638,2957.2998000,-2045.5996000,3.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (5)
CreateObject(18454,2931.9004000,-2056.3994000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (1)
CreateObject(18454,2931.7998000,-2060.8994000,2.4200001,0.0000000,267.9950000,270.0000000); //object(cs_detrok02) (2)
CreateObject(18454,2931.9004000,-2058.7998000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (3)
CreateObject(18454,2941.4004000,-2058.8994000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (4)
CreateObject(18454,2941.4004000,-2056.3994000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (5)
CreateObject(18454,2941.2998000,-2060.8994000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (6)
CreateObject(18454,2950.6006000,-2060.8994000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (7)
CreateObject(18454,2950.9004000,-2057.7002000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (8)
CreateObject(18454,2951.0000000,-2054.2000000,2.4200001,0.0000000,268.0000000,90.0000000); //object(cs_detrok02) (9)
CreateObject(18454,2951.0000000,-2050.7002000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (10)
CreateObject(18454,2947.8000000,-2052.8999000,2.4200001,0.0000000,268.0000000,90.0000000); //object(cs_detrok02) (11)
CreateObject(18454,2947.7002000,-2049.3994000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (12)
CreateObject(18454,2945.7998000,-2046.7998000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (13)
CreateObject(18454,2945.7998000,-2043.5000000,2.4000001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (14)
CreateObject(18454,2945.7002000,-2042.0000000,2.4000001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (15)
CreateObject(18454,2960.1001000,-2061.0000000,2.4200001,0.0000000,268.0000000,90.0000000); //object(cs_detrok02) (16)
CreateObject(18454,2960.2002000,-2057.7998000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (17)
CreateObject(18454,2960.2998000,-2054.2998000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (18)
CreateObject(18454,2960.3000000,-2051.0000000,2.4200001,0.0000000,268.0000000,90.0000000); //object(cs_detrok02) (19)
CreateObject(18454,2960.2998000,-2047.5000000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (20)
CreateObject(18454,2960.2998000,-2044.2998000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (21)
CreateObject(18454,2954.1006000,-2047.2002000,2.4200001,0.0000000,268.0000000,90.0000000); //object(cs_detrok02) (22)
CreateObject(18454,2954.2000000,-2044.2000000,2.4000001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (23)
CreateObject(18454,2954.2998000,-2042.0000000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (24)
CreateObject(18454,2932.6001000,-2062.6001000,0.8000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok02) (25)
CreateObject(18454,2942.1001000,-2062.6001000,0.8000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok02) (26)
CreateObject(18454,2951.6001000,-2062.6001000,0.8000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok02) (27)
CreateObject(18454,2960.2000000,-2062.7000000,0.8000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok02) (28)
CreateObject(18454,2964.7998000,-2056.8994000,0.8000000,0.0000000,0.0000000,179.9945100); //object(cs_detrok02) (29)
CreateObject(18454,2952.1001000,-2040.2000000,0.8000000,0.0000000,0.0000000,269.9945100); //object(cs_detrok02) (30)
CreateObject(18454,2945.9004000,-2040.2998000,0.8000000,0.0000000,0.0000000,269.9890100); //object(cs_detrok02) (31)
CreateObject(18454,2927.1001000,-2057.2000000,0.6000000,0.0000000,0.0000000,179.9945100); //object(cs_detrok02) (32)
CreateObject(18454,2941.1001000,-2045.5000000,0.6000000,0.0000000,0.0000000,179.9945100); //object(cs_detrok02) (33)
CreateObject(18454,2931.5000000,-2046.9004000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (34)
CreateObject(18454,2936.5000000,-2047.0000000,2.4200001,0.0000000,268.0000000,90.0000000); //object(cs_detrok02) (35)
CreateObject(18454,2936.5000000,-2043.8000488,2.4200001,0.0000000,268.0000000,90.0000000); //object(cs_detrok02) (36)
CreateObject(3934,2934.1001000,-2044.1000000,2.5999999,0.0000000,0.0000000,0.0000000); //object(helipad01) (1)
CreateObject(18454,2936.2998000,-2041.7998000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (38)
CreateObject(18454,2931.5000000,-2041.9004000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (39)
CreateObject(18454,2936.2000000,-2040.3000000,0.8000000,0.0000000,0.0000000,269.9890100); //object(cs_detrok02) (40)
CreateObject(18454,2931.5000000,-2040.2000000,0.8000000,0.0000000,0.0000000,269.9890100); //object(cs_detrok02) (41)
CreateObject(18454,2926.8000000,-2045.0000000,0.6000000,0.0000000,0.0000000,179.9945100); //object(cs_detrok02) (42)
CreateObject(18454,2960.3000000,-2041.9000000,2.4000001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (21)
CreateObject(18454,2964.7800000,-2047.3000000,0.8000000,0.0000000,0.0000000,179.9945100); //object(cs_detrok02) (29)
CreateObject(18454,2960.1001000,-2040.3000000,0.8000000,0.0000000,0.0000000,269.9890100); //object(cs_detrok02) (29)
CreateObject(3639,2950.7998000,-2051.5000000,7.0000000,0.0000000,0.0000000,270.0000000); //object(glenphouse01_lax) (3)
CreateObject(18454,2964.7402000,-2045.2002000,0.8000000,0.0000000,0.0000000,179.9945100); //object(cs_detrok02) (29)
CreateObject(1419,2964.9004000,-2052.7998000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (4)
CreateObject(1419,2965.0000000,-2048.8994000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (4)
CreateObject(1419,2965.1006000,-2045.2998000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (4)
CreateObject(1419,2965.1006000,-2042.5000000,2.9000001,0.0000000,0.0000000,90.0000000); //object(dyn_f_iron_1) (4)
CreateObject(18454,2931.5000000,-2045.4000000,2.4200001,0.0000000,267.9950000,90.0000000); //object(cs_detrok02) (39)
CreateObject(2290,2963.0000000,-2056.5000000,2.5000000,0.0000000,0.0000000,272.0000000); //object(swk_couch_1) (1)
CreateObject(2290,2961.3999000,-2059.8000000,2.5999999,0.0000000,0.0000000,180.0000000); //object(swk_couch_1) (2)
CreateObject(2111,2961.1001000,-2057.8999000,2.9000001,0.0000000,0.0000000,0.0000000); //object(low_dinning_5) (1)
CreateObject(2105,2961.1001000,-2057.8999000,3.8000000,0.0000000,0.0000000,0.0000000); //object(cj_mlight14) (1)
CreateObject(2290,2959.5000000,-2055.5000000,2.5999999,0.0000000,0.0000000,357.9945100); //object(swk_couch_1) (3)
CreateObject(1432,2961.7000000,-2043.0000000,2.5999999,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1517,2961.8999000,-2042.8000000,3.4000001,0.0000000,0.0000000,0.0000000); //object(dyn_wine_break) (1)
CreateObject(1455,2961.6001000,-2043.2000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_glass) (1)
CreateObject(1455,2961.8999000,-2042.5000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_glass) (2)
CreateObject(1667,2961.8999000,-2043.0000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(propwineglass1) (1)
CreateObject(1665,2961.8999000,-2043.1000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(propashtray1) (1)
CreateObject(1664,2961.8000000,-2042.9000000,3.4000001,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (1)
CreateObject(2405,2941.7000000,-2041.6000000,3.7000000,349.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (2)
CreateObject(2232,2957.1001000,-2053.3999000,3.0999999,0.0000000,0.0000000,88.0000000); //object(med_speaker_4) (1)
CreateObject(2232,2957.1001000,-2051.0000000,3.0999999,0.0000000,0.0000000,87.9949950); //object(med_speaker_4) (2)
CreateObject(2227,2957.6001000,-2051.8000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(swank_hi_fi_3) (1)
CreateObject(12909,2960.5000000,-2052.3000000,2.5999999,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (2)
/*
Objects converted: 139
I like the concept, the composition is good and the idea too. Judging from the pictures looks like you rush it to share the work unfinished of water zone, the underside of the platform seems incomplete. Soil lines do not meet properly. Next time make s/s without hot waves for more clean presentation. Definitely I liked your work despite the aforementioned details. Keep it up, you have a talent for this.
8/10 |
Another question is the use of download links to the map. Is better paste the code in [ pawn][/pawn], the links are broken in few months, the code in the thread never.
|