CMD:buyskin(playerid,params[]) {
  if(PlayerInfo[playerid][LoggedIn] == 1)
  if(isnull(params)) return SendClientMessage(playerid, red, "USAGE: /buyskin [skinid]");
  if(!IsAtBinco(playerid)) {
    SendClientMessage(playerid, COLOR_BRIGHTRED, "You need on Binco to bought skin");
    if(isnull(params)) return SendClientMessage(playerid, red, "USAGE: /buyskin [skinid]");
    return 1;
  }
  if(GetPlayerMoney(playerid) <25000) return SendClientMessage(playerid, COLOR_BRIGHTRED, "You need $25.000 To buy skin");
  GivePlayerMoney(playerid, -25000);
    new string[128], SkinID = strval(params);
    if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299))
    {
      dUserSetINT(PlayerName2(playerid)).("FavSkin",SkinID);
      format(string, sizeof(string), "You has bought skin (ID %d)",SkinID);
      SendClientMessage(playerid,green,string);
      SendClientMessage(playerid,lightblue,"[INFO]: /useskin for use your skin");
      dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
      return 1;
//Â Â Â Â Â return CMDMessageToAdmins(playerid,"SAVESKIN");
  }
  else return SendClientMessage(playerid, green, "ERROR: Invalid Skin ID");
 }
CMD:buyskin(playerid,params[])
{
  ShowPlayerDialog(playerid,DIALOG_BUYSKIN, DIALOG_STYLE_INPUT, "Buyskin", "Enter your Skin ID Below", "Buy", "Cancel");
}
if(dialogid == DIALOG_BUYSKIN)
    {
      if(response)
      {     Â
        if(PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "You need to login first to buy skin!");
        if(!IsAtBinco(playerid)) return SendClientMessage(playerid, COLOR_BRIGHTRED, "You need on Binco to bought skin");        Â
        if(GetPlayerMoney(playerid) <25000) return SendClientMessage(playerid, COLOR_BRIGHTRED, "You need $25.000 To buy skin");
        GivePlayerMoney(playerid, -25000);
        new string[128], SkinID = strval(params);
        if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <=     64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299))
        {
          dUserSetINT(PlayerName2(playerid)).("FavSkin",SkinID);
          format(string, sizeof(string), "You has bought skin (ID %d)",SkinID);
          SendClientMessage(playerid,green,string);
          SendClientMessage(playerid,lightblue,"[INFO]: /useskin for use your skin");
          dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
          return 1;
        }
        else return SendClientMessage(playerid, green, "ERROR: Invalid Skin ID");
      }
    }
C:\DOCUME~1\user\Desktop\Galaxity\GAMEMO~1\SATDM.p wn(14146) : error 017: undefined symbol "DIALOG_BUYSKIN" C:\DOCUME~1\user\Desktop\Galaxity\GAMEMO~1\SATDM.p wn(23985) : error 017: undefined symbol "DIALOG_BUYSKIN" C:\DOCUME~1\user\Desktop\Galaxity\GAMEMO~1\SATDM.p wn(23997) : warning 219: local variable "string" shadows a variable at a preceding level |
new string[128], SkinID = strval(params);
#define DIALOG_BUYSKIN 3475 // random number
new stringz[128], SkinID = strval(params);
C:\DOCUME~1\user\Desktop\Galaxity\GAMEMO~1\SATDM.p wn(2399 ![]() |
format(string, sizeof(string), "You has bought skin (ID %d)",SkinID);
          SendClientMessage(playerid,green,string);
format(stringz, sizeof(stringz), "You has bought skin (ID %d)",SkinID);
          SendClientMessage(playerid,green,stringz);
if(PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "You need to login first to buy skin!");