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Clickable Textdraw Issue - Printable Version

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+--- Thread: Clickable Textdraw Issue (/showthread.php?tid=504120)



Clickable Textdraw Issue - itsCody - 02.04.2014

I've followed some tutorials since this is my first time doing selectable text draws. It doesn't seem like it's being called..

pawn Код:
new PlayerText:CitySel[MAX_PLAYERS] = {PlayerText:INVALID_TEXT_DRAW_PLAYER, ...};
new PlayerText:LVSpawn[MAX_PLAYERS] = {PlayerText:INVALID_TEXT_DRAW_PLAYER, ...};
new PlayerText:SFSpawn[MAX_PLAYERS] = {PlayerText:INVALID_TEXT_DRAW_PLAYER, ...};
 
public OnPlayerRequestClass(playerid, classid)
{
    PlayerTextDrawShow(playerid, CitySel[playerid]);
    PlayerTextDrawShow(playerid, LVSpawn[playerid]);
    PlayerTextDrawShow(playerid, SFSpawn[playerid]);
    return 1;
}
 
public OnPlayerConnect(playerid)
{
CitySel[playerid] = CreatePlayerTextDraw(playerid, 20.000000, 142.000000, "City Selection");
    PlayerTextDrawBackgroundColor(playerid, CitySel[playerid], 255);
    PlayerTextDrawFont(playerid, CitySel[playerid], 2);
    PlayerTextDrawLetterSize(playerid, CitySel[playerid], 0.360000, 1.000000);
    PlayerTextDrawColor(playerid, CitySel[playerid], -1);
    PlayerTextDrawSetOutline(playerid, CitySel[playerid], 0);
    PlayerTextDrawSetProportional(playerid, CitySel[playerid], 1);
    PlayerTextDrawSetShadow(playerid, CitySel[playerid], 0);
    PlayerTextDrawUseBox(playerid, CitySel[playerid], 1);
    PlayerTextDrawBoxColor(playerid, CitySel[playerid], 701391103);
    PlayerTextDrawTextSize(playerid, CitySel[playerid], 136.000000, 0.000000);

    LVSpawn[playerid] = CreatePlayerTextDraw(playerid, 20.000000, 159.000000, "Las Venturas");
    PlayerTextDrawBackgroundColor(playerid, LVSpawn[playerid], 701391103);
    PlayerTextDrawFont(playerid, LVSpawn[playerid], 2);
    PlayerTextDrawLetterSize(playerid, LVSpawn[playerid], 0.370000, 1.000000);
    PlayerTextDrawColor(playerid, LVSpawn[playerid], -1);
    PlayerTextDrawSetOutline(playerid, LVSpawn[playerid], 0);
    PlayerTextDrawSetProportional(playerid, LVSpawn[playerid], 1);
    PlayerTextDrawSetShadow(playerid, LVSpawn[playerid], 1);
    PlayerTextDrawUseBox(playerid, LVSpawn[playerid], 1);
    PlayerTextDrawBoxColor(playerid, LVSpawn[playerid], 1357672959);
    PlayerTextDrawTextSize(playerid, LVSpawn[playerid], 136.000000, 0.000000);
    PlayerTextDrawSetSelectable(playerid, LVSpawn[playerid], true);

    SFSpawn[playerid] = CreatePlayerTextDraw(playerid, 20.000000, 173.000000, "San Fierro");
    PlayerTextDrawBackgroundColor(playerid, SFSpawn[playerid], 701391103);
    PlayerTextDrawFont(playerid, SFSpawn[playerid], 2);
    PlayerTextDrawLetterSize(playerid, SFSpawn[playerid], 0.370000, 1.000000);
    PlayerTextDrawColor(playerid, SFSpawn[playerid], -1);
    PlayerTextDrawSetOutline(playerid, SFSpawn[playerid], 0);
    PlayerTextDrawSetProportional(playerid, SFSpawn[playerid], 1);
    PlayerTextDrawSetShadow(playerid, SFSpawn[playerid], 1);
    PlayerTextDrawUseBox(playerid, SFSpawn[playerid], 1);
    PlayerTextDrawBoxColor(playerid, SFSpawn[playerid], 1357672959);
    PlayerTextDrawTextSize(playerid, SFSpawn[playerid], 136.000000, 0.000000);
    PlayerTextDrawSetSelectable(playerid, SFSpawn[playerid], true);
    return 1;
}
 
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
    if(playertextid == LVSpawn[playerid])
    {
        SendClientMessage(playerid, COLOR_RED, "You selected LV!");
        printf("Selectd LV");
    }
     
    else if(playertextid == SFSpawn[playerid])
    {
        SendClientMessage(playerid, COLOR_RED, "You selected SF");
        printf("Selectd SF");
    }
    return 1;
}



Re: Clickable Textdraw Issue - xConnor - 02.04.2014

You didnt use
SetPlayerPosition function on your code


Re: Clickable Textdraw Issue - itsCody - 02.04.2014

What would SetPlayerPosition have to do with it?
When I click it I just want it to send me a message.


Re: Clickable Textdraw Issue - ChristianIvann09 - 02.04.2014

Quote:
Originally Posted by itsCody
Посмотреть сообщение
What would SetPlayerPosition have to do with it?
When I click it I just want it to send me a message.
Make an SetPlayerPos after you click the textdraw.

SetPlayerPos(x, y, z)


Re: Clickable Textdraw Issue - itsCody - 02.04.2014

Ok, let me explain what I need/want it to do.

The textdraws shows OnPlayerRequestClass for a city selection.

When a player clicks it, it'll select that textdraw and send a message, I don't want it to SetPlayerPos as it's just a selection for a city spawn. When clicked it'll select random positions and when the player hit spawns it'll spawn them into the city that they selected.

I'm not good at explaining shit so sorry.


Re: Clickable Textdraw Issue - Vince - 02.04.2014

TextDrawTextSize is 0; you have no clickable area to begin with.


Re: Clickable Textdraw Issue - Hanuman - 02.04.2014

Replace these 2 lines
pawn Код:
PlayerTextDrawTextSize(playerid, LVSpawn[playerid], 136.000000, 0.000000);
PlayerTextDrawTextSize(playerid, SFSpawn[playerid], 136.000000, 0.000000);
with this
pawn Код:
PlayerTextDrawTextSize(playerid, LVSpawn[playerid], 136.000000, 20.000000);
PlayerTextDrawTextSize(playerid, SFSpawn[playerid], 136.000000, 20.000000);



Re: Clickable Textdraw Issue - itsCody - 02.04.2014

Done, still isn't doing shit
ughhh it's probably something simple and I just don't see it yet.