pawn Код:
LSPDVehicles[0] = AddStaticVehicleEx(596,1602.5122,-1680.3663,5.4630,90.1200,0,1,FACTION_RESPAWN);
LSPDVehicles[1] = AddStaticVehicleEx(596,1602.4829,-1684.0609,5.4630,90.1200,0,1,FACTION_RESPAWN);
LSPDVehicles[2] = AddStaticVehicleEx(596,1602.5535,-1688.0438,5.4630,90.1200,0,1,FACTION_RESPAWN);
LSPDVehicles[3] = AddStaticVehicleEx(596,1602.6227,-1692.1034,5.4630,90.1200,0,1,FACTION_RESPAWN);
LSPDVehicles[4] = AddStaticVehicleEx(596,1602.4873,-1696.2058,5.4630,90.1200,0,1,FACTION_RESPAWN);
LSPDVehicles[5] = AddStaticVehicleEx(596,1602.5120,-1700.2861,5.4630,90.1200,0,1,FACTION_RESPAWN);
LSPDVehicles[6] = AddStaticVehicleEx(596,1595.6655,-1711.2139,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[7] = AddStaticVehicleEx(596,1602.4758,-1704.3666,5.4630,90.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[8] = AddStaticVehicleEx(596,1591.5563,-1711.1929,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[9] = AddStaticVehicleEx(596,1587.1567,-1711.0308,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[10] = AddStaticVehicleEx(596,1583.3690,-1710.9269,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[11] = AddStaticVehicleEx(596,1578.6202,-1711.0103,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[12] = AddStaticVehicleEx(598,1574.6007,-1711.0599,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[13] = AddStaticVehicleEx(598,1570.4407,-1711.0914,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[14] = AddStaticVehicleEx(598,1566.0377,-1711.0865,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[15] = AddStaticVehicleEx(598,1562.2946,-1711.3041,5.4630,0.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[16] = AddStaticVehicleEx(490,1558.7334,-1711.2596,5.7731,0.0000,1,1,FACTION_RESPAWN);
LSPDVehicles[17] = AddStaticVehicleEx(599,1529.7250,-1688.2800,5.8980,270.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[18] = AddStaticVehicleEx(599,1529.6984,-1683.8052,5.8980,270.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[19] = AddStaticVehicleEx(426,1526.2618,-1644.7566,5.4943,180.0000,-1,-1,FACTION_RESPAWN);
LSPDVehicles[20] = AddStaticVehicleEx(426,1530.6189,-1644.6954,5.4943,180.0000,-1,-1,FACTION_RESPAWN);
LSPDVehicles[21] = AddStaticVehicleEx(421,1534.6064,-1644.5483,5.4943,180.0000,-1,-1,FACTION_RESPAWN);
LSPDVehicles[22] = AddStaticVehicleEx(421,1538.6061,-1644.7013,5.4943,180.0000,-1,-1,FACTION_RESPAWN);
LSPDVehicles[23] = AddStaticVehicleEx(523,1583.5237,-1680.4950,5.3747,-60.8400,0,1,FACTION_RESPAWN);
LSPDVehicles[24] = AddStaticVehicleEx(523,1583.4276,-1677.8779,5.3747,-60.8400,0,1,FACTION_RESPAWN);
LSPDVehicles[26] = AddStaticVehicleEx(541,1584.3937,-1671.6608,5.6028,-89.6400,0,0,FACTION_RESPAWN); // Bullet
LSPDVehicles[27] = AddStaticVehicleEx(402,1584.2158,-1667.7837,5.6028,-89.6400,0,0,FACTION_RESPAWN); // Buffalo
LSPDVehicles[28] = AddStaticVehicleEx(528,1543.8656,-1663.6150,6.4303,90.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[29] = AddStaticVehicleEx(528,1543.6633,-1672.0131,6.4303,90.0000,0,1,FACTION_RESPAWN);
LSPDVehicles[30] = AddStaticVehicleEx(427,1543.5990,-1681.3265,6.4303,180.5453,0,1,FACTION_RESPAWN);
LSPDVehicles[31] = AddStaticVehicleEx(498,1544.2075,-1656.0011,6.1636,91.7610,0,1,FACTION_RESPAWN);
LSPDVehicles[32] = AddStaticVehicleEx(596,277.7009,-1535.2793,24.3619,235.9314,0,1,FACTION_RESPAWN);
LSPDVehicles[33] = AddStaticVehicleEx(497,1569.6190,-1643.7563,28.6585,90.2414,0,1,FACTION_RESPAWN);
LSPDVehicles[34] = AddStaticVehicleEx(497,1569.8668,-1657.8403,28.6585,90.2414,0,1,FACTION_RESPAWN);
LSPDVehicles[35] = AddStaticVehicleEx(560,1558.5527,-1693.5159,5.6002,180.4668,0,0,FACTION_RESPAWN); //
LSPDVehicles[36] = AddStaticVehicleEx(560,1562.7063,-1693.5046,5.5956,181.0911,0,0,FACTION_RESPAWN); //
The debug message clearly refers to an array with 15 slots (with valid indices 0 through 14). Seems like a classic OBOE (Off-by-One error). Check your loops to see if you mistakenly used <= instead of <.