CMD:refuel(playerid, params[])//Fuel System CMD REDONE BY BELKIN { for(new i=1; i < MAX_FUEL_STATIONS; i++) { if(FuelStationCreated[i]) { if(IsPlayerInRangeOfPoint(playerid, 15.0, FuelStationPos[i][0], FuelStationPos[i][1], FuelStationPos[i][2])) { if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFC800FF,"You are not in an vehicle!"); if (isrefuelling[playerid]) return SendClientMessage(playerid,0xFFC800FF,"refuelling your vehicle!"); if(!IsACop(playerid) || !IsAGov(playerid) || !IsMedic(playerid)) { GivePlayerCash(playerid, -0); } GivePlayerCash(playerid, -100); //Sets the player's cash -$100 SetCameraBehindPlayer(playerid); TogglePlayerControllable(playerid,0); isrefuelling[playerid] = 1; TextDrawSetString(td_fuel[playerid],"Refuelling..."); SetTimerEx("timer_refuel",4500,false,"i",playerid); } } } SendClientMessage(playerid, COLOR_RED, "You are not in a fuel station!"); return 1; }
CMD:refuel(playerid, params[])//Fuel System CMD REDONE BY BELKIN
{
for(new i=1; i < MAX_FUEL_STATIONS; i++)
{
if(FuelStationCreated[i])
{
if(IsPlayerInRangeOfPoint(playerid, 15.0, FuelStationPos[i][0], FuelStationPos[i][1], FuelStationPos[i][2]))
{
if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFC800FF,"You are not in an vehicle!");
if (isrefuelling[playerid]) return SendClientMessage(playerid,0xFFC800FF,"refuelling your vehicle!");
if(IsACop(playerid) || IsAGov(playerid) || IsMedic(playerid))
{
GivePlayerCash(playerid, -0);
}
GivePlayerCash(playerid, -100); //Sets the player's cash -$100
SetCameraBehindPlayer(playerid);
TogglePlayerControllable(playerid,0);
isrefuelling[playerid] = 1;
TextDrawSetString(td_fuel[playerid],"Refuelling...");
SetTimerEx("timer_refuel",4500,false,"i",playerid);
}
}
}
SendClientMessage(playerid, COLOR_RED, "You are not in a fuel station!");
return 1;
}
pawn Код:
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forward timer_refuel(playerid); public timer_refuel(playerid) { new vid = GetPlayerVehicleID(playerid); CarFuel[vid] = CarFuel[vid] = 100; isrefuelling[playerid] = 0; TogglePlayerControllable(playerid,1); }
CMD:refuel(playerid, params[])//Fuel System CMD REDONE BY BELKIN { for(new i=1; i < MAX_FUEL_STATIONS; i++) { if(FuelStationCreated[i]) { if(IsPlayerInRangeOfPoint(playerid, 15.0, FuelStationPos[i][0], FuelStationPos[i][1], FuelStationPos[i][2])) { if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFC800FF,"You are not in an vehicle!"); if (isrefuelling[playerid]) return SendClientMessage(playerid,0xFFC800FF,"refuelling your vehicle!"); if(!IsACop(playerid) || !IsAGov(playerid) || !IsMedic(playerid)) GivePlayerCash(playerid, 0); else GivePlayerCash(playerid, -100); SetCameraBehindPlayer(playerid); TogglePlayerControllable(playerid,0); isrefuelling[playerid] = 1; TextDrawSetString(td_fuel[playerid],"Refuelling..."); SetTimerEx("timer_refuel",4500,false,"i",playerid); } } } SendClientMessage(playerid, COLOR_RED, "You are not in a fuel station!"); return 1; }
if(!IsACop(playerid) || !IsAGov(playerid) || !IsMedic(playerid))
{
GivePlayerCash(playerid, -0);
}
GivePlayerCash(playerid, -100); //Sets the player's cash -$100
if(IsACop(playerid) || IsAGov(playerid) || IsMedic(playerid))
{
GivePlayerCash(playerid, -0);//They are a government official, so the charge is $0
}
else
{
GivePlayerCash(playerid, -100); //Sets the non-governmental player's cash -$100
}
CMD:refuel(playerid, params[])//Fuel System CMD REDONE BY BELKIN { for(new i=1; i < MAX_FUEL_STATIONS; i++) { if(FuelStationCreated[i]) { if(IsPlayerInRangeOfPoint(playerid, 15.0, FuelStationPos[i][0], FuelStationPos[i][1], FuelStationPos[i][2])) { if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFC800FF,"You are not in an vehicle!"); if (isrefuelling[playerid]) return SendClientMessage(playerid,0xFFC800FF,"refuelling your vehicle!"); if (!IsACop(playerid) || !IsAGov(playerid) || !IsMedic(playerid)) GivePlayerCash(playerid, -100); //Sets the player's cash -$100 SetCameraBehindPlayer(playerid); TogglePlayerControllable(playerid,0); isrefuelling[playerid] = 1; TextDrawSetString(td_fuel[playerid],"Refuelling..."); SetTimerEx("timer_refuel",4500,false,"i",playerid); } } } SendClientMessage(playerid, COLOR_RED, "You are not in a fuel station!"); return 1; }
CMD:refuel(playerid, params[])//Fuel System CMD REDONE BY BELKIN
{
for(new i=1; i < MAX_FUEL_STATIONS; i++)
{
if(FuelStationCreated[i])
{
if(IsPlayerInRangeOfPoint(playerid, 15.0, FuelStationPos[i][0], FuelStationPos[i][1], FuelStationPos[i][2]))
{
if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFC800FF,"You are not in an vehicle!");
if (isrefuelling[playerid]) return SendClientMessage(playerid,0xFFC800FF,"refuelling your vehicle!");
if (!IsACop(playerid) || !IsAGov(playerid) || !IsMedic(playerid)) return GivePlayerCash(playerid, -100); //Sets the player's cash -$100
SetCameraBehindPlayer(playerid);
TogglePlayerControllable(playerid,0);
isrefuelling[playerid] = 1;
TextDrawSetString(td_fuel[playerid],"Refuelling...");
SetTimerEx("timer_refuel",4500,false,"i",playerid);
}
}
}
SendClientMessage(playerid, COLOR_RED, "You are not in a fuel station!");
return 1;
}