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[Map] Nova Prefeitura e Delegacia - RPG - Printable Version

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+----- Thread: [Map] Nova Prefeitura e Delegacia - RPG (/showthread.php?tid=507674)



Nova Prefeitura e Delegacia - RPG - RedStone - 18.04.2014

Bom primeiramente este й meu primeiro post no Forum Samp, mais mecher com mapas jб mecho faz tempo, jб fiz diversos mapas, que logo postarei fotos deles.
E hoje venho trazer uma modificaзгo na prefeitura de Los Santos e Delegacia De Los Santos para o pessoal que tem servidor rpg/rp, ele й basico, porem eu achei legal.










Codigo

Quote:

CreateObject(970, 1421.9, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1426, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1430.1, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1434.2, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1438.3, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1442.4, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1446.5, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1450.6, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1454.7, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1456.8, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1458.9, -1739.5, 13.1, 0, 0, 270);
CreateObject(970, 1458.9, -1743.6, 13.1, 0, 0, 270);
CreateObject(970, 1458.9, -1747.6, 13.1, 0, 0, 270);
CreateObject(970, 1458.9, -1748.6, 13.1, 0, 0, 270);
CreateObject(2773, 1478.5, -1749.7, 15, 0, 0, 0);
CreateObject(2773, 1483.9, -1749.6, 15, 0, 0, 0);
CreateObject(2773, 1489.5, -1749.6, 15, 0, 0, 0);
CreateObject(2773, 1473, -1749.6, 15, 0, 0, 0);
CreateObject(2773, 1483.9, -1757.8, 17.1, 0, 0, 0);
CreateObject(2773, 1478.5, -1757.8, 17.1, 0, 0, 0);
CreateObject(2773, 1489.4, -1757.8, 17.1, 0, 0, 0);
CreateObject(2773, 1473, -1757.8, 17.1, 0, 0, 0);
CreateObject(970, 1417.8, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1413.7, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1409.6, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1405.5, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1401.4, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1399.4, -1739.5, 13.1, 0, 0, 90);
CreateObject(970, 1399.4, -1743.6, 13.1, 0, 0, 90);
CreateObject(970, 1399.4, -1747.7, 13.1, 0, 0, 90);
CreateObject(970, 1399.4, -1751.8, 13.1, 0, 0, 90);
CreateObject(970, 1399.4, -1755.9, 13.1, 0, 0, 90);
CreateObject(970, 1399.4, -1760, 13.1, 0, 0, 90);
CreateObject(970, 1399.4, -1764.1, 13.1, 0, 0, 90);
CreateObject(970, 1557.2, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1553.1, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1549, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1544.9, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1540.8, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1536.7, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1532.6, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1528.5, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1524.4, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1520.3, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1516.2, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1512.1, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1503.8, -1739.5, 13.1, 0, 0, 270);
CreateObject(970, 1508, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1505.9, -1737.4, 13.1, 0, 0, 0);
CreateObject(970, 1503.8, -1743.6, 13.1, 0, 0, 270);
CreateObject(970, 1503.8, -1747.8, 13.1, 0, 0, 270);
CreateObject(970, 1503.8, -1750.2, 13.1, 0, 0, 270);
CreateObject(717, 1458.1, -1738.3, 12.6, 0, 0, 0);
CreateObject(717, 1458, -1745.9, 12.6, 0, 0, 0);
CreateObject(717, 1504.6, -1738.2, 12.6, 0, 0, 0);
CreateObject(717, 1504.5, -1745.6, 12.6, 0, 0, 0);
CreateObject(717, 1450, -1738.3, 12.6, 0, 0, 0);
CreateObject(717, 1440, -1738.3, 12.6, 0, 0, 0);
CreateObject(717, 1430, -1738.3, 12.6, 0, 0, 0);
CreateObject(717, 1420, -1738.3, 12.6, 0, 0, 0);
CreateObject(717, 1410, -1738.3, 12.6, 0, 0, 0);
CreateObject(717, 1400, -1738.3, 12.6, 0, 0, 0);
CreateObject(717, 1511.9, -1738.2, 12.6, 0, 0, 0);
CreateObject(717, 1520, -1738.2, 12.6, 0, 0, 0);
CreateObject(717, 1530, -1738.2, 12.6, 0, 0, 0);
CreateObject(717, 1540, -1738.2, 12.6, 0, 0, 0);
CreateObject(717, 1550, -1738.2, 12.6, 0, 0, 0);
CreateObject(717, 1558.5, -1738.3, 12.6, 0, 0, 0);
CreateObject(970, 1559.3, -1739.4, 13.1, 0, 0, 270);
CreateObject(970, 1559.3, -1743.5, 13.1, 0, 0, 270);
CreateObject(970, 1559.3, -1747.6, 13.1, 0, 0, 270);
CreateObject(970, 1559.3, -1751.7, 13.1, 0, 0, 270);
CreateObject(970, 1559.3, -1755.8, 13.1, 0, 0, 270);
CreateObject(970, 1559.3, -1759.9, 13.1, 0, 0, 270);
CreateObject(970, 1559.3, -1764, 13.1, 0, 0, 270);
CreateObject(970, 1559.3, -1768.1, 13.1, 0, 0, 270);
CreateObject(970, 1557.2, -1770.2, 13.1, 0, 0, 0);
CreateObject(970, 1553.1, -1770.2, 13.1, 0, 0, 0);
CreateObject(970, 1549, -1770.2, 13.1, 0, 0, 0);
CreateObject(970, 1544.9, -1770.2, 13.1, 0, 0, 0);
CreateObject(970, 1399.4, -1768.2, 13.1, 0, 0, 90);
CreateObject(970, 1401.4, -1770.3, 13.1, 0, 0, 0);
CreateObject(970, 1405.7, -1770.3, 13.1, 0, 0, 0);
CreateObject(970, 1409.9, -1770.3, 13.1, 0, 0, 0);
CreateObject(970, 1414.1, -1770.3, 13.1, 0, 0, 0);
CreateObject(970, 1416.2, -1770.3, 13.1, 0, 0, 0);
CreateObject(1280, 1459.4, -1741.7, 12.9, 0, 0, 180);
CreateObject(1280, 1503.3, -1742.2, 12.9, 0, 0, 0);
CreateObject(3458, 1520.2, -1703, 14.1, 0, 0, 270);
CreateObject(3458, 1520.2, -1663, 14.1, 0, 0, 270);
CreateObject(3458, 1520.2, -1622.8, 14.1, 0, 0, 270);
CreateObject(3578, 1519.4, -1720.5, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1713.3, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1706.3, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1699.3, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1692.3, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1685.3, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1680.7, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1673.3, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1666.3, 11.8, 0, 0, 0);
CreateObject(717, 1517.3, -1659.3, 12.7, 0, 0, 0);
CreateObject(3578, 1519.4, -1659.3, 11.8, 0, 0, 0);
CreateObject(717, 1515.8, -1659.3, 12.7, 0, 0, 0);
CreateObject(717, 1514.4, -1659.3, 12.7, 0, 0, 0);
CreateObject(3578, 1519.4, -1652.3, 11.8, 0, 0, 0);
CreateObject(717, 1517.4, -1652.3, 12.7, 0, 0, 0);
CreateObject(717, 1515.9, -1652.3, 12.7, 0, 0, 0);
CreateObject(717, 1514.4, -1652.3, 12.7, 0, 0, 0);
CreateObject(3578, 1519.4, -1645.4, 11.8, 0, 0, 0);
CreateObject(717, 1516.2, -1645.3, 12.7, 0, 0, 0);
CreateObject(717, 1517.5, -1645.3, 12.7, 0, 0, 0);
CreateObject(3578, 1519.4, -1640.5, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1633.1, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1626.2, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1619.1, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1612.1, 11.8, 0, 0, 0);
CreateObject(3578, 1519.4, -1605.1, 11.8, 0, 0, 0);
CreateObject(970, 1539.2, -1697.8, 13.1, 0, 0, 270);
CreateObject(970, 1539.5, -1653.5, 13.1, 0, 0, 270);
CreateObject(970, 1539.2, -1693.7, 13.1, 0, 0, 270);
CreateObject(970, 1539.2, -1689.6, 13.1, 0, 0, 270);
CreateObject(970, 1539.2, -1685.5, 13.1, 0, 0, 270);
CreateObject(970, 1539.5, -1657.6, 13.1, 0, 0, 270);
CreateObject(970, 1539.5, -1661.7, 13.1, 0, 0, 270);
CreateObject(970, 1539.5, -1665.8, 13.1, 0, 0, 270);
CreateObject(970, 1541.3, -1683.4, 13.1, 0, 0, 180);
CreateObject(970, 1545.4, -1683.4, 13.1, 0, 0, 179.995);
CreateObject(970, 1549.5, -1683.4, 13.1, 0, 0, 179.995);
CreateObject(970, 1553.6, -1683.4, 13.1, 0, 0, 179.995);
CreateObject(970, 1541.6, -1667.9, 13.1, 0, 0, 179.995);
CreateObject(970, 1545.7, -1667.9, 13.1, 0, 0, 179.995);
CreateObject(970, 1549.8, -1667.9, 13.1, 0, 0, 179.995);
CreateObject(970, 1552.7, -1667.9, 13.1, 0, 0, 179.995);
CreateObject(984, 1518, -1714.2, 13.3, 0, 0, 0);
CreateObject(984, 1517.9, -1701.4, 13.3, 0, 0, 0);
CreateObject(984, 1517.9, -1688.6, 13.3, 0, 0, 0);
CreateObject(984, 1517.9, -1675.8, 13.3, 0, 0, 0);
CreateObject(984, 1517.9, -1670.2, 13.3, 0, 0, 0);
CreateObject(983, 1514.7, -1663.9, 13.4, 0, 0, 270);
CreateObject(983, 1508.3, -1663.9, 13.4, 0, 0, 270);
CreateObject(984, 1517.9, -1636.5, 13.3, 0, 0, 0);
CreateObject(984, 1517.8, -1623.6, 13.3, 0, 0, 0);
CreateObject(984, 1517.7, -1610.8, 13.3, 0, 0, 0);
CreateObject(717, 1535.7, -1714.3, 12.6, 0, 0, 0);
CreateObject(717, 1535.7, -1709, 12.6, 0, 0, 0);
CreateObject(717, 1535.7, -1704, 12.6, 0, 0, 0);
CreateObject(717, 1535.7, -1699, 12.6, 0, 0, 0);
CreateObject(717, 1535.7, -1694, 12.6, 0, 0, 0);
CreateObject(717, 1535.7, -1689, 12.6, 0, 0, 0);
CreateObject(717, 1535.7, -1684, 12.6, 0, 0, 0);
CreateObject(717, 1535.6, -1662, 12.6, 0, 0, 0);
CreateObject(717, 1535.6, -1657, 12.6, 0, 0, 0);
CreateObject(717, 1535.6, -1652, 12.6, 0, 0, 0);
CreateObject(717, 1535.6, -1647, 12.6, 0, 0, 0);
CreateObject(717, 1535.6, -1642, 12.6, 0, 0, 0);
CreateObject(717, 1535.8, -1617.5, 12.6, 0, 0, 0);
CreateObject(717, 1535.8, -1612, 12.6, 0, 0, 0);
CreateObject(717, 1535.8, -1607, 12.6, 0, 0, 0);
CreateObject(717, 1535.8, -1602, 12.6, 0, 0, 0);

Codigo em CreateDynamicObject

Quote:

CreateDynamicObject(970, 1421.9, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1426, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1430.1, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1434.2, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1438.3, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1442.4, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1446.5, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1450.6, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1454.7, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1456.8, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1458.9, -1739.5, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1458.9, -1743.6, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1458.9, -1747.6, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1458.9, -1748.6, 13.1, 0, 0, 270);
CreateDynamicObject(2773, 1478.5, -1749.7, 15, 0, 0, 0);
CreateDynamicObject(2773, 1483.9, -1749.6, 15, 0, 0, 0);
CreateDynamicObject(2773, 1489.5, -1749.6, 15, 0, 0, 0);
CreateDynamicObject(2773, 1473, -1749.6, 15, 0, 0, 0);
CreateDynamicObject(2773, 1483.9, -1757.8, 17.1, 0, 0, 0);
CreateDynamicObject(2773, 1478.5, -1757.8, 17.1, 0, 0, 0);
CreateDynamicObject(2773, 1489.4, -1757.8, 17.1, 0, 0, 0);
CreateDynamicObject(2773, 1473, -1757.8, 17.1, 0, 0, 0);
CreateDynamicObject(970, 1417.8, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1413.7, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1409.6, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1405.5, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1401.4, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1399.4, -1739.5, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1399.4, -1743.6, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1399.4, -1747.7, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1399.4, -1751.8, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1399.4, -1755.9, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1399.4, -1760, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1399.4, -1764.1, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1557.2, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1553.1, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1549, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1544.9, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1540.8, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1536.7, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1532.6, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1528.5, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1524.4, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1520.3, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1516.2, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1512.1, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1503.8, -1739.5, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1508, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1505.9, -1737.4, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1503.8, -1743.6, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1503.8, -1747.8, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1503.8, -1750.2, 13.1, 0, 0, 270);
CreateDynamicObject(717, 1458.1, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1458, -1745.9, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1504.6, -1738.2, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1504.5, -1745.6, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1450, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1440, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1430, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1420, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1410, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1400, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1511.9, -1738.2, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1520, -1738.2, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1530, -1738.2, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1540, -1738.2, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1550, -1738.2, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1558.5, -1738.3, 12.6, 0, 0, 0);
CreateDynamicObject(970, 1559.3, -1739.4, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1559.3, -1743.5, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1559.3, -1747.6, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1559.3, -1751.7, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1559.3, -1755.8, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1559.3, -1759.9, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1559.3, -1764, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1559.3, -1768.1, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1557.2, -1770.2, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1553.1, -1770.2, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1549, -1770.2, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1544.9, -1770.2, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1399.4, -1768.2, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1401.4, -1770.3, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1405.7, -1770.3, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1409.9, -1770.3, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1414.1, -1770.3, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1416.2, -1770.3, 13.1, 0, 0, 0);
CreateDynamicObject(1280, 1459.4, -1741.7, 12.9, 0, 0, 180);
CreateDynamicObject(1280, 1503.3, -1742.2, 12.9, 0, 0, 0);
CreateDynamicObject(3458, 1520.2, -1703, 14.1, 0, 0, 270);
CreateDynamicObject(3458, 1520.2, -1663, 14.1, 0, 0, 270);
CreateDynamicObject(3458, 1520.2, -1622.8, 14.1, 0, 0, 270);
CreateDynamicObject(3578, 1519.4, -1720.5, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1713.3, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1706.3, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1699.3, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1692.3, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1685.3, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1680.7, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1673.3, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1666.3, 11.8, 0, 0, 0);
CreateDynamicObject(717, 1517.3, -1659.3, 12.7, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1659.3, 11.8, 0, 0, 0);
CreateDynamicObject(717, 1515.8, -1659.3, 12.7, 0, 0, 0);
CreateDynamicObject(717, 1514.4, -1659.3, 12.7, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1652.3, 11.8, 0, 0, 0);
CreateDynamicObject(717, 1517.4, -1652.3, 12.7, 0, 0, 0);
CreateDynamicObject(717, 1515.9, -1652.3, 12.7, 0, 0, 0);
CreateDynamicObject(717, 1514.4, -1652.3, 12.7, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1645.4, 11.8, 0, 0, 0);
CreateDynamicObject(717, 1516.2, -1645.3, 12.7, 0, 0, 0);
CreateDynamicObject(717, 1517.5, -1645.3, 12.7, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1640.5, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1633.1, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1626.2, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1619.1, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1612.1, 11.8, 0, 0, 0);
CreateDynamicObject(3578, 1519.4, -1605.1, 11.8, 0, 0, 0);
CreateDynamicObject(970, 1539.2, -1697.8, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1539.5, -1653.5, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1539.2, -1693.7, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1539.2, -1689.6, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1539.2, -1685.5, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1539.5, -1657.6, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1539.5, -1661.7, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1539.5, -1665.8, 13.1, 0, 0, 270);
CreateDynamicObject(970, 1541.3, -1683.4, 13.1, 0, 0, 180);
CreateDynamicObject(970, 1545.4, -1683.4, 13.1, 0, 0, 179.995);
CreateDynamicObject(970, 1549.5, -1683.4, 13.1, 0, 0, 179.995);
CreateDynamicObject(970, 1553.6, -1683.4, 13.1, 0, 0, 179.995);
CreateDynamicObject(970, 1541.6, -1667.9, 13.1, 0, 0, 179.995);
CreateDynamicObject(970, 1545.7, -1667.9, 13.1, 0, 0, 179.995);
CreateDynamicObject(970, 1549.8, -1667.9, 13.1, 0, 0, 179.995);
CreateDynamicObject(970, 1552.7, -1667.9, 13.1, 0, 0, 179.995);
CreateDynamicObject(984, 1518, -1714.2, 13.3, 0, 0, 0);
CreateDynamicObject(984, 1517.9, -1701.4, 13.3, 0, 0, 0);
CreateDynamicObject(984, 1517.9, -1688.6, 13.3, 0, 0, 0);
CreateDynamicObject(984, 1517.9, -1675.8, 13.3, 0, 0, 0);
CreateDynamicObject(984, 1517.9, -1670.2, 13.3, 0, 0, 0);
CreateDynamicObject(983, 1514.7, -1663.9, 13.4, 0, 0, 270);
CreateDynamicObject(983, 1508.3, -1663.9, 13.4, 0, 0, 270);
CreateDynamicObject(984, 1517.9, -1636.5, 13.3, 0, 0, 0);
CreateDynamicObject(984, 1517.8, -1623.6, 13.3, 0, 0, 0);
CreateDynamicObject(984, 1517.7, -1610.8, 13.3, 0, 0, 0);
CreateDynamicObject(717, 1535.7, -1714.3, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.7, -1709, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.7, -1704, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.7, -1699, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.7, -1694, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.7, -1689, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.7, -1684, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.6, -1662, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.6, -1657, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.6, -1652, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.6, -1647, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.6, -1642, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.8, -1617.5, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.8, -1612, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.8, -1607, 12.6, 0, 0, 0);
CreateDynamicObject(717, 1535.8, -1602, 12.6, 0, 0, 0);




Re: Nova Prefeitura e Delegacia - RPG - BarbaNegra - 18.04.2014

Achei bem interessante seu mapa,vocк colocou os objetos bem organizados e ''limpo''.


Re: Nova Prefeitura e Delegacia - RPG - BrunoBSF - 18.04.2014

Cara nao fique bravo mais й isso q penso, cara tu й mapper , faзa mapas inovadores , esses mapas feitos na praзa da DP ja tao chatos , td hr aparece um aki e talz , faзa algo novo , criativo , etc. *----*


Re: Nova Prefeitura e Delegacia - RPG - RedStone - 18.04.2014

Quote:
Originally Posted by BarbaNegra
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Achei bem interessante seu mapa,vocк colocou os objetos bem organizados e ''limpo''.
Obrigado BarbaNegra


Re: Nova Prefeitura e Delegacia - RPG - RedStone - 18.04.2014

Quote:
Originally Posted by BrunoBSF
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Cara nao fique bravo mais й isso q penso, cara tu й mapper , faзa mapas inovadores , esses mapas feitos na praзa da DP ja tao chatos , td hr aparece um aki e talz , faзa algo novo , criativo , etc. *----*
Eu intendo Bruno, porem esse й o meu primeiro mapa postado, eu sei criar diversas coisas que logo postarei, as imagens, incluindo modificaзхes б ilhas criadas.


Re: Nova Prefeitura e Delegacia - RPG - BarbaNegra - 18.04.2014

Bruno,concordo com vocк,mas diferente dos outros esse mapa que ele fez й mais ''limpo'' como eu citei acima um grande diferencial para quem aprecia os detalhes,alguns mapas que foram feito neste local sгo cheio de coisas que nгo combina com o local,por exemplo muitos mapas neste local colocam aquele objeto com cadeiras e uma prateleira de bebidas com o chгo verde ou luminбrias de festa coisa que nгo tem nada haver..


Re: Nova Prefeitura e Delegacia - RPG - DannielCooper - 18.04.2014

Eu achei que ia ter texturas, ia ser um map bom, e etc. Mas quando eu vi foi sу objetos colocados .__.

Quando se usa MTA, os mapas nunca saem tгo bons, atй pelo motivo de nгo ter todos objetos do Map Construction, por exemplo.

Mas parabйns pelo seu exforзo.


Re: Nova Prefeitura e Delegacia - RPG - RedStone - 18.04.2014

Quote:
Originally Posted by DannielCooper
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Eu achei que ia ter texturas, ia ser um map bom, e etc. Mas quando eu vi foi sу objetos colocados .__.

Quando se usa MTA, os mapas nunca saem tгo bons, atй pelo motivo de nгo ter todos objetos do Map Construction, por exemplo.

Mas parabйns pelo seu exforзo.
Obrigado Daniel, vou tentar melhor, vou dar uma olhada no Map Construction


Respuesta: Nova Prefeitura e Delegacia - RPG - AlieN_ - 18.04.2014

ficou bem feitinho,mais tenta mudar o estilo,fazer mapas diferentes tbm...p/beins...abrassos


Re: Nova Prefeitura e Delegacia - RPG - Bruno13 - 18.04.2014

Bacana, uma ediзгo que muitos fazem mas й diferente...Sу nгo achei muito a ver as grades em volta da prefeitura...Bom mapa!

+REP