CreateDynamicObject(2313,151.1000000,1376.9000000,1082.9000000,0.0000000,0.0000000,0.0000000); //object(cj_tv_table1) (1) CreateDynamicObject(1792,151.7000000,1377.2000000,1083.4000000,0.0000000,0.0000000,0.0000000); //object(swank_tv_1) (1) CreateDynamicObject(1661,149.9000000,1372.1000000,1086.3000000,0.0000000,0.0000000,0.0000000); //object(htl_fan_rotate_dy) (1) CreateDynamicObject(1491,2263.3000000,-1211.2000000,1048.0000000,0.0000000,0.0000000,89.5150000); //object(gen_doorint01) (1) CreateDynamicObject(2297,2262.6000000,-1220.7000000,1048.0000000,0.0000000,0.0000000,221.9640000); //object(tv_unit_2) (1) CreateDynamicObject(2593,2262.5000000,-1211.7000000,1049.0000000,0.0000000,0.0000000,0.0000000); //object(roleplay_rack) (1) CreateDynamicObject(646,2270.1000000,-1211.8000000,1048.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (2) CreateDynamicObject(646,2270.2000000,-1208.6000000,1048.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (3) CreateDynamicObject(1999,2260.6000000,-1224.4000000,1048.0000000,0.0000000,0.0000000,180.0170000); //object(officedesk2) (1) CreateDynamicObject(1671,2259.7000000,-1223.3000000,1048.5000000,0.0000000,0.0000000,0.0000000); //object(swivelchair_a) (1) CreateDynamicObject(2637,2250.9000000,-1208.8000000,1048.4000000,0.0000000,0.0000000,270.0000000); //object(cj_pizza_table2) (1) CreateDynamicObject(1720,2251.7000000,-1208.5000000,1048.0000000,0.0000000,0.0000000,270.0000000); //object(rest_chair) (1) CreateDynamicObject(1720,2250.1000000,-1208.5000000,1048.1000000,0.0000000,0.0000000,90.0000000); //object(rest_chair) (2) CreateDynamicObject(1720,2251.7000000,-1209.4000000,1048.0000000,0.0000000,0.0000000,270.0000000); //object(rest_chair) (3) CreateDynamicObject(1720,2250.1000000,-1209.3000000,1048.1000000,0.0000000,0.0000000,90.0000000); //object(rest_chair) (4) CreateDynamicObject(1720,2251.0000000,-1210.0000000,1048.0000000,0.0000000,0.0000000,180.0000000); //object(rest_chair) (5) CreateDynamicObject(1752,2251.2000000,-1206.7000000,1048.5000000,0.0000000,0.0000000,0.0000000); //object(swank_tv_3) (2) CreateDynamicObject(2698,2258.6000000,-1205.7000000,1049.0000000,0.0000000,0.0000000,320.0000000); //object(cj_duds_rail01) (1) CreateDynamicObject(2286,2263.1000000,-1212.5000000,1050.5000000,0.0000000,0.0000000,270.0000000); //object(frame_5) (1) CreateDynamicObject(2284,2262.6000000,-1208.6000000,1049.5000000,0.0000000,0.0000000,270.0000000); //object(frame_6) (1) CreateDynamicObject(2281,2256.8000000,-1213.9000000,1050.1000000,0.0000000,0.0000000,180.0000000); //object(frame_thick_5) (1) CreateDynamicObject(2280,2261.3000000,-1205.7000000,1049.6000000,0.0000000,0.0000000,359.3280000); //object(frame_thick_1) (1) CreateDynamicObject(2279,2257.0000000,-1205.6000000,1050.5000000,0.0000000,0.0000000,0.0000000); //object(frame_thick_6) (1) CreateDynamicObject(2270,2255.4000000,-1213.9000000,1050.0000000,0.0000000,0.0000000,180.0000000); //object(frame_wood_6) (1) CreateDynamicObject(2255,2257.7000000,-1223.6000000,1049.8000000,0.0000000,0.0000000,90.0000000); //object(frame_clip_2) (1) CreateDynamicObject(2196,2260.5000000,-1224.2000000,1048.8000000,0.0000000,0.0000000,0.0000000); //object(work_lamp1) (1) CreateDynamicObject(2238,2259.1000000,-1205.6000000,1049.7000000,0.0000000,0.0000000,0.0000000); //object(cj_lava_lamp) (1) CreateDynamicObject(2946,2249.8000000,-1214.5000000,1048.1000000,0.0000000,0.0000000,87.7040000); //object(cr_door_03) (1) CreateDynamicObject(2946,2270.7000000,-1211.9000000,1046.5000000,0.0000000,0.0000000,359.5290000); //object(cr_door_03) (4) CreateDynamicObject(2946,2270.7000000,-1208.7000000,1046.5000000,0.0000000,0.0000000,179.0390000); //object(cr_door_03) (6) CreateDynamicObject(2988,2270.8000000,-1208.3000000,1048.7000000,0.0000000,0.0000000,0.0000000); //object(comp_wood_gate) (1)
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);
CreateDynamicObject(2313,151.1000000,1376.9000000,1082.9000000,0.0000000,0.0000000,0.0000000,2003,-1);
PHP код:
PHP код:
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