OnPlayerEnterVehicle to StateChange - Printable Version
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+--- Thread: OnPlayerEnterVehicle to StateChange (
/showthread.php?tid=503363)
OnPlayerEnterVehicle to StateChange -
Mriss - 29.03.2014
Could someone edit my OnPLayerEnterVehicle
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
for(new i = 0; i < 12; i++)
{
new pFac = PlayerInfo[playerid][pMember];
if(vehicleid == LSPDVehicles[i])
{
if(pFac != 1)
{
ClearAnimations(playerid);
SendClientMessage(playerid, -1, "You don`t have the keys for this car.");
}
}
}
return 1;
}
And make it not let them inside if they try to drive it, but passengers allowed..
Make into ONPlayerStateChange
Re: OnPlayerEnterVehicle to StateChange -
Mriss - 29.03.2014
+REP for helper
Re: OnPlayerEnterVehicle to StateChange -
EiresJason - 29.03.2014
pawn Код:
if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)
{
new vehicleid = GetPlayerVehicleID(playerid);
for(new i = 0; i < 12; i++)
{
new pFac = PlayerInfo[playerid][pMember];
if(vehicleid == LSPDVehicles[i])
{
if(pFac != 1)
{
ClearAnimations(playerid);
SendClientMessage(playerid, -1, "You don`t have the keys for this car.");
}
}
}
}
Re: OnPlayerEnterVehicle to StateChange -
Mriss - 29.03.2014
Millenium.pwn(427) : error 017: undefined symbol "vehicleid"
Re: OnPlayerEnterVehicle to StateChange -
EiresJason - 29.03.2014
Ops, sorry. I edited my original post.