Gente PF me ajuda quando um Player й morto por outro PLAYER o PLAYER q morreu й BANIDO acho q й um BUG mais qual quer PLAYER q morre й BANIDO alguem pode me ajuda.....+++
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
// Setup local variables
new VictimName[24], KillerName[24], Msg[128];
// Clear the missiontext
TextDrawSetString(APlayerData[playerid][MissionText], " ");
// Hide the missiontext for this player (when the player is choosing a class, it's not required to show any mission-text)
TextDrawHideForPlayer(playerid, APlayerData[playerid][MissionText]);
// Stop any job that may have started
switch (APlayerData[playerid][PlayerClass])
{
case ClassTruckDriver: Trucker_EndJob(playerid);
case ClassBusDriver: BusDriver_EndJob(playerid);
case ClassPilot: Pilot_EndJob(playerid);
case ClassPolice: Police_EndJob(playerid);
case ClassMafia: Mafia_EndJob(playerid);
case ClassCourier: Courier_EndJob(playerid);
case ClassAssistance: Assistance_EndJob(playerid);
case ClassRoadWorker: Roadworker_EndJob(playerid);
}
// If the player is part of a convoy, kick him from it
Convoy_Leave(playerid);
// If another player kills you, he'll get an extra star of his wanted level
if (killerid != INVALID_PLAYER_ID)
{
// Increase the wanted level of the killer by one star
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 1);
// Get the name of the killed player and the killer
GetPlayerName(playerid, VictimName, sizeof(VictimName));
GetPlayerName(killerid, KillerName, sizeof(KillerName));
// Let the killed know the police are informed about the kill
format(Msg, 128, "{FF0000}Vocк matou {FFFF00}%s{FF0000}, e agora estб sendo procurado pela polнcia.", VictimName);
SendClientMessage(killerid, 0xFFFFFFFF, Msg);
// Inform all police players about the kill
format(Msg, 128, "{00FF00}O jogador {FFFF00}%s{00FF00} matou {FFFF00}%s{00FF00}. [Objetvo]: Persiga-o e Multe-o.", KillerName, VictimName);
Police_SendMessage(Msg);
}
return 1;
}