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Pawno compiling very long time :/ - ChristianIvann09 - 04.04.2014

I have a gm. and its compiling very very fucking long time. i dont know what to do to make it faster. any help guys?


Re: Pawno compiling very long time :/ - Infinitas - 04.04.2014

How many lines do you have in the script?


Re: Pawno compiling very long time :/ - PrivatioBoni - 04.04.2014

How long is long? It could be that you're just impatient. Try to make sure your code is efficient, e.g. not using "new string[1024]" when it's simply not necessary. I'm sure there are some guides here which help with efficient code.


Re: Pawno compiling very long time :/ - ChristianIvann09 - 04.04.2014

Quote:
Originally Posted by Infinitas
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How many lines do you have in the script?
560k


Re: Pawno compiling very long time :/ - PrivatioBoni - 04.04.2014

Quote:
Originally Posted by ChristianIvann09
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560k
Thanks for ignoring my post. It's always nice to see someone skipping over replies which don't give an easy solution.


Re: Pawno compiling very long time :/ - Flake. - 04.04.2014

Quote:
Originally Posted by ChristianIvann09
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560k
560k Line script plus your includes why are you surprised this is taking a long time to compile? It's probably got memory leaks to Mars and back too.


Re: Pawno compiling very long time :/ - ChuckyBabe - 04.04.2014

Ur using NGRP i'am using it too i mean not using it but editing it, and i know very long time to compile co'z its has a 560k lines like what u said ..