Shunt down after using command -
Dotayuri - 11.04.2014
Ok so i know you guys can read minds but,
could you at lest tell me a few things that may cause the game mode to shut down after using a command?
there is only 2 errors and that is with "GetVehicle2DZone" but if i comment it out
//GetVehicle2DZone(dfsagd,gadsasgd sa,gsa, IM A SHOE!);
//GetVehicle2DZone(dfsagd,gadsasgd sa,gsa, IM A SHOE!);
no errors but when i go in the game mode i can log in. but if i try to do
/help
the game mode shuts off and i have to click the sever to get it back on why?
Re: Shunt down after using command -
awsomedude - 11.04.2014
Show your command
Re: Shunt down after using command -
Dotayuri - 11.04.2014
Quote:
Originally Posted by awsomedude
Show your command
|
I didn't post it becasue no matter what command i use it always does that but here is a random one
CMD:b(playerid, params[]) {
new sting[120], text[100];
if(sscanf(params, "s[100]", text)) return SendClientMessage(playerid, -1, "USAGE: /b [TEXT]");
format(sting, sizeof(sting), "(( %s says: %s ))", GetName(playerid), text);
ProxDetector(30.0, playerid, sting, COLLOR_BLUE);
Log("/SH/copy.txt", sting);
return 1;
}
Re: Shunt down after using command -
Konstantinos - 11.04.2014
It's due to the function
Log.
1) Check if the file handle is valid before
writing to/closing the file.
2) Make sure the permissions in
scriptfiles folder are set to writeable (+readable).
3) Make sure that the folder exists in
scriptfiles if you use any of course.
For information about server crashes and other problems, load crashdetect plugin. It will help you a lot.
Re: Shunt down after using command -
Dotayuri - 11.04.2014
Lol I was so sure I made the logs file, oh well thanks!