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Car Saver - Your Ideas - Floppy - 11.09.2008

Well guys atm im working on my first script I want to give out to you. Its a TuningSaver but I would like to get a few more ideas.
Atm:
-Coordinates saved
-New File for each car
-Save Tuning Parts
-Save Colors and Paintjobs
-Save Owner
-Save Fuel
-Save Car Health



Re: Car Saver - Your Ideas - [eLg]Timmy - 11.09.2008

nice, like a car-ownership?


Re: Car Saver - Your Ideas - Floppy - 11.09.2008

Well yes I will do SaveTuning and Ownership in once You can easy add new saveable cars with one line so it autocreates the *.car file for the car so really easy.


Re: Car Saver - Your Ideas - H4rv - 11.09.2008

Ideas:
-Save Car Health
-Save Fuel (?)
-Save Vehicle ID
-Save Model ID




Re: Car Saver - Your Ideas - Floppy - 12.09.2008

Fuel would be a good idea. Car Health too. Vehicle id : hm what to do with that? Model ID is already in


Re: Car Saver - Your Ideas - H4rv - 12.09.2008

- Save Un/Lock


Car ID: Each car gets an ID ... started at 0 , 1 , 2 , 3 , 4 , 5 , 6 etc.


Re: Car Saver - Your Ideas - Norn - 12.09.2008

Quote:
Originally Posted by H4rv
- Save Un/Lock


Car ID: Each car gets an ID ... started at 0 , 1 , 2 , 3 , 4 , 5 , 6 etc.
He know's, If he has already worked on a system that works by files. Obviously it already saves the Vehicle ID.


Re: Car Saver - Your Ideas - Kinetic - 12.09.2008

um... I have this system already... I guess I can create a filterscript or just release the functions to save you guys from the trouble of developing them...

I got a system where admin creates car with /createcar [model] , it creates the car to the next avaliable car file slot (car1.car, car2.car, etc). To change the cars stuff, there is /editcar [carid] [variable] [variable], this is a huge command (about1.4k lines) It includes every possible component added to cars plus allows modification of the max hp of a car 1000~3000, and the max gastank 100~300 (100 gas lasts 1.3 hours)... then there is also /deletecar [vehicleid] this deletes the car and its file... only bug with it is, dont delete any car but the last with this command... delete the file manually and rename all the cars after that... or just dont delete it and modify the cars model or whatever you want it to be(/editcar)

EDIT: also, forgot to say this, but cars are placed by doing /createcar, then driving it to where you want it to spawn and doing /park. (0 lines of coding for your server vehicle placement)

there is also a lil car ownership in there, (theres the ability in the file with the owner, and values of the car) but its still a lil buggy on a few things.

Release of my car system - http://forum.sa-mp.com/index.php?topic=73271.0


Re: Car Saver - Your Ideas - Softdrink - 17.09.2008

Kinetic's car ownership is very good. But its crashing the server when writing /carmod. So its crap if would be a Pawn file okay but isnt so..Its crap Sry I think that


Re: Car Saver - Your Ideas - Paul14 - 05.05.2009

Where I can Download?