CMD:pay(playerid, params[])
{
new giveplayerid, moneys, string[128];
if(sscanf(params, "ud"),giveplayerid, moneys) return SyntaxMessage(playerid, "/pay [name of player/id] [amount]");
if(moneys > 1000 && PlayerInfo[playerid][pLevel] < 3) return SendClientMessage(playerid, GREY, " You must be level 3 to pay more than $1,000 at a time.");
if(moneys < 1 || moneys > 150000 && PlayerInfo[playerid][pAdmin] < 1337) return SendClientMessage(playerid, GREY, " You cannot pay under $1 or more than $150,000 at a time.");
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid == playerid) return SendClientMessage(playerid, GREY, " You cannot pay money to yourself.");
if(giveplayerid != INVALID_PLAYER_ID)
{
if(ProxDetectorS(5.0, playerid, giveplayerid))
{
new playermoney = PlayerInfo[playerid][pCash];
if(moneys > 0 && playermoney >= moneys)
{
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-moneys;
GivePlayerMoney(playerid, (0 - moneys));
PlayerInfo[giveplayerid][pCash] = PlayerInfo[giveplayerid][pCash]+moneys;
GivePlayerMoney(giveplayerid, moneys);
format(string, sizeof(string), " You have sent %s(player: %d), $%d.", pName(giveplayerid), giveplayerid, moneys);
SendClientMessage(playerid, GREY1, string);
format(string, sizeof(string), " You have recieved $%d from %s(player: %d).", moneys, pName(playerid), playerid);
SendClientMessage(giveplayerid, GREY1, string);
if(PlayerInfo[playerid][pMask] == 1) format(string, sizeof(string), "* Stranger takes out some Cash, and hands it to %s.",pName(giveplayerid));
else format(string, sizeof(string), "* %s takes out some Cash, and hands it to %s.", pName(playerid),pName(giveplayerid));
ProxDetector(30.0, playerid, string, PURPLE,PURPLE,PURPLE,PURPLE,PURPLE);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
new plrIP[16];
new giveplrIP[16];
GetPlayerIp(playerid, plrIP, sizeof(plrIP));
GetPlayerIp(giveplayerid, giveplrIP, sizeof(giveplrIP));
format(string, sizeof(string), "%s (IP:%s) (Key:%d) (ConTime:%d) has paid $%d to %s (IP:%s) (Key:%d)", pName(playerid),plrIP,PlayerInfo[playerid][pKey], PlayerInfo[playerid][pConnectTime],moneys,pName(giveplayerid),giveplrIP,PlayerInfo[giveplayerid][pKey]);
PayLog(string);
}
else return SendClientMessage(playerid, GREY1, "Invalid transaction amount.");
}
else return SendClientMessage(playerid, GREY, " You are too far away.");
}
}
else { SendClientMessage(playerid, WHITE, " Not an active player!"); }
return 1;
}
Buddy, put your code like this [*pawn]my code[/pawn] remove star. (Red colour)
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SendClientMessage(playerid, GREY, " You must be level 3 to pay more than $1,000 at a time.");
if(moneys > 1000 && PlayerInfo[playerid][pLevel] < 3) return SendClientMessage(playerid, GREY, " You must be level 3 to pay more than $1,000 at a time.");
CMD:pay(playerid, params[])
{
new iTargetID, iMoney, szString[128], pIP[16], ptIP[16];
if(!IsPlayerConnected(iTargetID)) return SendClientMessage(playerid, GREY, "ERR: That player isn't connected!");
if(sscanf(params, "ud", iTargetID, iMoney)) return SendClientMessage(playerid, GREY, "USAGE: /pay [ID] [$]");
if(iMoney > 1000 && PlayerInfo[playerid][pLevel] < 3)
if(iMoney < 1) return SendClientMessage(playerid, GREY, "ERR: The amount cannot be lower than $1!");
if(iMoney > 150000 && PlayerInfo[playerid][pAdmin] < 1337) return SendClientMessage(playerid, GREY, "ERR: You cannot pay more than $150,000 at a time!");
if(iTargetID == playerid) return SendClientMessage(playerid, GREY, "ERR: You cannot pay yourself!");
if(iTargetID != INVALID_PLAYER_ID) {
new pOnHandCash = PlayerInfo[playerid][pCash];
if(iMoney > 0 && pOnHandCash >= iMoney) {
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-iMoney;
GivePlayerMoney(playerid, (0 - iMoney));
PlayerInfo[iTargetID][pCash] = PlayerInfo[iTargetID][pCash]+iMoney;
GivePlayerMoney(iTargetID, iMoney);
format(szString, sizeof(szString), "You have paid %s (%d) $%d", pName(iTargetID), iTargetID, iMoney);
SendClientMessage(playerid, GREY, szString);
format(szString, sizeof(szString), "You have been paid $%d by %s (%d)", iMoney, pName(playerid), playerid);
SendClientMessage(playerid, GREY, szString);
if(PlayerInfo[playerid][pMask] == 1) format(szString, sizeof(szString), "* A stranger takes out some money, paying it to %s.", pName(iTargetID));
else format(szString, sizeof(szString), "* %s takes out some money, paying it to %s.", pName(playerid), pName(iTargetID));
ProxDetector(30.0, playerid, string, PURPLE,PURPLE,PURPLE,PURPLE,PURPLE);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerPlaySound(iTargetID, 1052, 0.0, 0.0, 0.0);
GetPlayerIp(playerid, pIP, sizeof(pIP));
GetPlayerIp(iTargetID, ptIP, sizeof(ptIP));
format(szString, sizeof(szString), "%s (IP: %s) (Key: %d) has paid $%d to %s (IP: %s) (Key: %s)", pName(playerid), pIP, PlayerInfo[playerid][pKey], iMoney, pName(iTargetID), ptIP, PlayerInfo[playerid][pKey]);
PayLog(szString);
}
else return SendClientMessage(playerid, GREY, "ERR: Invalid Transaction value!");
}
return 1;
}
if(sscanf(params, "ud"),giveplayerid, moneys) return SyntaxMessage(playerid, "/pay [name of player/id] [amount]");