Код:
ShowPlayerDialog(playerid, DIALOG_HOUSEM, DIALOG_STYLE_LIST, "Hбz","Belйp\nInformбciу", "OK", "Mйgsem");
Код:
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][Van] != 1) continue;
if(PlayerToPoint(3.0, i, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))
{
if(HouseInfo[h][hOwned] == 1)
{
if(HouseInfo[h][hRentabil] == 0)
>>>> error playerid ShowPlayerDialog(playerid, DIALOG_HOUSEM, DIALOG_STYLE_LIST, "Hбz","Belйp\nInformбciу", "OK", "Mйgsem");
else
format(string, sizeof(string), "~w~Ice utca %d.~n~Tulaj:%s~n~Berelheto:%dFT~n~Szobaberles: /rentroom",h,HouseInfo[h][hOwner],HouseInfo[h][hRent]);
GameTextForPlayer(i, string, CUSTOMPICKUPSTIME, 3);
oks = 1;
break;
}
else
{
if(HouseInfo[h][hCsak] != 1)
format(string, sizeof(string), "~w~Ice utca %d.~n~Ara:~g~%dFT~n~~w~Haz megvetele:/buyhouse",h,HouseInfo[h][hValue]);
else
format(string, sizeof(string), "~w~Ice utca %d.~n~Ara:~g~%dFT~n~~w~Haz megvetele:/buyhouse~n~Csak:%s",h,HouseInfo[h][hValue], HouseInfo[h][hCsakneki]);
GameTextForPlayer(i, string, CUSTOMPICKUPSTIME, 3);
oks = 1;
break;
}
}
}
if(oks) continue;