OnVehicleDamageStatusUpdate - Printable Version
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OnVehicleDamageStatusUpdate -
Slicebook - 03.04.2014
I write to player: high collision
Do not write off the: small collision
how to solve? Code describing the low collision.
Код:
new Float:JarmuHP[MAX_VEHICLES];
Код:
public OnVehicleDamageStatusUpdate(vehicleid,playerid)
{
new Float:jhp;
GetVehicleHealth(vehicleid,jhp);
if(JarmuHP[vehicleid]-100.0 <= jhp)
{
SendClientMessage(playerid,-1,"high bumped!");
JarmuHP[vehicleid] = jhp;
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
JarmuHP[vehicleid] = 1000.0;
return 1;
}