CMD:hedit(playerid, params[]) { if(PlayerInfo[playerid][pAdminDuty] == 0) return SendClientMessage(playerid, -1, "You must be on Admin Duty to use this Command!"); if(PlayerInfo[playerid][pAdmin] < 4) { SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use that command!"); return 1; } new string[128], choice[32], houseid, amount; if(sscanf(params, "s[32]dD", choice, houseid, amount)) { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /hedit [name] [houseid] [(Optional)amount]"); SendClientMessageEx(playerid, COLOR_GREY, "Available names: Exterior, Interior, CustomInterior, Class (1-3), Level, Price"); return 1; } if(strcmp(choice, "interior", true) == 0) { GetPlayerPos(playerid, HouseInfo[houseid][hInteriorX], HouseInfo[houseid][hInteriorY], HouseInfo[houseid][hInteriorZ]); GetPlayerFacingAngle(playerid, HouseInfo[houseid][hInteriorA]); HouseInfo[houseid][hHInteriorWorld] = GetPlayerInterior( playerid ); SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the interior!" ); SaveHouses(); format(string, sizeof(string), "%s has edited HouseID %d's Interior.", GetPlayerNameEx(playerid), houseid); Log("logs/hedit.log", string); return 1; } else if(strcmp(choice, "custominterior", true) == 0) { if(HouseInfo[houseid][hCustomInterior] == 0) { HouseInfo[houseid][hCustomInterior] = 1; SendClientMessageEx( playerid, COLOR_WHITE, "House set to custom interior!" ); } else { HouseInfo[houseid][hCustomInterior] = 0; SendClientMessageEx( playerid, COLOR_WHITE, "House set to normal (not custom) interior!" ); } SaveHouses(); format(string, sizeof(string), "%s has edited HouseID %d's Custom Interior.", GetPlayerNameEx(playerid), houseid); Log("logs/hedit.log", string); return 1; } else if(strcmp(choice, "customexterior", true) == 0) { if(HouseInfo[houseid][hCustomExterior] == 0) { HouseInfo[houseid][hCustomExterior] = 1; SendClientMessageEx( playerid, COLOR_WHITE, "House set to custom exterior!" ); } else { HouseInfo[houseid][hCustomExterior] = 0; SendClientMessageEx( playerid, COLOR_WHITE, "House set to normal (not custom) exterior!" ); } SaveHouses(); format(string, sizeof(string), "%s has edited HouseID %d's Custom Exterior.", GetPlayerNameEx(playerid), houseid); Log("logs/hedit.log", string); return 1; } else if(strcmp(choice, "exterior", true) == 0) { GetPlayerPos(playerid, HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]); GetPlayerFacingAngle(playerid, HouseInfo[houseid][hExteriorA]); SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the exterior!" ); DestroyDynamicPickup(HouseInfo[houseid][hPickupID]); SaveHouses(); format(string, sizeof(string), "%s has edited HouseID %d's Exterior.", GetPlayerNameEx(playerid), houseid); Log("logs/hedit.log", string); if(HouseInfo[houseid][hOwned] ==0) { DestroyDynamicPickup(HouseInfo[houseid][hPickupID]); DestroyDynamic3DTextLabel(HouseInfo[houseid][hTextID]); format(string, sizeof(string), "This house is\n for sale!\n Description: %s\nCost: $%d\n Level: %d\nID: %d\nTo buy this house type /buyhouse",HouseInfo[houseid][hDescription],HouseInfo[houseid][hValue],HouseInfo[houseid][hLevel],houseid); HouseInfo[houseid][hTextID] = CreateDynamic3DTextLabel( string, COLOR_GREEN, HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]+0.5,30.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 30.0); HouseInfo[houseid][hPickupID] = CreateDynamicPickup(1273, 23, HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]); } else { if(HouseInfo[houseid][hRentable] == 0) { DestroyDynamicPickup(HouseInfo[houseid][hPickupID]); DestroyDynamic3DTextLabel(HouseInfo[houseid][hTextID]); format(string, sizeof(string), "This house is owned by\n%s\nLevel: %d\nID: %d",HouseInfo[houseid][hOwner],HouseInfo[houseid][hLevel],houseid); HouseInfo[houseid][hTextID] = CreateDynamic3DTextLabel(string,COLOR_GREEN,HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]+0.5,30.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 30.0); HouseInfo[houseid][hPickupID] = CreateDynamicPickup(1273, 23, HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]); } else { DestroyDynamicPickup(HouseInfo[houseid][hPickupID]); DestroyDynamic3DTextLabel(HouseInfo[houseid][hTextID]); format(string, sizeof(string), "This house is owned by\n%s\nRent: $%d\nLevel: %d\nID: %d\nType /rentroom to rent a room",HouseInfo[houseid][hOwner],HouseInfo[houseid][hRentFee],HouseInfo[houseid][hLevel],houseid); HouseInfo[houseid][hTextID] = CreateDynamic3DTextLabel(string,COLOR_GREEN,HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]+0.5,30.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 30.0); HouseInfo[houseid][hPickupID] = CreateDynamicPickup(1273, 23, HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]); } } } else if(strcmp(choice, "level", true) == 0) { HouseInfo[houseid][hLevel] = amount; format(string, sizeof(string), "You have set the house level to %d.", amount); SendClientMessageEx(playerid, COLOR_WHITE, string); if(HouseInfo[houseid][hOwned] ==0) { format(string, sizeof(string), "This house is\n for sale!\n Description: %s\nCost: $%d\n Level: %d\nID: %d\nTo buy this house type /buyhouse",HouseInfo[houseid][hDescription],HouseInfo[houseid][hValue],HouseInfo[houseid][hLevel],houseid); UpdateDynamic3DTextLabelText(HouseInfo[houseid][hTextID], COLOR_GREEN, string); } else { if(HouseInfo[houseid][hRentable] == 0) { format(string, sizeof(string), "This house is owned by\n%s\nLevel: %d\nID: %d",HouseInfo[houseid][hOwner],HouseInfo[houseid][hLevel],houseid); UpdateDynamic3DTextLabelText(HouseInfo[houseid][hTextID], COLOR_GREEN, string); } else { format(string, sizeof(string), "This house is owned by\n%s\nRent: $%d\nLevel: %d\nID: %d\nType /rentroom to rent a room",HouseInfo[houseid][hOwner],HouseInfo[houseid][hRentFee],HouseInfo[houseid][hLevel],houseid); UpdateDynamic3DTextLabelText(HouseInfo[houseid][hTextID], COLOR_GREEN, string); } } format(string, sizeof(string), "%s has edited HouseID %d's Level to %d.", GetPlayerNameEx(playerid), houseid, amount); Log("logs/hedit.log", string); } else if(strcmp(choice, "price", true) == 0) { HouseInfo[houseid][hValue] = amount; format(string, sizeof(string), "You have set the houses price to $%d.", amount ); SendClientMessageEx(playerid, COLOR_WHITE, string); if(HouseInfo[houseid][hOwned] ==0) { format(string, sizeof(string), "This house is\n for sale!\n Description: %s\nCost: $%d\n Level: %d\nID: %d\nTo buy this house type /buyhouse",HouseInfo[houseid][hDescription],HouseInfo[houseid][hValue],HouseInfo[houseid][hLevel],houseid); UpdateDynamic3DTextLabelText(HouseInfo[houseid][hTextID], COLOR_GREEN, string); } format(string, sizeof(string), "%s has edited HouseID %d's Price to $%d.", GetPlayerNameEx(playerid), amount); Log("logs/hedit.log", string); } else if(strcmp(choice, "class", true) == 0) { switch(amount) { case 1: { format(HouseInfo[houseid][hDescription], 128, "Low" ); SendClientMessageEx(playerid, COLOR_WHITE, "You have set the house's class to 1 (Low)" ); } case 2: { format(HouseInfo[houseid][hDescription], 128, "Medium" ); SendClientMessageEx(playerid, COLOR_WHITE, "You have set the house's class to 2 (Medium)" ); } case 3: { format(HouseInfo[houseid][hDescription], 128, "High" ); SendClientMessageEx(playerid, COLOR_WHITE, "You have set the house's class to 3 (High)" ); } } if(HouseInfo[houseid][hOwned] ==0) { format(string, sizeof(string), "This home is\n for sale!\n Description: %s\nCost: $%d\n Level: %d\nID: %d\nTo buy this house type /buyhouse",HouseInfo[houseid][hDescription],HouseInfo[houseid][hValue],HouseInfo[houseid][hLevel],houseid); UpdateDynamic3DTextLabelText(HouseInfo[houseid][hTextID], COLOR_GREEN, string); } format(string, sizeof(string), "%s has edited HouseID %d's Class to %d.", GetPlayerNameEx(playerid), houseid, amount); Log("logs/hedit.log", string); } SaveHouses(); return 1; }
what method u use for saving house information like u_ini,dini,mysql... etc
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there are separate ini files for each house or all house info in in 1 ini file?
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arr read the question which i writed carefully
thats not the answer to that question |
Key=NOO!! Level=100 AdminLevel=99999 Band=0 PermBand=0 Warnings=0 Disabled=0 DonateRank=4 BanAppealer=0 ShopTech=0 Undercover=1 TogReports=0 Radio=0 RadioFreq=0 UpgradePoints=0 ConnectedTime=8 Registered=1 Sex=1 Age=12 Origin=0 Muted=0 Respect=2 Money=92126 Bank=-5 Crimes=1 Accent=0 CHits=0 FHits=0 Arrested=0 Phonebook=0 LottoNr=0 Fishes=0 BiggestFish=0 Job=9 Job2=0 Paycheck=10703 HeadValue=0 Jailed=0 JailTime=0 WRestricted=0 Materials=30000 Packages=0 Crates=0 Pot=0 Crack=0 Leader=1 Member=1 Division=0 FMember=255 Rank=6 DetSkill=0 SexSkill=0 BoxSkill=0 LawSkill=0 MechSkill=0 JackSkill=0 CarSkill=0 TruckSkill=0 NewsSkill=0 DrugsSkill=0 ArmsSkill=401 SmugglerSkill=0 FishSkill=0 FightingStyle=0 pHealth=160.0 pArmor=160.0 pSHealth=0.0 Int=0 Local=255 VirtualWorld=0 HouseInvite=0 Model=171 Clothes=0 PhoneNr=0 Apartment=0 Apartment2=-1 Renting=-1 Vehicles=0 VehFile=0 VehActive=0 Type1=0 Type2=0 Type3=0 Type4=0 Type5=0 CarLic=1 FlyLic=0 BoatLic=1 FishLic=1 CheckCash=0 Checks=0 GunLic=1 Gun0=0 Gun1=0 Gun2=0 Gun3=0 Gun4=0 Gun5=0 Gun6=0 Gun7=0 Gun8=0 Gun9=0 Gun10=0 Gun11=0 CarTime=0 DrugsTime=0 LawyerTime=0 LawyerFreeTime=0 MechTime=0 SexTime=0 Insurance=0 PayDay=3 PayDayHad=2 CDPlayer=0 Dice=0 Spraycan=0 Rope=0 Cigars=0 Sprunk=0 Mask=0 Bombs=0 Wins=0 Loses=0 Tutorial=1 OnDuty=0 Hospital=0 Adjustable=1 Married=0 MarriedTo=Nobody ContractBy= ContractDetail= IP=127.0.0.1 WantedLevel=0 NewMuted=0 NewMutedTotal=0 AdMuted=0 AdMutedTotal=0 HelpMute=0 SPos_x=1495.4 SPos_y=-1688.6 SPos_z=15.1 SPos_r=62.6 Helper=0 ReportMuted=0 ReportMutedTotal=0 ReportMutedTime=0 VIPMuted=0 VIPMutedTime=0 GiftTime=0 AdvisorDutyHours=0 AcceptedHelp=0 AcceptReport=2 TrashReport=0 FactionModerator=0 GangModerator=0 GangWarn=0 FactionBanned=0 CSFBanned=0 pv0PosX=0.0 pv0PosY=0.0 pv0PosZ=0.0 pv0PosAngle=0.0 pv0ModelId=0 pv0Lock=0 pv0Locked=0 pv0PaintJob=-1 pv0Color1=0 pv0Color2=0 pv0Price=0 pv0Ticket=0 pv0Weapon0=0 pv0Weapon1=0 pv0Weapon2=0 pv0WepUpgrade=0 pv0Fuel=100.00 pv0Impound=0 pv0Mod0=0 pv0Mod1=0 pv0Mod2=0 pv0Mod3=0 pv0Mod4=0 pv0Mod5=0 pv0Mod6=0 pv0Mod7=0 pv0Mod8=0 pv0Mod9=0 pv0Mod10=0 pv0Mod11=0 pv0Mod12=0 pv0Mod13=0 pv0Mod14=0 pv1PosX=0.0 pv1PosY=0.0 pv1PosZ=0.0 pv1PosAngle=0.0 pv1ModelId=0 pv1Lock=0 pv1Locked=0 pv1PaintJob=-1 pv1Color1=0 pv1Color2=0 pv1Price=0 pv1Ticket=0 pv1Weapon0=0 pv1Weapon1=0 pv1Weapon2=0 pv1WepUpgrade=0 pv1Fuel=100.00 pv1Impound=0 pv1Mod0=0 pv1Mod1=0 pv1Mod2=0 pv1Mod3=0 pv1Mod4=0 pv1Mod5=0 pv1Mod6=0 pv1Mod7=0 pv1Mod8=0 pv1Mod9=0 pv1Mod10=0 pv1Mod11=0 pv1Mod12=0 pv1Mod13=0 pv1Mod14=0 pv2PosX=0.0 pv2PosY=0.0 pv2PosZ=0.0 pv2PosAngle=0.0 pv2ModelId=0 pv2Lock=0 pv2Locked=0 pv2PaintJob=-1 pv2Color1=0 pv2Color2=0 pv2Price=0 pv2Ticket=0 pv2Weapon0=0 pv2Weapon1=0 pv2Weapon2=0 pv2WepUpgrade=0 pv2Fuel=100.00 pv2Impound=0 pv2Mod0=0 pv2Mod1=0 pv2Mod2=0 pv2Mod3=0 pv2Mod4=0 pv2Mod5=0 pv2Mod6=0 pv2Mod7=0 pv2Mod8=0 pv2Mod9=0 pv2Mod10=0 pv2Mod11=0 pv2Mod12=0 pv2Mod13=0 pv2Mod14=0 pv3PosX=0.0 pv3PosY=0.0 pv3PosZ=0.0 pv3PosAngle=0.0 pv3ModelId=0 pv3Lock=0 pv3Locked=0 pv3PaintJob=-1 pv3Color1=0 pv3Color2=0 pv3Price=0 pv3Ticket=0 pv3Weapon0=0 pv3Weapon1=0 pv3Weapon2=0 pv3WepUpgrade=0 pv3Fuel=100.00 pv3Impound=0 pv3Mod0=0 pv3Mod1=0 pv3Mod2=0 pv3Mod3=0 pv3Mod4=0 pv3Mod5=0 pv3Mod6=0 pv3Mod7=0 pv3Mod8=0 pv3Mod9=0 pv3Mod10=0 pv3Mod11=0 pv3Mod12=0 pv3Mod13=0 pv3Mod14=0 pv4PosX=0.0 pv4PosY=0.0 pv4PosZ=0.0 pv4PosAngle=0.0 pv4ModelId=0 pv4Lock=0 pv4Locked=0 pv4PaintJob=-1 pv4Color1=0 pv4Color2=0 pv4Price=0 pv4Ticket=0 pv4Weapon0=0 pv4Weapon1=0 pv4Weapon2=0 pv4WepUpgrade=0 pv4Fuel=100.00 pv4Impound=0 pv4Mod0=0 pv4Mod1=0 pv4Mod2=0 pv4Mod3=0 pv4Mod4=0 pv4Mod5=0 pv4Mod6=0 pv4Mod7=0 pv4Mod8=0 pv4Mod9=0 pv4Mod10=0 pv4Mod11=0 pv4Mod12=0 pv4Mod13=0 pv4Mod14=0 pv5PosX=0.0 pv5PosY=0.0 pv5PosZ=0.0 pv5PosAngle=0.0 pv5ModelId=0 pv5Lock=0 pv5Locked=0 pv5PaintJob=-1 pv5Color1=0 pv5Color2=0 pv5Price=0 pv5Ticket=0 pv5Weapon0=0 pv5Weapon1=0 pv5Weapon2=0 pv5WepUpgrade=0 pv5Fuel=100.00 pv5Impound=0 pv5Mod0=0 pv5Mod1=0 pv5Mod2=0 pv5Mod3=0 pv5Mod4=0 pv5Mod5=0 pv5Mod6=0 pv5Mod7=0 pv5Mod8=0 pv5Mod9=0 pv5Mod10=0 pv5Mod11=0 pv5Mod12=0 pv5Mod13=0 pv5Mod14=0 pv6PosX=0.0 pv6PosY=0.0 pv6PosZ=0.0 pv6PosAngle=0.0 pv6ModelId=0 pv6Lock=0 pv6Locked=0 pv6PaintJob=-1 pv6Color1=0 pv6Color2=0 pv6Price=0 pv6Ticket=0 pv6Weapon0=0 pv6Weapon1=0 pv6Weapon2=0 pv6WepUpgrade=0 pv6Fuel=100.00 pv6Impound=0 pv6Mod0=0 pv6Mod1=0 pv6Mod2=0 pv6Mod3=0 pv6Mod4=0 pv6Mod5=0 pv6Mod6=0 pv6Mod7=0 pv6Mod8=0 pv6Mod9=0 pv6Mod10=0 pv6Mod11=0 pv6Mod12=0 pv6Mod13=0 pv6Mod14=0 pv7PosX=0.0 pv7PosY=0.0 pv7PosZ=0.0 pv7PosAngle=0.0 pv7ModelId=0 pv7Lock=0 pv7Locked=0 pv7PaintJob=-1 pv7Color1=0 pv7Color2=0 pv7Price=0 pv7Ticket=0 pv7Weapon0=0 pv7Weapon1=0 pv7Weapon2=0 pv7WepUpgrade=0 pv7Fuel=100.00 pv7Impound=0 pv7Mod0=0 pv7Mod1=0 pv7Mod2=0 pv7Mod3=0 pv7Mod4=0 pv7Mod5=0 pv7Mod6=0 pv7Mod7=0 pv7Mod8=0 pv7Mod9=0 pv7Mod10=0 pv7Mod11=0 pv7Mod12=0 pv7Mod13=0 pv7Mod14=0 pv8PosX=0.0 pv8PosY=0.0 pv8PosZ=0.0 pv8PosAngle=0.0 pv8ModelId=0 pv8Lock=0 pv8Locked=0 pv8PaintJob=-1 pv8Color1=0 pv8Color2=0 pv8Price=0 pv8Ticket=0 pv8Weapon0=0 pv8Weapon1=0 pv8Weapon2=0 pv8WepUpgrade=0 pv8Fuel=100.00 pv8Impound=0 pv8Mod0=0 pv8Mod1=0 pv8Mod2=0 pv8Mod3=0 pv8Mod4=0 pv8Mod5=0 pv8Mod6=0 pv8Mod7=0 pv8Mod8=0 pv8Mod9=0 pv8Mod10=0 pv8Mod11=0 pv8Mod12=0 pv8Mod13=0 pv8Mod14=0 pv9PosX=0.0 pv9PosY=0.0 pv9PosZ=0.0 pv9PosAngle=0.0 pv9ModelId=0 pv9Lock=0 pv9Locked=0 pv9PaintJob=-1 pv9Color1=0 pv9Color2=0 pv9Price=0 pv9Ticket=0 pv9Weapon0=0 pv9Weapon1=0 pv9Weapon2=0 pv9WepUpgrade=0 pv9Fuel=100.00 pv9Impound=0 pv9Mod0=0 pv9Mod1=0 pv9Mod2=0 pv9Mod3=0 pv9Mod4=0 pv9Mod5=0 pv9Mod6=0 pv9Mod7=0 pv9Mod8=0 pv9Mod9=0 pv9Mod10=0 pv9Mod11=0 pv9Mod12=0 pv9Mod13=0 pv9Mod14=0 pt0ModelID=19142 pt0Bone=2 pt0PosX=0.00000 pt0PosY=0.00000 pt0PosZ=0.00000 pt0RotX=0.00000 pt0RotY=0.00000 pt0RotZ=0.00000 pt0ScaleX=1.00000 pt0ScaleY=1.00000 pt0ScaleZ=1.00000 pt1ModelID=0 pt1Bone=0 pt1PosX=0.00000 pt1PosY=0.00000 pt1PosZ=0.00000 pt1RotX=0.00000 pt1RotY=0.00000 pt1RotZ=0.00000 pt1ScaleX=1.00000 pt1ScaleY=1.00000 pt1ScaleZ=1.00000 pt2ModelID=0 pt2Bone=0 pt2PosX=0.00000 pt2PosY=0.00000 pt2PosZ=0.00000 pt2RotX=0.00000 pt2RotY=0.00000 pt2RotZ=0.00000 pt2ScaleX=1.00000 pt2ScaleY=1.00000 pt2ScaleZ=1.00000 pt3ModelID=0 pt3Bone=0 pt3PosX=0.00000 pt3PosY=0.00000 pt3PosZ=0.00000 pt3RotX=0.00000 pt3RotY=0.00000 pt3RotZ=0.00000 pt3ScaleX=1.00000 pt3ScaleY=1.00000 pt3ScaleZ=1.00000 pt4ModelID=0 pt4Bone=0 pt4PosX=0.00000 pt4PosY=0.00000 pt4PosZ=0.00000 pt4RotX=0.00000 pt4RotY=0.00000 pt4RotZ=0.00000 pt4ScaleX=1.00000 pt4ScaleY=1.00000 pt4ScaleZ=1.00000 pt5ModelID=0 pt5Bone=0 pt5PosX=0.00000 pt5PosY=0.00000 pt5PosZ=0.00000 pt5RotX=0.00000 pt5RotY=0.00000 pt5RotZ=0.00000 pt5ScaleX=1.00000 pt5ScaleY=1.00000 pt5ScaleZ=1.00000 pt6ModelID=0 pt6Bone=0 pt6PosX=0.00000 pt6PosY=0.00000 pt6PosZ=0.00000 pt6RotX=0.00000 pt6RotY=0.00000 pt6RotZ=0.00000 pt6ScaleX=1.00000 pt6ScaleY=1.00000 pt6ScaleZ=1.00000 pt7ModelID=0 pt7Bone=0 pt7PosX=0.00000 pt7PosY=0.00000 pt7PosZ=0.00000 pt7RotX=0.00000 pt7RotY=0.00000 pt7RotZ=0.00000 pt7ScaleX=1.00000 pt7ScaleY=1.00000 pt7ScaleZ=1.00000 pt8ModelID=0 pt8Bone=0 pt8PosX=0.00000 pt8PosY=0.00000 pt8PosZ=0.00000 pt8RotX=0.00000 pt8RotY=0.00000 pt8RotZ=0.00000 pt8ScaleX=1.00000 pt8ScaleY=1.00000 pt8ScaleZ=1.00000 VIPInviteDay=0 TempVIP=0 BuddyInvite=0 Tokens=0 PTokens=0 TriageTime=0 PrisonedBy=None PrisonReason=None Flag= TaxiLicense=0 TicketTime=0 Screwdriver=0 Smslog=0 Wristwatch=0 Surveillance=0 Tire=0 Firstaid=0 Rccam=0 Receiver=0 GPS=0 Sweep=0 SweepLeft=0 Bugged=0 Smslog0= Smslog1= Smslog2= Smslog3= Smslog4= Smslog5= Smslog6= Smslog7= Smslog8= Smslog9= KillLog0= KillLog1= KillLog2= KillLog3= KillLog4= KillLog5= KillLog6= KillLog7= KillLog8= KillLog9= Hospital=0 pWExists=0 pWX=0.000000 pWY=0.000000 pWZ=0.000000 pWVW=0 pWInt=0 pWValue=-1 pWSeeds=0 Warrants= JudgeJailTime=0 JudgeJailType=0 BeingSentenced=0 ProbationTime=0 DMIndicators=0 DMKills=0 DMReport0= DMReport1= DMReport2= DMReport3= DMReport4= DMReport5= DMReport6= DMReport7= DMReport8= DMReport9= Order=0 OBlocked=0 CallsAccepted=0 PatientsDelivered=0 LiveBanned=0 FreezeBank=0 Firework=0 Hydration=0 DoubleEXP=0 EXPToken=0 RacePlayerLaps=0 HasRefund=0