C:\Users\Re\Desktop\Bloody Vegas - Striker Samp\gamemodes\SFDM.pwn(7914) : error 029: invalid expression, assumed zero
C:\Users\Re\Desktop\Bloody Vegas - Striker Samp\gamemodes\SFDM.pwn(7914) : warning 215: expression has no effect
C:\Users\Re\Desktop\Bloody Vegas - Striker Samp\gamemodes\SFDM.pwn(7914) : error 001: expected token: ";", but found "if"
C:\Users\Re\Desktop\Bloody Vegas - Striker Samp\gamemodes\SFDM.pwn(7914) : error 017: undefined symbol "bodypart"
C:\Users\Re\Desktop\Bloody Vegas - Striker Samp\gamemodes\SFDM.pwn(7914) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
else if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9 && GetPlayerTeam(issuerid) != GetPlayerTeam(playerid))
//============HEADSHOT============
else if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9 && GetPlayerTeam(issuerid) != GetPlayerTeam(playerid))
{
SetPlayerHealth(playerid, 0.0);
GameTextForPlayer(issuerid, "HEADSHOT", 3000, 1);
format(sstring,sizeof sstring,"[Sniper Info]Headshot confirmed on: %s[%d]", PlayerName(playerid), playerid);
SendClientMessage(issuerid, COLOR_GREEN, sstring);
}
//===========HEADSHOT==============
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
{
else if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9 && GetPlayerTeam(issuerid) != GetPlayerTeam(playerid))
{
SetPlayerHealth(playerid, 0.0);
GameTextForPlayer(issuerid, "HEADSHOT", 3000, 1);
format(sstring,sizeof sstring,"[Sniper Info]Headshot confirmed on: %s[%d]", PlayerName(playerid), playerid);
SendClientMessage(issuerid, COLOR_GREEN, sstring);
}
return 1;
}
new bodypart;
pawn Код:
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C:\Users\Re\Desktop\Bloody Vegas - Striker Samp\gamemodes\SFDM.pwn(7908) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)