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Saving current time of a timer (y_timers) - Printable Version

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+--- Thread: Saving current time of a timer (y_timers) (/showthread.php?tid=500717)



Saving current time of a timer (y_timers) - Schocc - 14.03.2014

REMOVED


Re: Saving current time of a timer (y_timers) - Schocc - 16.03.2014

up, ....


Re: Saving current time of a timer (y_timers) - Jakku - 16.03.2014

You could use a unix timestamp for this.

When a player logs in:

pawn Код:
SetPVarInt(playerid, "LoginTime", gettime());
When the player leaves:

pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new how_long_he_played = (gettime()-GetPVarInt(playerid, "LoginTime"))/60;
    // This will return the amount of time in minutes the player was online.
    printf("Player was online for %d minutes", how_long_he_played);
}



Re: Saving current time of a timer (y_timers) - Schocc - 16.03.2014

REMOVED