Код:
#include <zcmd>
#define SERVER_NAMES 0x33CCFFAA "{33CCFF}" //Blue
#define SERVER_LOCATIONS 0x1FE802FF "{1FE802}"//Light Green
#define SERVER_TEXT 0xFFFF00AA "{FFFF00}"//S&S Yellow
#define COLOR_GREY 0xAFAFAFAA "{AFAFAF}"
#define MONEY_GREEN 0x005302FF "{005302}"// Money Green
#define SERVER_NOTIFICATIONS 0x99069DFF "{99069D}"//Purple
#define DEFAULT_WHITE 0xFFFFFFFF "{FFFFFF}" //white
//==========WEAPON COMMANDS==========//
CMD:weapon(playerid,params[])
{
ShowPlayerDialog(playerid,4542,DIALOG_STYLE_MSGBOX,"WEAPON-COMMANDS","\n{FFFF00}/brass /golfclub /nightstick /bat /shovel /poolcue\n/katana /chainsaw /purpledildo /bigvibrator /flowers /cane\n/colt45 /silencedcolt45 /deserteagle /shotgun /sawnoff /combat\n/mac10 /mp5 /ak47 /m4 /tec9 /rifle\n/sniper /spraycan /extinguisher /camera /parachute","Close","");
return 1;
}
CMD:brass(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase {33CCFF}Knuckle Dusters");
}
GivePlayerWeapon(playerid,1,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased {33CCFF}Knuckle Dusters");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:golfclub(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF} Golf Club");
}
GivePlayerWeapon(playerid,2,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased {33CCFF}Golf Club");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:nightstick(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Night Stick");
}
GivePlayerWeapon(playerid,3,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Night Stick");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:bat(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Bat");
}
GivePlayerWeapon(playerid,5,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Bat");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:shovel(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Shovel");
}
GivePlayerWeapon(playerid,6,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Shovel");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:poolcue(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Pool Cue");
}
GivePlayerWeapon(playerid,7,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Pool Cue");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:katana(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Katana");
}
GivePlayerWeapon(playerid,8,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Katana");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:chainsaw(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Chainsaw");
}
GivePlayerWeapon(playerid,9,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Chainsaw");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:purpledildo(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Purple Dildo");
}
GivePlayerWeapon(playerid,10,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Purple Dildo");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:bigvibrator(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Big Vibrator");
}
GivePlayerWeapon(playerid,11,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Big Vibrator");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:flowers(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase Some{33CCFF}Flowers");
}
GivePlayerWeapon(playerid,14,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased some {33CCFF}Flowers");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:cane(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Cane");
}
GivePlayerWeapon(playerid,15,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Cane");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:colt45(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Colt 45");
}
GivePlayerWeapon(playerid,22,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Colt 45");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:silencedcolt45(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Colt 45 (Silenced)");
}
GivePlayerWeapon(playerid,23,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Colt 45 (Silenced)");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:deserteagle(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Desert Eagle");
}
GivePlayerWeapon(playerid,24,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Desert Eagle");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:shotgun(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Shotgun");
}
GivePlayerWeapon(playerid,25,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Shotgun");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:sawnoff(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Sawnoff Shotgun");
}
GivePlayerWeapon(playerid,26,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Sawnoff Shotgun");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:combat(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Combat Shotgun");
}
GivePlayerWeapon(playerid,27,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Combat Shotgun");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:mac10(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Mac 10");
}
GivePlayerWeapon(playerid,28,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Mac 10");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:mp5(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}MP5");
}
GivePlayerWeapon(playerid,29,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}MP5");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:ak47(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}AK47");
}
GivePlayerWeapon(playerid,30,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}AK47");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:m4(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}M4");
}
GivePlayerWeapon(playerid,31,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}M4");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:tec9(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}TEC9");
}
GivePlayerWeapon(playerid,32,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}TEC9");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:rifle(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Country Rifle");
}
GivePlayerWeapon(playerid,33,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Country Rifle");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:sniper(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Sniper Rifle");
}
GivePlayerWeapon(playerid,34,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Sniper Rifle");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:spraycan(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Spray Can");
}
GivePlayerWeapon(playerid,41,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Spray Can");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:extinguisher(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Fire Extinguisher");
}
GivePlayerWeapon(playerid,42,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Fire Extinguisher");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:camera(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Camera");
}
GivePlayerWeapon(playerid,43,500);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Camera");
GivePlayerMoney(playerid, -5000);
return 1;
}
CMD:parachute(playerid,params[])
{
if(GetPlayerMoney(playerid) < 5000)
{
return SendClientMessage(playerid,-1, "{FFFF00}You Need ${005302}{FFFF00}5000 To Purchase A {33CCFF}Parachute");
}
GivePlayerWeapon(playerid,46,1);
SendClientMessage(playerid,-1, "{AFAFAF}[{99069D}ITEM BOUGHT{AFAFAF}] {FFFF00}You have just purchased a {33CCFF}Parachute");
GivePlayerMoney(playerid, -5000);
return 1;
}
Sorry for being "this" guy but your brackets could be indented... Just an OCD thing I have.